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[EXP 1.28] Spawning players in or above water will default to world origin
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Description

When attempting to spawn a player in or above water, the player is instead placed at the world origin coordinates (0, 0, 0), rather than the intended location. This behavior prevents proper use of custom-designed areas and breaks intended gameplay experiences in environments featuring water-based structures or floating islands.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General

Event Timeline

Scronkyy created this task.Sun, Apr 20, 9:57 PM