Page MenuHomeFeedback Tracker

[EXP 1.28] Spawning players in or above water will default to world origin
Closed, ResolvedPublic

Description

When attempting to spawn a player in or above water, the player is instead placed at the world origin coordinates (0, 0, 0), rather than the intended location. This behavior prevents proper use of custom-designed areas and breaks intended gameplay experiences in environments featuring water-based structures or floating islands.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General

Event Timeline

Scronkyy created this task.Apr 20 2025, 9:57 PM
Geez changed the task status from New to Awaiting internal Testing.Apr 22 2025, 12:28 PM
Geez changed the task status from Awaiting internal Testing to Confirmed Internally.Apr 25 2025, 12:15 PM
Geez closed this task as Resolved.Wed, May 21, 1:08 PM
Geez claimed this task.
Geez added a subscriber: Geez.

Resolved for 1.28 stable