A method to be able to query basic file structure variables like, name, last modified, date created, size.
Within one method resulting in a callback instance create that holds onto such parameters:
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Nov 9 2023
No, this is the damaged texture and bumbed surface on a worn door. It’s a real problem and i still noticed on all cars!
Hello In-Whisky.
This is normal non damaged door texture - not a bug :)
Hello everyone.
The issue has been resolved for the 1.24 update.
Resolved for the 1.24 update.
Hello everyone.
This has been resolved for the 1.24 update.
Resolved internally for 1.0.0.47.
Hello Vertacrew.
Please contact [email protected] directly.
Also, please use the playstation section next time as you have created this ticket as modding ticket - however, this does not have anything to do with modding.
Hello ebjik.
This issue is related to the fact you are running Windows 7. Unfortunately we will not optimise the game further for W7 and most likely will not work on a fix for this issue as Steam will stop supporting Windows 7 completely starting January 2024 (Making you unable to play DayZ on Windows 7 anyway).
Regards,
Geez
there is repro mission to showcase the 2.
- green house's logic exec: if (isServer) then {[nearestBuilding position this] findIf {_x setDamage [1,false]}}; (server execution, before mission start, terrain building - not Eden Editor) BUG!
- red house's logic exec: if (isServer) then {this spawn {waitUntil { time > 0 };[nearestBuilding position _this] findIf {_x setDamage [1,false]}}}; (same but after mission start) no bug!
- blue house's logic exec: [nearestBuilding position this] findIf {_x setDamage [1,false]} (global execution, before mission start, terrain building not Eden Editor) BUG!
- turn 180 deg!
- green, red houses have same code exec (depend color) but this is a Eden Editor placed objects, seems no bug if it's not a terrain object
Still doesn't work. I have the same issue. Battery is pristine.
Selling discount code as “Packalized”
Operating system invalid / ps5 user, not a pc player.
.42:
Same here, I tried everything but nothing worked.
I understand now that's how it works. "Spawning Gear Configuration" on the Wiki documentation implied to me that it was replicating the functionality from init.c that allows us to force random spawn gear while still allowing the player to choose their character model. If this new system completely overrides the character, that's fine - we'll just keep doing it through init.c. Thank you, as always.
It seems like the issue is actually worse after the stable update.
Please change this so players can enjoy their favorite characters and have server customized loadouts. It is very strange there isnt some other option.
Should be fixed in Revision: 151144
Nov 8 2023
Well at least that's something. I've had the same issue for xbox, and what's frustrated that I could not protect certain items from damage during battle. If you can still place items inside of the sack and carry them on body, that's a temporary benefit I suppose. But I agree, it is annoying to have to go through that process
I’m saddened to say that today was the first time in my life my friends and me closed dayz for the rest of the day because it’s literally unplayable with the lags.
Can confirm. Same thing happened to me today too
Is there any updated on this as it still seems to affect a couple flags such as the Snake, Refugee and RSTA flags
I can confirm this has been fixed in profiling branch 2.14.151142.
PC has this feature why don't we on console?
New update so here I am asking for this Quality of Life addition 🙏
In addition to this, I think give the Group Leader the ability to set the default radio channel that is persistent on respawn. This will allow more easily for secure comms
Good ideas. BTW, helis already have cargo capacity, UH-1 can carry 290 supplies and the Mi-8 400 supplies