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Helicopters should move towards balanced state on lag or disconnect for the pilot
Feedback, NormalPublic

Description

Helicopters should move towards balanced state on lag or disconnect to prevent mass casualty events due to the pilot experiencing connection issues. Nothing worse than flying a chopper full of players, start decent and then smash into the ground killing everyone because of a few seconds of lag. This is a really bad player experience, especially for players who are passengers

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Feedback.Nov 9 2023, 10:38 AM