Helicopters should move towards balanced state on lag or disconnect to prevent mass casualty events due to the pilot experiencing connection issues. Nothing worse than flying a chopper full of players, start decent and then smash into the ground killing everyone because of a few seconds of lag. This is a really bad player experience, especially for players who are passengers
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- General