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Fri, Nov 8

Birdman971 added a comment to T186214: 45s to 60s freezes without crash in Multiplayer Conquest.

Gotcha, do let me know what I can check to root out OS issues. I'll attach the logs later in any case. Is it worth re-installing the game?

Fri, Nov 8, 1:02 PM · Arma Reforger
Geez added a comment to T186214: 45s to 60s freezes without crash in Multiplayer Conquest.

We could possibly check the logs from C:\Users\*username*\Documents\My Games\ArmaReforger\logs
However we do recommend trying to focus on making sure everything on your computer is in order as this could be caused by some issue on your OS rather than in the game.
Regards,
Geez

Fri, Nov 8, 12:03 PM · Arma Reforger
Geez changed the status of T186237: SCR_CampaignMapInfoDisplay uses wrong base method call in DisplayStopDraw from New to Awaiting internal Testing.
Fri, Nov 8, 11:20 AM · Arma Reforger
Birdman971 added a comment to T186214: 45s to 60s freezes without crash in Multiplayer Conquest.

Hello, I did these today and experienced 1 freeze in an hour ish long play session (it is an improvement). I have the timestamp of when it happened, is there any logs that could be useful to you?

Fri, Nov 8, 3:57 AM · Arma Reforger

Thu, Nov 7

sabrinacollins added a comment to T186056: Ai difficult .

Totally get where you're coming from! The AI can feel brutally tough, especially when it seems like they always know exactly where you are and barely give you a chance to react. Playing solo, it can get frustrating, especially when they take you down in what feels like one hit. Nighttime is a whole other level—it's like they’re invisible ninjas out there. It’d be great if they had some sort of flashlight or other balancing factor to make things a bit fairer.

Thu, Nov 7, 10:14 PM · Arma Reforger Xbox
ookexoo added a comment to T175877: [Conflict Bug report] New vehicles have handbrake disengaged when spawning (and roll downhill)..

I have not found a vehicle that would spawn without the hand brake on. Or has anyone followed a car that rolled away and went in to driver seat to check and then found that hand brake was off.

I double checked it in the workbench and you're correct that they do spawn with the handbrake on. I would argue that the issue is in fact how neutral gear behaves. When I use GM to drag a car to a slope with the handbrake on, it will not slide down when I put it on 1st gear, but it will when I put it on neutral. Ofc cars spawn in neutral, which leads to OP's issue. The ticket's title and description should be updated accordingly.

Thu, Nov 7, 9:39 PM · Arma Reforger
Socrates created T186237: SCR_CampaignMapInfoDisplay uses wrong base method call in DisplayStopDraw.
Thu, Nov 7, 7:22 PM · Arma Reforger
Geez changed the status of T186203: GetPageScenarios() not finding mod scenarios on production servers from New to Assigned.
Thu, Nov 7, 11:16 AM · Arma Reforger Modding
Geez changed the status of T186214: 45s to 60s freezes without crash in Multiplayer Conquest from New to Reviewed.

Hello Birdman971.
Have you tried to do a clean install of your GPU drivers? And have you tried running sfc/scannow to check for any corrupted files or installations?
Regards,
Geez

Thu, Nov 7, 11:14 AM · Arma Reforger
Geez changed the status of T186145: The animation of holding a weapon breaks from Awaiting internal Testing to Confirmed Internally.
Thu, Nov 7, 10:29 AM · Arma Reforger
patriaminas added a comment to T181274: AI weird movement behaviour.

Thank you

Thu, Nov 7, 9:38 AM · Arma Reforger
Birdman971 created T186214: 45s to 60s freezes without crash in Multiplayer Conquest.
Thu, Nov 7, 5:36 AM · Arma Reforger

Wed, Nov 6

TilW created T186203: GetPageScenarios() not finding mod scenarios on production servers.
Wed, Nov 6, 3:37 PM · Arma Reforger Modding
R34P3R added a comment to T185989: The AI ​​is still a novice driver.

@Geez - No problem and Thanks for the Info.

Wed, Nov 6, 2:30 PM · Arma Reforger
Geez added a comment to T185989: The AI ​​is still a novice driver.

Hello R34P3R.
The issue has been fixed internally but it will take some time to be merged to the public version.
The issue was caused because of the driveshaft for UAZ-469 off-road with machine gun (USSR and FIA variants with PKM and UK-59) and S1023 Cargo and Minibus.
So you should try to use different vehicles if you can.

Wed, Nov 6, 2:11 PM · Arma Reforger
R34P3R added a comment to T185985: Lightning problems in Bunkers.

Wed, Nov 6, 12:52 PM · Arma Reforger
Geez changed the status of T185868: Sa-58 bayonet is not able to be remounted after removing it from Awaiting internal Testing to Confirmed Internally.
Wed, Nov 6, 11:17 AM · Arma Reforger
Geez changed the status of T185989: The AI ​​is still a novice driver from Awaiting internal Testing to Confirmed Internally.
Wed, Nov 6, 11:15 AM · Arma Reforger
Geez added a comment to T185985: Lightning problems in Bunkers.

Hello R34P3R.
Can you please provide your PC specs, ingame video settings and the mods you are running? (If any)

Wed, Nov 6, 11:15 AM · Arma Reforger
Geez changed the status of T186130: [Feature Request] Ability to use knives and our fists for melee from New to Feedback.
Wed, Nov 6, 10:38 AM · Arma Reforger
reyhard added a comment to T186144: Renqmed and moved files from my project.

Workshop doesn't contain source files. You can download your map from workshop but it will be in read-only (locked) state. You could probably still try to copy object locations but you won't be able to retrieve terrain itself.

Wed, Nov 6, 8:50 AM · Arma Reforger Modding

Tue, Nov 5

Akibuua-FIN- added a comment to T175877: [Conflict Bug report] New vehicles have handbrake disengaged when spawning (and roll downhill)..

I have not found a vehicle that would spawn without the hand brake on. Or has anyone followed a car that rolled away and went in to driver seat to check and then found that hand brake was off.

Tue, Nov 5, 6:25 PM · Arma Reforger
Geez changed the status of T186144: Renqmed and moved files from my project from New to Reviewed.
Tue, Nov 5, 3:36 PM · Arma Reforger Modding
Geez changed the status of T186164: 1.2.1.127 EXP - Weapon state not Sync to clients from New to Assigned.
Tue, Nov 5, 3:35 PM · Arma Reforger Modding
Geez changed the status of T186150: Cant reuse failed or canceled mod version from Reviewed to Assigned.
Tue, Nov 5, 3:35 PM · Arma Reforger Modding
Geez changed the status of T186150: Cant reuse failed or canceled mod version from New to Reviewed.
Tue, Nov 5, 3:34 PM · Arma Reforger Modding
Geez changed the status of T186142: Soviet weapons sound needs to be changed from New to Feedback.
Tue, Nov 5, 3:13 PM · Arma Reforger Xbox
Geez changed the status of T186145: The animation of holding a weapon breaks from New to Awaiting internal Testing.
Tue, Nov 5, 3:13 PM · Arma Reforger
Geez changed the status of T186148: [Experimental 1.2.1.127] Some clipping on the deflated model for the raincoat from New to Awaiting internal Testing.
Tue, Nov 5, 3:12 PM · Arma Reforger
Geez closed T186149: [Experimental 1.2.1.127] The brown suit jacket is not properly rigged as Resolved.

Thank you for the report.
This is a known issue that has been resolved internally and the fix will appear in one of the future updates.
Regards,
Geez

Tue, Nov 5, 3:11 PM · Arma Reforger
Geez closed T185845: Headgear has LOD issues, not rendering as Resolved.

Resolved for one of the upcoming updates.

Tue, Nov 5, 2:45 PM · Arma Reforger
R34P3R created T186164: 1.2.1.127 EXP - Weapon state not Sync to clients.
Tue, Nov 5, 9:12 AM · Arma Reforger Modding
KxngMars added a comment to T177281: [Feature Request] FSR 3 and/or DLSS 3.

This would be a massive upgrade for the game. The current Anti-Aliasing method isn't very good and consumes a lot of resources for pretty poor results. FSR / DLSS / XeSS and TAA options would be a major step up in visual quality, and give performance back for a lot of users (especially on consoles where FSR3 can make a big difference to their performance).

Tue, Nov 5, 6:03 AM · Arma Reforger

Mon, Nov 4

TheBonBon created T186150: Cant reuse failed or canceled mod version.
Mon, Nov 4, 11:48 PM · Arma Reforger Modding
Commander_Falcon created T186149: [Experimental 1.2.1.127] The brown suit jacket is not properly rigged.
Mon, Nov 4, 11:45 PM · Arma Reforger
Commander_Falcon created T186148: [Experimental 1.2.1.127] Some clipping on the deflated model for the raincoat.
Mon, Nov 4, 11:26 PM · Arma Reforger
zarya created T186145: The animation of holding a weapon breaks.
Mon, Nov 4, 10:09 PM · Arma Reforger
Emirvai created T186144: Renqmed and moved files from my project.
Mon, Nov 4, 10:06 PM · Arma Reforger Modding
Kiggysoldier79 created T186142: Soviet weapons sound needs to be changed .
Mon, Nov 4, 9:10 PM · Arma Reforger Xbox
R34P3R added a comment to T186113: [FEATURE] Add immersive weapon handling mechanics from Escape From Tarkov.

Already available in some mods.

Mon, Nov 4, 5:31 PM · Arma Reforger
benjibossk added a comment to T185147: The WorldOccluderEntity is no longer working.

hy i am here to complet the message of Til

Mon, Nov 4, 4:27 PM · Arma Reforger Modding
ookexoo added a comment to T175877: [Conflict Bug report] New vehicles have handbrake disengaged when spawning (and roll downhill)..

The repro still shows the old spawning system, but the newer building mode has the same issue. In fact any editor mode has this issue, hence also GM.

Mon, Nov 4, 3:48 PM · Arma Reforger
GeneralKong changed Category from category:general to category:featurerequest on T186130: [Feature Request] Ability to use knives and our fists for melee.
Mon, Nov 4, 2:28 PM · Arma Reforger
GeneralKong created T186130: [Feature Request] Ability to use knives and our fists for melee.
Mon, Nov 4, 2:28 PM · Arma Reforger
RickJamesBitch added a comment to T175877: [Conflict Bug report] New vehicles have handbrake disengaged when spawning (and roll downhill)..

Wow.. this is from 2023 and is still awaiting internal testing?

Mon, Nov 4, 11:30 AM · Arma Reforger
ookexoo added a comment to T183512: Lock on bandage interaction doesn't get removed for all clients.

It also doesn't seem to get removed when someone falls unconscious while bandaging. For instance, you can shoot an AI in the leg and then keep shooting until they fall unconscious while they try to bandage. You won't be able to bandage it, but you can verify in GM that they are still bleeding. This can even be reproduced without peer clients.

Mon, Nov 4, 11:25 AM · Arma Reforger
Geez changed the status of T186112: MatPBRBasic rendering bug on xbox from New to Assigned.
Mon, Nov 4, 10:54 AM · Arma Reforger Modding
Geez changed the status of T186084: Dedicated Server Tool not loading mods consistently from New to Assigned.
Mon, Nov 4, 10:53 AM · Arma Reforger Modding
Geez changed the status of T186071: Client Crash 1.2.1.127 EXP from New to Assigned.
Mon, Nov 4, 10:52 AM · Arma Reforger
Geez changed the status of T186113: [FEATURE] Add immersive weapon handling mechanics from Escape From Tarkov from New to Feedback.
Mon, Nov 4, 10:49 AM · Arma Reforger
Geez changed the status of T186056: Ai difficult from New to Feedback.
Mon, Nov 4, 10:49 AM · Arma Reforger Xbox
R34P3R added a comment to T185852: Character dies while GetIn NavalVehicle - Exp - 1.2.1.127.

Hi Geez, i try to make a Video in the next days. Because this only happens while playing on Dedicated and not EditMode/Workbench.

Mon, Nov 4, 9:56 AM · Arma Reforger
Geez added a comment to T185852: Character dies while GetIn NavalVehicle - Exp - 1.2.1.127.

Hello R34P3R.
Can you please provide more detailed information in regards to this issue? Is this part of some sort of mod? As we cannot find any issues on the vanilla version of the game.

Mon, Nov 4, 9:20 AM · Arma Reforger
jamielou.007 updated the task description for T186113: [FEATURE] Add immersive weapon handling mechanics from Escape From Tarkov.
Mon, Nov 4, 3:07 AM · Arma Reforger
jamielou.007 changed Category from category:general to category:visualweapons on T186113: [FEATURE] Add immersive weapon handling mechanics from Escape From Tarkov.
Mon, Nov 4, 12:52 AM · Arma Reforger
jamielou.007 created T186113: [FEATURE] Add immersive weapon handling mechanics from Escape From Tarkov.
Mon, Nov 4, 12:50 AM · Arma Reforger

Sun, Nov 3

TheBonBon created T186112: MatPBRBasic rendering bug on xbox.
Sun, Nov 3, 10:23 PM · Arma Reforger Modding
GeneralKong updated the task description for T184373: [Feature Request] Arma Reforger Asset/Content Requests.
Sun, Nov 3, 8:49 PM · Arma Reforger

Sat, Nov 2

TilW edited Steps To Reproduce on T186084: Dedicated Server Tool not loading mods consistently.
Sat, Nov 2, 8:04 PM · Arma Reforger Modding
TilW created T186084: Dedicated Server Tool not loading mods consistently.
Sat, Nov 2, 8:01 PM · Arma Reforger Modding
Cyborgmatt added a comment to T184728: [1.2.1.86 Experimental] Cannot Switch Weapon As BTR-70 Gunner.

This is still happening on 1.2.1.127

Sat, Nov 2, 3:42 PM · Arma Reforger
R34P3R created T186071: Client Crash 1.2.1.127 EXP.
Sat, Nov 2, 1:16 PM · Arma Reforger

Fri, Nov 1

Kiggysoldier79 created T186056: Ai difficult .
Fri, Nov 1, 7:55 PM · Arma Reforger Xbox
ThoughtLanguage added a comment to T186046: Headphone Sidetone (monitor) Active at All Times.

Some additional steps if you guys have access to any Logitech headphones (which most likely wouldn’t be possible for you and your team to have all companies gear on hand)

Fri, Nov 1, 6:49 PM · Arma Reforger
ThoughtLanguage added a comment to T186046: Headphone Sidetone (monitor) Active at All Times.

I have Logitech G Pro X headphones:

Fri, Nov 1, 6:40 PM · Arma Reforger
Geez changed the status of T186046: Headphone Sidetone (monitor) Active at All Times from Awaiting internal Testing to Need More Info.

Hello ThoughtLanguage.
Can you please provide more information in regards to your hardware? Especially headphones/mic models.
We were unable to produce the issue on PC on Experimental 1.2.1.127, unless you enable Listening to Mic in Windows settings, which are not related to the reforger game.

Fri, Nov 1, 3:15 PM · Arma Reforger
Geez changed the status of T186048: How to get ai to fly (feedback) from New to Feedback.
Fri, Nov 1, 3:09 PM · Arma Reforger Xbox
Kiggysoldier79 created T186048: How to get ai to fly (feedback).
Fri, Nov 1, 2:15 PM · Arma Reforger Xbox
Geez changed the status of T185830: Friendly ai won't follow while in vehicle from Need More Info to Awaiting internal Testing.
Fri, Nov 1, 2:06 PM · Arma Reforger Xbox
Kiggysoldier79 added a comment to T185086: Conflict scenario suggestions .

Question would anyone like play something like that?

Fri, Nov 1, 2:05 PM · Arma Reforger Xbox
Kiggysoldier79 added a comment to T185830: Friendly ai won't follow while in vehicle .

Game version: 1.2.0\124
Modded?: No

  1. Put down a living quarter and summon some troops
  2. Summon two light or heavy vehicles and command the troops to get in one
  3. Command the troops to follow you.
Fri, Nov 1, 2:03 PM · Arma Reforger Xbox
Geez changed the status of T186004: USSR Senior Rifleman should have the ROLE_LEADER label, not ROLE_RIFLEMAN from Need More Info to Awaiting internal Testing.
Fri, Nov 1, 1:05 PM · Arma Reforger
Geez changed the status of T186046: Headphone Sidetone (monitor) Active at All Times from New to Awaiting internal Testing.
Fri, Nov 1, 12:58 PM · Arma Reforger
ThoughtLanguage created T186046: Headphone Sidetone (monitor) Active at All Times.
Fri, Nov 1, 12:39 PM · Arma Reforger

Thu, Oct 31

TilW added a comment to T186004: USSR Senior Rifleman should have the ROLE_LEADER label, not ROLE_RIFLEMAN.

Version: Both current Stable and Exp (, 1.2.1.127)
Modded: No
Reproduction:

  1. Drag in Character_USSR_SR
  2. Find the entity labels in the EditableCharacterComponent under Visualization->UI Info.
  3. You can see that it has the ROLE_RIFLEMAN role, not ROLE_LEADER.
Thu, Oct 31, 7:29 PM · Arma Reforger
SHMEL_bumblebee added a comment to T186016: BIG REPORT ON BUGS AND ERRORS.

I'm very sorry... but I still don't understand... will you fix these bugs?

Thu, Oct 31, 6:02 PM · Arma Reforger
germinator2121 added a comment to T185960: crashes without error.

No. it's not there

Thu, Oct 31, 6:01 PM · Arma Reforger
StrandsNYTToday added a comment to T186007: Deploying detonator at the three story white building north of coastal base morton places the detonator through the floor.
Thu, Oct 31, 3:08 PM · Arma Reforger
Geez changed the status of T185989: The AI ​​is still a novice driver from New to Awaiting internal Testing.
Thu, Oct 31, 3:02 PM · Arma Reforger
Geez changed the status of T186004: USSR Senior Rifleman should have the ROLE_LEADER label, not ROLE_RIFLEMAN from New to Need More Info.

Hello TilW.
Please provide the following:

Thu, Oct 31, 3:02 PM · Arma Reforger
Geez changed the status of T186007: Deploying detonator at the three story white building north of coastal base morton places the detonator through the floor from New to Awaiting internal Testing.
Thu, Oct 31, 3:00 PM · Arma Reforger
Geez changed the status of T186016: BIG REPORT ON BUGS AND ERRORS from New to Reviewed.
Thu, Oct 31, 2:57 PM · Arma Reforger
Geez reopened T186016: BIG REPORT ON BUGS AND ERRORS as "New".
Thu, Oct 31, 2:57 PM · Arma Reforger
Geez closed T186016: BIG REPORT ON BUGS AND ERRORS as Resolved.
Thu, Oct 31, 2:57 PM · Arma Reforger
SHMEL_bumblebee created T186016: BIG REPORT ON BUGS AND ERRORS.
Thu, Oct 31, 2:47 PM · Arma Reforger
Geez closed T184872: Radial map marker menu is not properly detecting mouse to select the correct option as Resolved.
Thu, Oct 31, 10:11 AM · Arma Reforger
Technicolourmatador created T186007: Deploying detonator at the three story white building north of coastal base morton places the detonator through the floor.
Thu, Oct 31, 4:20 AM · Arma Reforger
TilW created T186004: USSR Senior Rifleman should have the ROLE_LEADER label, not ROLE_RIFLEMAN.
Thu, Oct 31, 2:26 AM · Arma Reforger

Wed, Oct 30

inkihh added a comment to T185960: crashes without error.

@germinator2121 it should be in the same place as the errorlog.

Wed, Oct 30, 10:35 PM · Arma Reforger
R34P3R created T185989: The AI ​​is still a novice driver.
Wed, Oct 30, 4:37 PM · Arma Reforger
germinator2121 added a comment to T185960: crashes without error.

Hello germinator2121.
Unfortunately without a .mdmp file there is not much for us to go on.
You could try checking if this occurs without all the mods you have installed. If not, then the cause is in the mods and the mod creators will have to fix the issue on their end.
Regards,
Geez

Wed, Oct 30, 3:45 PM · Arma Reforger
R34P3R added a comment to T185985: Lightning problems in Bunkers.

Some more info: This only happens in sunny conditions: https://drive.google.com/file/d/16Y5PFFWcnh5AUMprSlhLUp5vXIBhbkiZ/view?usp=sharing

Wed, Oct 30, 1:49 PM · Arma Reforger
Geez changed the status of T185969: Peer Tool fail to connect peers after scenario reload from New to Assigned.
Wed, Oct 30, 11:15 AM · Arma Reforger Modding
Geez changed the status of T185982: Problems with gunfire and explosions inside buildings from New to Reviewed.
Wed, Oct 30, 11:13 AM · Arma Reforger
Geez changed the status of T185983: Tree and leaves inside Bunker - Arland from New to Awaiting internal Testing.
Wed, Oct 30, 11:13 AM · Arma Reforger
Geez changed the status of T185963: M16 carbine model anachronistic? Colt 727 3d model should be tweaked to older Colt 723 carbine from New to Feedback.
Wed, Oct 30, 11:12 AM · Arma Reforger
Geez changed the status of T185985: Lightning problems in Bunkers from New to Awaiting internal Testing.
Wed, Oct 30, 11:12 AM · Arma Reforger
Geez changed the status of T185965: Simultaneous input causes major framerate dips from New to Awaiting internal Testing.
Wed, Oct 30, 11:11 AM · Arma Reforger
Geez changed the status of T185971: How can you mark AI commanding as "completed" in the roadmap when this happens constantly?!? from New to Awaiting internal Testing.
Wed, Oct 30, 11:10 AM · Arma Reforger
R34P3R created T185985: Lightning problems in Bunkers.
Wed, Oct 30, 11:03 AM · Arma Reforger