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MatPBRBasic rendering bug on xbox
Assigned, NormalPublic

Description

If you use MatPBRBasic with $rendertarget and apply it with a simple layout ingame (like an ammo counter) it has a weird rendering bug only on xbox. Pc works fine.

To fix it you need to swap to MatCommon with Prexposure disabled.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce
  1. Apply rendertarget texture with layout to ingame surface
  2. Play on xbox
  3. See weird rendering bug

Event Timeline

Geez changed the task status from New to Assigned.Mon, Nov 4, 10:54 AM