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Dec 15 2020

Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 1:00 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 1:00 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 12:58 PM · DayZ Modding, DayZ
Hunterz created T155724: [Feature Request] entity parenting.
Dec 15 2020, 12:58 PM · DayZ Modding, DayZ
Geez added a comment to T152005: priority.txt not editable during runtime.

Hello @Geez ,

The issue is still there.

This is everything I have done:

  • Download DayZ server via SteamCMD (v 1.10.153598)
  • Open CMD as Administrator
  • Navigate to installation directory
  • Start server via start /wait ./DayZServer_x64.exe -config=serverDZ.cfg -port=2302 -profiles=profiles
  • Test file writeable state using Notepad

    During these steps the above mentioned script was persistently running and writing "WRITEABLE"; Around 5 seconds after the server has been started, the file becomes LOCKED.

    I tested on these operating systems:
  • Windows 10 (Bare metal)
  • Windows 10 (VM)
  • Windows Server 2016 (VM)
  • Windows Server 2019 (Bare metal)
  • Windows Server 2019 (VM)
Dec 15 2020, 11:03 AM · DayZ Modding, DayZ

Dec 14 2020

philippjoos added a comment to T152005: priority.txt not editable during runtime.

The issue is still there.

Dec 14 2020, 3:57 PM · DayZ Modding, DayZ
Geez added a comment to T152005: priority.txt not editable during runtime.

Hello,
Are there still problems with the file not being editable? Can you try to list everything you have tried so far?
Regards,
Geez

Dec 14 2020, 2:18 PM · DayZ Modding, DayZ

Dec 10 2020

Geez changed the status of T155643: Static definitions not reads in mission scripts from New to Assigned.
Dec 10 2020, 1:28 PM · DayZ Modding, DayZ
komer created T155657: MultilineEditBoxWidget and MultilineEditBoxWidgetClass - not fully working.
Dec 10 2020, 8:09 AM · DayZ Modding, DayZ

Dec 9 2020

borizz.k updated the task description for T155643: Static definitions not reads in mission scripts.
Dec 9 2020, 8:00 AM · DayZ Modding, DayZ
borizz.k created T155643: Static definitions not reads in mission scripts.
Dec 9 2020, 7:59 AM · DayZ Modding, DayZ

Dec 7 2020

Geez changed the status of T155565: Add a threaded version of 'CGame::GetObjectsAtPosition' from New to Assigned.
Dec 7 2020, 1:03 PM · DayZ Modding, DayZ
Ayaka added a comment to T155378: Make forcing locked doors available in script.

+1

Dec 7 2020, 11:46 AM · DayZ Modding, DayZ

Dec 5 2020

mdc added a comment to T151990: ItemTransmitter.EnableBroadcast doesn't work.

Hmmm, what exactly are you trying to do?

Dec 5 2020, 6:33 PM · DayZ Modding, DayZ
GrosTon1 added a comment to T151990: ItemTransmitter.EnableBroadcast doesn't work.
ItemBase handItem = PlayerBase.Cast(GetGame().GetPlayer()).GetItemInHands();
                        if (!handItem) {
                            return;
                        }
                        TransmitterBase transmitter = TransmitterBase.Cast(handItem);
                        if (!transmitter) {
                            return;
                        }
                        GetRPCManager().SendRPC( "ProjetAthena", "ChooseFrequency", null, true, null, transmitter );
Dec 5 2020, 5:03 PM · DayZ Modding, DayZ
mdc added a comment to T151990: ItemTransmitter.EnableBroadcast doesn't work.

I can confirm that it *does* work; we implemented Push To Talk on Kinship the day 1.10 was released. You need to ensure that you're calling SetSynchDirty() on the transmitter after setting the broadcast states.

Dec 5 2020, 4:27 PM · DayZ Modding, DayZ
GrosTon1 added a comment to T151990: ItemTransmitter.EnableBroadcast doesn't work.

Hello Geez,

Dec 5 2020, 11:58 AM · DayZ Modding, DayZ
Jacob_Mango created T155565: Add a threaded version of 'CGame::GetObjectsAtPosition'.
Dec 5 2020, 6:54 AM · DayZ Modding, DayZ

Dec 1 2020

Beavis created T155500: Knife Sheath cannot be reskinned.
Dec 1 2020, 10:10 PM · DayZ Modding, DayZ
philippjoos added a comment to T152005: priority.txt not editable during runtime.

I have embedded the wrong script, sorry about that.

Dec 1 2020, 5:11 PM · DayZ Modding, DayZ
Geez added a comment to T152005: priority.txt not editable during runtime.

Do you have issues editing the file even after restarting the server and shutting down all the processes?
Also, we have tested the
" 2>nul (

>>priority.txt echo off

) && (echo Locked) || (echo Success)"
script but it gives a "locked" result even if the server is not running.
Regards,
Geez

Dec 1 2020, 4:45 PM · DayZ Modding, DayZ
Benedikz added a comment to T154310: Missing Selections : VodkaBottles & .

True, we modders need these selections!

Dec 1 2020, 3:55 AM · DayZ Modding, DayZ

Nov 30 2020

Hunterz edited Additional Information on T150034: Mods descriptions in main menu missing.
Nov 30 2020, 4:35 PM · DayZ Modding, DayZ

Nov 27 2020

philippjoos added a comment to T152005: priority.txt not editable during runtime.

Hello Geez,

Nov 27 2020, 4:44 PM · DayZ Modding, DayZ
Geez reopened T152005: priority.txt not editable during runtime as "Need More Info".

Hello philippjoos.
When you cannot edit the priority.txt file, can you check if there is a dayz executable running in your task manager in the "background processes" tab rather than the running applications tab on top?
Regards,
Geez

Nov 27 2020, 4:31 PM · DayZ Modding, DayZ
philippjoos added a comment to T152005: priority.txt not editable during runtime.

Following steps to reproduce the issue:

  • Download DayZ server from Steam using SteamCMD or Steam Client
  • Create empty priority.txt in server root
  • Start server using following command from a shell: start ./DayZServer_x64.exe -config=serverDZ.cfg -port=2302
  • Open priority.txt using Notepad, adding a SteamID64, Click File->Save
Nov 27 2020, 2:46 PM · DayZ Modding, DayZ
Geez added a comment to T152005: priority.txt not editable during runtime.

Hello again.
We have tested this several times but we do not seem to have any issues editing priority.txt file while the server is running. Can you please provide more details regarding to the problem and possibly list what do you do step by step?
Regards,
Geez

Nov 27 2020, 2:28 PM · DayZ Modding, DayZ
Geez closed T155225: JsonSerializer broken in 1.10 as Resolved.

Hello Arkensor.
The issue has been resolved internally and the fix will appear in one of the upcoming updates.
Regards,
Geez

Nov 27 2020, 2:18 PM · DayZ Modding, DayZ

Nov 26 2020

komer added a comment to T155378: Make forcing locked doors available in script.

you have already created the same report
https://feedback.bistudio.com/T153385

Nov 26 2020, 9:22 PM · DayZ Modding, DayZ
Arkensor added a comment to T155378: Make forcing locked doors available in script.

Add in a separate Building::SetDoorDisabled(int index, boolean disabled), which freezes the door in whatever state it was before.

Nov 26 2020, 7:01 PM · DayZ Modding, DayZ
OfficialWardog created T155378: Make forcing locked doors available in script.
Nov 26 2020, 6:32 PM · DayZ Modding, DayZ
Geez changed the status of T155339: game hangs and crashes from New to Reviewed.

Hello killcarter.
The crashes appear to be caused by some kind of a mod - possibly related to weapons.
Regards,
Geez

Nov 26 2020, 12:07 PM · DayZ Modding, DayZ
Geez changed the status of T155331: [REQUEST] A way to obtain Objects via their ID from New to Assigned.
Nov 26 2020, 11:24 AM · DayZ Modding, DayZ

Nov 25 2020

sanguine00 added a comment to T152005: priority.txt not editable during runtime.

Yes, the 1.10 Changelogs indicate this feature was implemented, but it either does not work, or it is not clear on how to use it. Priority.txt is locked during runtime so it's not possible to edit it on the fly.

Nov 25 2020, 3:43 PM · DayZ Modding, DayZ
Lewk added a comment to T152005: priority.txt not editable during runtime.

@Geez this didn't come in 1.10, when will it come?

Nov 25 2020, 2:37 PM · DayZ Modding, DayZ
RunBudi added a comment to T155343: LA 5933 cheaters.

A character was moving lightning fast and appearing then disappearing. I don't understand the purpose of cheating like that, but I've seen it a few times on this server.

Nov 25 2020, 1:47 PM · DayZ Modding, DayZ
RunBudi created T155343: LA 5933 cheaters.
Nov 25 2020, 1:44 PM · DayZ Modding, DayZ
Relict added a comment to T155331: [REQUEST] A way to obtain Objects via their ID.

I support this proposal from InclementDab!
This advances the game and the community and has great futures for both of them

Nov 25 2020, 12:23 PM · DayZ Modding, DayZ
killcarter added a comment to T155339: game hangs and crashes.

Nov 25 2020, 10:22 AM · DayZ Modding, DayZ
killcarter created T155339: game hangs and crashes.
Nov 25 2020, 10:20 AM · DayZ Modding, DayZ
Jacob_Mango renamed T155262: Workbench: "Recompile file on host" will crash the game if the function is being called while reloading from Wokrbench: "Recompile file on host" will crash the game if the function is being called while reloading to Workbench: "Recompile file on host" will crash the game if the function is being called while reloading.
Nov 25 2020, 2:42 AM · DayZ Modding, DayZ
InclementDab added a comment to T155262: Workbench: "Recompile file on host" will crash the game if the function is being called while reloading.

Please pass on to the Enfusion team

Nov 25 2020, 2:42 AM · DayZ Modding, DayZ
chainsawsquirrel added a comment to T155331: [REQUEST] A way to obtain Objects via their ID.

Needs to be done

Nov 25 2020, 1:40 AM · DayZ Modding, DayZ

Nov 24 2020

foster177 added a comment to T155331: [REQUEST] A way to obtain Objects via their ID.

i fully support this suggestion! InclementDab and his guys is doing amazing things for the Dayz community it has made me fall in love with the game again :-)

Nov 24 2020, 9:01 PM · DayZ Modding, DayZ
InclementDab created T155331: [REQUEST] A way to obtain Objects via their ID.
Nov 24 2020, 8:43 PM · DayZ Modding, DayZ

Nov 23 2020

Geez changed the status of T155262: Workbench: "Recompile file on host" will crash the game if the function is being called while reloading from New to Assigned.
Nov 23 2020, 11:44 AM · DayZ Modding, DayZ
Geez changed the status of T155225: JsonSerializer broken in 1.10 from New to Assigned.
Nov 23 2020, 11:27 AM · DayZ Modding, DayZ

Nov 22 2020

powersam21 edited Additional Information on T155274: Car Flying!!!.
Nov 22 2020, 8:48 PM · DayZ Modding, DayZ
powersam21 changed Severity from severity:none to severity:major on T155274: Car Flying!!!.
Nov 22 2020, 8:47 PM · DayZ Modding, DayZ
powersam21 created T155274: Car Flying!!!.
Nov 22 2020, 8:46 PM · DayZ Modding, DayZ
Jacob_Mango created T155262: Workbench: "Recompile file on host" will crash the game if the function is being called while reloading.
Nov 22 2020, 1:57 PM · DayZ Modding, DayZ

Nov 21 2020

Arkensor created T155225: JsonSerializer broken in 1.10.
Nov 21 2020, 2:27 PM · DayZ Modding, DayZ

Nov 19 2020

NoNameUltima edited Steps To Reproduce on T155102: SetMapPos it doesn't work correctly if the widget size is set to small.
Nov 19 2020, 7:18 PM · DayZ Modding, DayZ
Geez changed the status of T155102: SetMapPos it doesn't work correctly if the widget size is set to small from New to Assigned.
Nov 19 2020, 2:59 PM · DayZ Modding, DayZ
mate26 added a comment to T155094: Snap a placement position to another object.

Thanks!

Nov 19 2020, 11:08 AM · DayZ Modding, DayZ
Geez closed T155111: Server crashing on startup as Resolved.
Nov 19 2020, 10:09 AM · DayZ Modding, DayZ
Ximien added a comment to T155111: Server crashing on startup.

ok i have discovered the issue is with the events from the metallurgy and forging mod

Nov 19 2020, 5:52 AM · DayZ Modding, DayZ
Ximien changed Severity from severity:none to severity:crash on T155111: Server crashing on startup.
Nov 19 2020, 1:23 AM · DayZ Modding, DayZ
Ximien created T155111: Server crashing on startup.
Nov 19 2020, 1:17 AM · DayZ Modding, DayZ
Ximien added a member for DayZ Modding: Ximien.
Nov 19 2020, 1:08 AM

Nov 18 2020

titalyfi56 added a comment to T155102: SetMapPos it doesn't work correctly if the widget size is set to small.

This is a DayZ bug.

Nov 18 2020, 5:44 PM · DayZ Modding, DayZ
NoNameUltima created T155102: SetMapPos it doesn't work correctly if the widget size is set to small.
Nov 18 2020, 5:29 PM · DayZ Modding, DayZ
komer added a comment to T155094: Snap a placement position to another object.

to implement what you need, you just need to use these functions:
ModelToWorld
WorldToModel
RaycastRV

Nov 18 2020, 5:11 PM · DayZ Modding, DayZ
mate26 updated the task description for T155094: Snap a placement position to another object.
Nov 18 2020, 11:39 AM · DayZ Modding, DayZ
mate26 updated the task description for T155094: Snap a placement position to another object.
Nov 18 2020, 11:34 AM · DayZ Modding, DayZ
mate26 created T155094: Snap a placement position to another object.
Nov 18 2020, 11:34 AM · DayZ Modding, DayZ

Nov 16 2020

Geez changed the status of T155040: Proxy's on Proxy's on Vehicles. from New to Assigned.
Nov 16 2020, 12:17 PM · DayZ Modding, DayZ
cdatakill added a comment to T155052: Livonia DLC map have wrong center in config.

fixit! fixit! fixit! fixit! fixit! fixit!
honestly that is a problem indeed.

Nov 16 2020, 11:48 AM · DayZ Modding, DayZ
komer updated the task description for T155055: Moving Map.
Nov 16 2020, 11:26 AM · DayZ Modding, DayZ
komer created T155055: Moving Map.
Nov 16 2020, 11:24 AM · DayZ Modding, DayZ
Geez changed the status of T155052: Livonia DLC map have wrong center in config from New to Assigned.
Nov 16 2020, 11:23 AM · DayZ Modding, DayZ
Zedmag added a comment to T154417: Define ALL config objects in scripted class.

Thats a bummer since SOO many modders are effected by this.. and its only getting worse as more mods are being released..
here... this will do most of it on the vanilla side..

Nov 16 2020, 6:21 AM · DayZ Modding, DayZ

Nov 15 2020

Hunterz created T155052: Livonia DLC map have wrong center in config.
Nov 15 2020, 1:08 PM · DayZ Modding, DayZ

Nov 14 2020

broman added a member for DayZ Modding: broman.
Nov 14 2020, 11:22 PM
Zedmag added a comment to T155040: Proxy's on Proxy's on Vehicles..

This has also plagued one of my up coming mods as well.. this feature works on ANY other base class EXCEPT anything inherited from Car. Can this be a script inheritance issue? In my mod, when you attach the base item to the car in ANY slot.. its attachments are not visible, however oyu can still target and interact with said attachments....

Nov 14 2020, 8:42 PM · DayZ Modding, DayZ
Spurgle created T155040: Proxy's on Proxy's on Vehicles..
Nov 14 2020, 8:37 PM · DayZ Modding, DayZ
Arkensor added a comment to T154417: Define ALL config objects in scripted class.

I would not expect something to happen quickly in this regard.

Nov 14 2020, 9:49 AM · DayZ Modding, DayZ
Zedmag added a comment to T154417: Define ALL config objects in scripted class.

Is there ANY progress on this issue.. mods are becoming more and more conflicting with each other for this VERY reason...

Nov 14 2020, 12:17 AM · DayZ Modding, DayZ

Nov 9 2020

Geez changed the status of T154927: [TOOLS] Object builder: result from FBX import into object builder dayz leads to a model with skinning weights totally wrong from New to Assigned.
Nov 9 2020, 12:07 PM · DayZ Modding, DayZ
Geez changed the status of T154937: change the functions OnInputForRemote and OnInputFromServer from New to Assigned.
Nov 9 2020, 11:36 AM · DayZ Modding, DayZ
Croc3ll_ added a member for DayZ Modding: Croc3ll_.
Nov 9 2020, 7:01 AM
Croc3ll_ created T154938: Object in hands .
Nov 9 2020, 6:57 AM · DayZ Modding, DayZ
komer created T154937: change the functions OnInputForRemote and OnInputFromServer.
Nov 9 2020, 6:23 AM · DayZ Modding, DayZ

Nov 8 2020

SgtMajorTrip added a comment to T152514: dayz "You were kicked off the game. (Database error: DB ERROR)".

Hi Gamertag SgtMajorTrip I can't Access offical server DE 5635 First person only server do you know why or can you help an fix it Xbox

Nov 8 2020, 5:54 AM · DayZ Modding, DayZ
bl3ut3n added a comment to T154927: [TOOLS] Object builder: result from FBX import into object builder dayz leads to a model with skinning weights totally wrong.

I tested with multiples models

Nov 8 2020, 3:39 AM · DayZ Modding, DayZ
bl3ut3n created T154927: [TOOLS] Object builder: result from FBX import into object builder dayz leads to a model with skinning weights totally wrong.
Nov 8 2020, 3:38 AM · DayZ Modding, DayZ

Nov 7 2020

Kizeko added a comment to T151736: AimChange and other bugs.

functions partially worked up to version 1.8, and in version 1.8 they completely broke functions.
although in patch 1.8 they wrote that they fixed it, Expansion also had a theme, but they idiots did not see that the functions did not work, and so on.
idiots wrote the countdown, but could not check the functions.

in patch 1.8 it was written that it was fixed
Added: Ability to set aimChange for non-player entities
Fixed: Spawning projectiles fired by non-player entities https://feedback.bistudio.com/T149517

but in fact that nifiga does not work, I will even say more, it has become even more inoperative.

In addition to this report, I wrote in the off-forum, as well as in the personal messages of ImpulZ and Sumrak, as a result, everyone ignored me.
and keep in mind that the game is for Ukraine, the game costs a lot of money compared to other countries

for a whole year they cannot fix 2 small functions, I am not saying that they do not add anything to modding at all,

promised a major patch in 1.10, but in fact it turned out to be a dummy

Nov 7 2020, 2:19 PM · DayZ Modding, DayZ
komer added a comment to T151736: AimChange and other bugs.

functions partially worked up to version 1.8, and in version 1.8 they completely broke functions.
although in patch 1.8 they wrote that they fixed it, Expansion also had a theme, but they idiots did not see that the functions did not work, and so on.
idiots wrote the countdown, but could not check the functions.

Nov 7 2020, 9:57 AM · DayZ Modding, DayZ
komer added a comment to T151736: AimChange and other bugs.

if you just need to change stance watch this
/*
STANCEIDX_ERECT,
STANCEIDX_CROUCH,
STANCEIDX_PRONE,
STANCEIDX_RAISEDERECT,
STANCEIDX_RAISEDCROUCH,
STANCEIDX_RAISEDPRONE
*/
//code
HumanCommandMove command = m_botPlayer.GetCommand_Move();
if(command)command.ForceStance(DayZPlayer.STANCEIDX_RAISEDERECT);

Nov 7 2020, 9:54 AM · DayZ Modding, DayZ

Nov 6 2020

Kizeko added a comment to T151736: AimChange and other bugs.

Geez, I would like to clarify, should we expect a fix for this issue in version 1.10?

Nov 6 2020, 10:11 PM · DayZ Modding, DayZ
kestreleon added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

@Geez
Any news when this update will be pushed?
It's still an issue

Nov 6 2020, 2:18 PM · DayZ Modding, DayZ

Nov 5 2020

Hunterz added a comment to T150034: Mods descriptions in main menu missing.

Please update wiki, there is also need add overview entry into config.cpp of mod, then will start this feature. Also regarding localization there are need update of wiki. Use strings like $STR_yourmodname_overview and add it to stringtable.csv. Then everything started working.

Nov 5 2020, 6:55 PM · DayZ Modding, DayZ
Geez changed the status of T154855: Incorrect documentation for string::Split method from New to Assigned.
Nov 5 2020, 12:21 PM · DayZ Modding, DayZ
broman added a comment to T154832: Capability to read strings from serverDZ.cfg.

@Arkensor It is already possible to read from the file with methods provided by CommunityFramework as seen here. It would be just more convienient to have it built-in alongside the already existing method

Nov 5 2020, 12:49 AM · DayZ Modding, DayZ
broman created T154855: Incorrect documentation for string::Split method.
Nov 5 2020, 12:46 AM · DayZ Modding, DayZ

Nov 4 2020

markkoky44 added a comment to T154832: Capability to read strings from serverDZ.cfg.

New patch 1.10 has added the ability to read from the globlas.xml, you could make use of that.

Nov 4 2020, 11:11 AM · DayZ Modding, DayZ
Arkensor added a comment to T154832: Capability to read strings from serverDZ.cfg.

The problem with the server.cfg is that it contains sensitive data that malicious mods could access. Such as Rcon access and admin password.

Nov 4 2020, 9:15 AM · DayZ Modding, DayZ
broman created T154832: Capability to read strings from serverDZ.cfg.
Nov 4 2020, 6:30 AM · DayZ Modding, DayZ
AWG added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

Hello everyone.
The issue with Can't find variable 'DEFAULT' has been fixed internally and will be fixed on Steam in one of the upcoming updates.
Regards,
Geez

Nov 4 2020, 3:33 AM · DayZ Modding, DayZ

Nov 3 2020

Geez changed the status of T154794: Game crashes when trying to open with mods from New to Need More Info.

Hello Wiiing.
If this is related to a specific mod and the vanilla game works without any issues, then the issue has to be sorted out by the mod creator.
Regards,
Geez

Nov 3 2020, 10:23 AM · DayZ Modding, DayZ