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Oct 17 2024

Geez merged task T185455: Heat buffer symbols (+++) are no longer indicated on the screen into T185255: Sakhal: heat buff doesn't always show .
Oct 17 2024, 3:08 PM · DayZ
predator177 created T185464: new mechanics of update 1.26.
Oct 17 2024, 2:44 PM · DayZ
Sobakin added a comment to T185455: Heat buffer symbols (+++) are no longer indicated on the screen.

One more thing - the heat buffer actually works and I can see its state using the admin panel, even though the pluses are not being shown on the screen.
I've tried to freeze my character to the dark blue HUD thermometer condition and then reheat it again, but the only change with heat buffer I can see is in the admin panel -> player manager (or such).

Oct 17 2024, 12:13 PM · DayZ
Sobakin created T185455: Heat buffer symbols (+++) are no longer indicated on the screen.
Oct 17 2024, 12:06 PM · DayZ
Geez changed the status of T185424: wrp File from New to Assigned.
Oct 17 2024, 11:50 AM · DayZ Modding, DayZ
Geez changed the status of T185449: Certain Vanilla Assets in Terrain Builder on Custom Map have changed location / rotation since 1.26 update. from New to Assigned.
Oct 17 2024, 11:48 AM · DayZ Modding, DayZ
Geez changed the status of T185452: Crashing Navmeshserver while Navmeshgeneration is running (Deerisle) from New to Assigned.
Oct 17 2024, 11:47 AM · DayZ Modding, DayZ
Geez changed the status of T185435: Ambient Animals not spawning from New to Awaiting internal Testing.
Oct 17 2024, 11:40 AM · DayZ
Geez changed the status of T185442: FPS Performance difference between EXP and Stable 1.26 from New to Awaiting internal Testing.
Oct 17 2024, 11:38 AM · DayZ
Geez changed the status of T185451: [1.26] vomiting does not reduce hydration or energy from New to Awaiting internal Testing.
Oct 17 2024, 11:37 AM · DayZ
Geez changed the status of T185454: There are continuous footsteps-like sounds next to trees! from New to Awaiting internal Testing.
Oct 17 2024, 11:37 AM · DayZ
JohnMcLane added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

We had to do a number of changes on these panels as we have stumbled upon performance issues with using these in higher quantities.
As suggested earlier, for the custom server-side (inict.c, json,..) placements, it has to be corrected manually (or through some customized script that adjusts the height by an offset).
For the map makers using the Terrain Builder, the fix should be to load the project on top of 1.26 data (not 1.25!), Terrain Builder should correct the placement of the panels automatically. If that wont help, you will have to adjust the placement (correct the relative height). This can be (for example) done by right clicking on the template library item, selecting "select all objects" and moving them down manually in Buldozer. Exporting all the panels, deleting them out of the map, adjusting the export txt file to compensate for the offset through a script can be done too.

Oct 17 2024, 11:30 AM · DayZ Modding, DayZ
MOMOSK added a comment to T185452: Crashing Navmeshserver while Navmeshgeneration is running (Deerisle).

I also have ten problems.

Oct 17 2024, 11:22 AM · DayZ Modding, DayZ
Kathosky created T185454: There are continuous footsteps-like sounds next to trees!.
Oct 17 2024, 11:11 AM · DayZ
JohnMcLane added a comment to T185452: Crashing Navmeshserver while Navmeshgeneration is running (Deerisle).

If i try again, crashing after a new random time, but with same crashlog:

Oct 17 2024, 10:47 AM · DayZ Modding, DayZ
JohnMcLane created T185452: Crashing Navmeshserver while Navmeshgeneration is running (Deerisle).
Oct 17 2024, 10:37 AM · DayZ Modding, DayZ
LeviathanI created T185451: [1.26] vomiting does not reduce hydration or energy.
Oct 17 2024, 9:24 AM · DayZ
swineninety9 created T185449: Certain Vanilla Assets in Terrain Builder on Custom Map have changed location / rotation since 1.26 update. .
Oct 17 2024, 7:29 AM · DayZ Modding, DayZ
Zombie_Fodder added a comment to T185440: Boat Spawn Error.

Just wonder, why it was present on the other Maps, but not on Sakhal.
And wondering if we ever get a Server Hoster Liason

Oct 17 2024, 5:59 AM · DayZ
Shad0wGeneral added a comment to T185402: Unable to refill bottles from fountains in 1.26.

Confirmed its a modded item. Boomlays Coffee maker.

Oct 17 2024, 5:42 AM · DayZ
Zombie_Fodder added a comment to T185440: Boat Spawn Error.

Also... not sure if that's right... in exp it was "Boat" not car....

Oct 17 2024, 5:29 AM · DayZ
Shad0wGeneral added a comment to T185402: Unable to refill bottles from fountains in 1.26.

Not sure if it could be the Boomlays coffee maker or the rain collector?

Oct 17 2024, 4:43 AM · DayZ
AGT added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

Hello there,
I have experimented same issues on Experimental Build but some thinks have solved the issue :

  • Check the DataDirectory in settings is in Uppercase and correct
  • Open the project
  • Refresh all Rasters
  • Rebuild
  • Restart mask and sat tile creation
  • Export WRP
  • Repack map

    Regards !







Oct 17 2024, 2:53 AM · DayZ Modding, DayZ
RedFalcon added a comment to T185395: In 1.26, LinkToLocalSpaceOf to a non-vanilla boat vehicle causes 'strobing' and a potential trip to debug.

Also worth noting is that, while I'm aware of the new "animPhysDetachSpeed" setting, but that only impacts vehicles based on boatscript.c, and doesn't behave as cleanly as "LinkToLocalSpaceOf". I could rewrite my boat mod to be based on boatscript.c but not my heli mod. Also if "LinkToLocalSpaceOf" isn't going to be supported (or it will misbehave) it should just be completely deprecated.

Oct 17 2024, 2:21 AM · DayZ Modding, DayZ
TRG_SN1P3R added a comment to T185442: FPS Performance difference between EXP and Stable 1.26.

Oct 17 2024, 12:04 AM · DayZ
TRG_SN1P3R created T185442: FPS Performance difference between EXP and Stable 1.26.
Oct 17 2024, 12:02 AM · DayZ

Oct 16 2024

Nate_LapT added a comment to T185440: Boat Spawn Error.

Also... not sure if that's right... in exp it was "Boat" not car....

Oct 16 2024, 11:53 PM · DayZ
Nate_LapT added a comment to T185440: Boat Spawn Error.

Did you update cfgeconomycore.xml

Oct 16 2024, 11:52 PM · DayZ
RedFalcon added a comment to T185395: In 1.26, LinkToLocalSpaceOf to a non-vanilla boat vehicle causes 'strobing' and a potential trip to debug.

Probably the easiest way to reproduce would be using HunterZ's RoadTripNG mod, and jump on top of a vanilla car and observer the flashing and yeeting.

Oct 16 2024, 11:45 PM · DayZ Modding, DayZ
FUBAR88 added a comment to T185435: Ambient Animals not spawning.

Adding new issue here, the Vanilla CarTent gets bugged there is no collision you can walk through it even if its code locked. This does not always happen out of the 12 on the New server 3 was bugged.

Oct 16 2024, 11:35 PM · DayZ
jferrini created T185441: Floating Tree.
Oct 16 2024, 10:55 PM · DayZ
AndreZ added a comment to T185424: wrp File.

Hi all!

Oct 16 2024, 10:54 PM · DayZ Modding, DayZ
Zombie_Fodder created T185440: Boat Spawn Error.
Oct 16 2024, 10:47 PM · DayZ
Astropos added a comment to T185424: wrp File.

I was able to brute force a build by ignoring all errors in mikero. It's ok for my local build but it's logs are pretty grim reading

Oct 16 2024, 10:42 PM · DayZ Modding, DayZ
Traqu created T185438: You can eat snow while standing on heavy machinery stairs.
Oct 16 2024, 10:01 PM · DayZ
Nate_LapT added a comment to T185330: Sakhal: Floating ice asset.

Looks like it was fixed on release.

Oct 16 2024, 9:37 PM · DayZ
FUBAR88 created T185435: Ambient Animals not spawning.
Oct 16 2024, 9:13 PM · DayZ
DrDeSync added a comment to T185423: 1.26 Sakhal - Tourist map hard to read text.

Another would be to increase the size of the natural spring icon, very hard to see!

Oct 16 2024, 8:58 PM · DayZ
Harkness added a comment to T185424: wrp File.

Hi everyone.

Oct 16 2024, 8:56 PM · DayZ Modding, DayZ
Nebulae updated the task description for T185432: Cooking Pot.
Oct 16 2024, 8:30 PM · DayZ
Nebulae updated the task description for T185432: Cooking Pot.
Oct 16 2024, 8:29 PM · DayZ
Nebulae updated the task description for T185432: Cooking Pot.
Oct 16 2024, 8:28 PM · DayZ
Nebulae created T185432: Cooking Pot.
Oct 16 2024, 8:20 PM · DayZ
Alzir added a comment to T185402: Unable to refill bottles from fountains in 1.26.

Check if there are any mods on your server that may add new liquids, eg RAGs framework. I have this issue on our server as well and it's the aviation fuel mod that's causing it, because it's not happening on a pure vanilla server.

Oct 16 2024, 8:01 PM · DayZ
Astropos added a comment to T185424: wrp File.

hi, I'm experiencing a problem with packing my /world folder too.

Oct 16 2024, 7:19 PM · DayZ Modding, DayZ
TwistedAyeaye created T185425: Misplaced Military Tent (Sakhal Official).
Oct 16 2024, 7:02 PM · DayZ
fenris0997 created T185424: wrp File.
Oct 16 2024, 6:58 PM · DayZ Modding, DayZ
Jaakael added a comment to T185400: As-Val not spawning on Chernaurus.

Extremely disappointing @Geez I really hope the devs will reconsider this approach.

Oct 16 2024, 6:41 PM · DayZ
randomfeedback1 created T185423: 1.26 Sakhal - Tourist map hard to read text.
Oct 16 2024, 6:33 PM · DayZ
RedFalcon added a comment to T185395: In 1.26, LinkToLocalSpaceOf to a non-vanilla boat vehicle causes 'strobing' and a potential trip to debug.

This also impact the usage of KeepInVehicleSpaceAfterLeave(true) when getting out of a vehicle seat. Basically any linkage of a player to the local space of a non-boat vehicle (based on carscript) is causing issues.

Oct 16 2024, 6:26 PM · DayZ Modding, DayZ
christhetoaster added a comment to T185422: Can't load in after new 1.26 update.

DayZ Troubleshooting Report

Oct 16 2024, 6:07 PM · DayZ
christhetoaster created T185422: Can't load in after new 1.26 update.
Oct 16 2024, 5:51 PM · DayZ
ItzNathaniel added a comment to T185402: Unable to refill bottles from fountains in 1.26.

I am also experiencing this, to add... This bug only affects empty water bottles, canteens, and anything of that sort. If it still has any water in it partially, you can refill it.

Oct 16 2024, 4:10 PM · DayZ
Geez closed T185400: As-Val not spawning on Chernaurus as Resolved.

Hello Zeneth7.
This is as designed according to the dev team.
Regards,
Geez

Oct 16 2024, 3:06 PM · DayZ
AGT added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

We had to do a number of changes on these panels as we have stumbled upon performance issues with using these in higher quantities.
As suggested earlier, for the custom server-side (inict.c, json,..) placements, it has to be corrected manually (or through some customized script that adjusts the height by an offset).
For the map makers using the Terrain Builder, the fix should be to load the project on top of 1.26 data (not 1.25!), Terrain Builder should correct the placement of the panels automatically. If that wont help, you will have to adjust the placement (correct the relative height). This can be (for example) done by right clicking on the template library item, selecting "select all objects" and moving them down manually in Buldozer. Exporting all the panels, deleting them out of the map, adjusting the export txt file to compensate for the offset through a script can be done too.

Oct 16 2024, 2:11 PM · DayZ Modding, DayZ
Geez added a comment to T185390: Launcher issue since the 1.26 update.

Thank you for your reports.
We have confirmed the issue and it has been scheduled for a fix.

Oct 16 2024, 1:54 PM · DayZ
Geez changed the status of T185390: Launcher issue since the 1.26 update from Awaiting internal Testing to Confirmed Internally.
Oct 16 2024, 1:54 PM · DayZ
Geez changed the status of T185364: Launcher server browser protocol parsing issue from Assigned to Confirmed Internally.
Oct 16 2024, 1:54 PM · DayZ
Geez merged Restricted Maniphest Task into T185390: Launcher issue since the 1.26 update.
Oct 16 2024, 1:35 PM · DayZ
Geez changed the status of T185388: Sakhal `Land_Tisy_Garages2_Sakhal` have broken loot spawns from Awaiting internal Testing to Confirmed Internally.
Oct 16 2024, 1:31 PM · DayZ
Geez changed the status of T185360: loot spawning under bunkers -sakhal from Awaiting internal Testing to Confirmed Internally.
Oct 16 2024, 1:31 PM · DayZ
Geez changed the status of T185367: Sakhal - wierd ground texture from Awaiting internal Testing to Reviewed.

Hello everyone and thank you for your reports.
This is known to us, however currently I cannot provide any information whether this will be fixed or when.

Oct 16 2024, 12:18 PM · DayZ
Relict added a comment to T162642: DayZ Server Drops Fps for hours .

Hello to the team. Could it be that someone has done something to the ambient spawn system? We had rewritten all animals to ambient spawn for DeerIsle, which worked perfectly to protect the server FPS. If the normal animals are entered as animal spawns, this also breaks down extremely after a while if the server is idle. We tested this map-wide with Cherna, Deer and Livonia. Several servers were involved in the test. Now with the update, nothing works on Ambient except those damn rabbits and foxes. Chickens don't really come anymore, let alone other animals. Whatever the person did, wherever, it was pretty stupid. I'm hoping you might be able to find out something about this. Many thanks in advance

Oct 16 2024, 12:06 PM · DayZ
Geez changed the status of T185403: Messages.xml File Missing From Official Github dayzOffline.sakhal Mission Repository from New to Reviewed.
Oct 16 2024, 11:28 AM · DayZ
Hellmaker2a added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

Hello there,
I have experimented same issues on Experimental Build but some thinks have solved the issue :

Oct 16 2024, 11:23 AM · DayZ Modding, DayZ
scalespeeder created T185403: Messages.xml File Missing From Official Github dayzOffline.sakhal Mission Repository.
Oct 16 2024, 11:13 AM · DayZ
scalespeeder updated the task description for T185403: Messages.xml File Missing From Official Github dayzOffline.sakhal Mission Repository.
Oct 16 2024, 11:13 AM · DayZ
Geez changed the status of T185402: Unable to refill bottles from fountains in 1.26 from New to Awaiting internal Testing.
Oct 16 2024, 11:13 AM · DayZ
Geez reopened T170699: The Vehicle HUD is displayed when HUD is either hidden or disabled as "Assigned".
Oct 16 2024, 11:12 AM · DayZ
JohnMcLane added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

Ok, this is a really big Problem for me since:

Oct 16 2024, 10:46 AM · DayZ Modding, DayZ
Shad0wGeneral changed Severity from severity:feature to severity:minor on T185402: Unable to refill bottles from fountains in 1.26.
Oct 16 2024, 10:46 AM · DayZ
Shad0wGeneral created T185402: Unable to refill bottles from fountains in 1.26.
Oct 16 2024, 10:38 AM · DayZ
Geez changed the status of T185400: As-Val not spawning on Chernaurus from New to Awaiting internal Testing.
Oct 16 2024, 10:32 AM · DayZ
Geez changed the status of T185364: Launcher server browser protocol parsing issue from New to Assigned.
Oct 16 2024, 10:32 AM · DayZ
Geez changed the status of T185366: Terrain Objects inside Mil Tent - Clipping from New to Awaiting internal Testing.
Oct 16 2024, 10:30 AM · DayZ
Geez changed the status of T185367: Sakhal - wierd ground texture from New to Awaiting internal Testing.
Oct 16 2024, 10:29 AM · DayZ
Geez changed the status of T185368: floating objects on ice sheet from New to Awaiting internal Testing.
Oct 16 2024, 10:28 AM · DayZ
Geez added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

We had to do a number of changes on these panels as we have stumbled upon performance issues with using these in higher quantities.
As suggested earlier, for the custom server-side (inict.c, json,..) placements, it has to be corrected manually (or through some customized script that adjusts the height by an offset).
For the map makers using the Terrain Builder, the fix should be to load the project on top of 1.26 data (not 1.25!), Terrain Builder should correct the placement of the panels automatically. If that wont help, you will have to adjust the placement (correct the relative height). This can be (for example) done by right clicking on the template library item, selecting "select all objects" and moving them down manually in Buldozer. Exporting all the panels, deleting them out of the map, adjusting the export txt file to compensate for the offset through a script can be done too.

Oct 16 2024, 10:27 AM · DayZ Modding, DayZ
Geez closed T185373: Jig fishing lure turns into metal fishing hook after a catch as Resolved.
Oct 16 2024, 10:21 AM · DayZ
Geez changed the status of T185383: Server crash sakhal from New to Reviewed.
Oct 16 2024, 10:18 AM · DayZ
Geez changed the status of T185387: Camera bug while vaulting from New to Awaiting internal Testing.
Oct 16 2024, 10:18 AM · DayZ
Zeneth7 created T185400: As-Val not spawning on Chernaurus.
Oct 16 2024, 10:14 AM · DayZ
Geez changed the status of T185388: Sakhal `Land_Tisy_Garages2_Sakhal` have broken loot spawns from New to Awaiting internal Testing.
Oct 16 2024, 10:14 AM · DayZ
Geez changed the status of T185389: Looking around restriction when performing a continuous action can be bypassed from New to Acknowledged.

Thank you for the report.
This has been reported to us during the experimental run and the issue is scheduled for a fix.
Regards,
Geez

Oct 16 2024, 10:13 AM · DayZ
Geez changed the status of T185390: Launcher issue since the 1.26 update from New to Awaiting internal Testing.
Oct 16 2024, 10:12 AM · DayZ
Geez changed the status of T185392: BUG WITH COOKING from New to Awaiting internal Testing.
Oct 16 2024, 10:10 AM · DayZ
Geez changed the status of T185393: Aaa from New to Awaiting internal Testing.
Oct 16 2024, 10:09 AM · DayZ
Geez changed the status of T185394: Aaa from New to Awaiting internal Testing.
Oct 16 2024, 10:01 AM · DayZ
Geez changed the status of T185395: In 1.26, LinkToLocalSpaceOf to a non-vanilla boat vehicle causes 'strobing' and a potential trip to debug from New to Assigned.
Oct 16 2024, 9:59 AM · DayZ Modding, DayZ
Geez added a comment to T185398: Sakhal Shumhoe feedback.

Thank you! Will forward it to the map guys :)

Oct 16 2024, 9:52 AM · DayZ
Geez changed the status of T185398: Sakhal Shumhoe feedback from New to Feedback.
Oct 16 2024, 9:51 AM · DayZ
Geez changed the status of T185399: Sakhal is a map made for sniping from New to Feedback.
Oct 16 2024, 9:51 AM · DayZ
MilesDownshur added a comment to T185367: Sakhal - wierd ground texture.

True. Alot of squares across the map{F4450627}

Oct 16 2024, 9:30 AM · DayZ
MilesDownshur added a comment to T185101: Sakhal Request: Make new Sarka Police wreck a driveable vehicle.

Sarka and Blue Van in Reforger are indeed amazing. A bit sad that Multicar is still in files but not in game. Even though it was sitting there for a long time the model and textures are still very good even for 2024. But the saddest part is about this guy.
Enduro Bike

Oct 16 2024, 9:26 AM · DayZ
MilesDownshur created T185399: Sakhal is a map made for sniping.
Oct 16 2024, 9:18 AM · DayZ
MilesDownshur created T185398: Sakhal Shumhoe feedback.
Oct 16 2024, 9:09 AM · DayZ
RedFalcon created T185395: In 1.26, LinkToLocalSpaceOf to a non-vanilla boat vehicle causes 'strobing' and a potential trip to debug.
Oct 16 2024, 6:52 AM · DayZ Modding, DayZ
Nate_LapT added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

I noticed this the other day with Elitness
Left should be 125, right 126 exp

Oct 16 2024, 5:30 AM · DayZ Modding, DayZ
AGT added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

Yeh my WIP map has an underground area which had ramps made of this item. Even the ones rotated have shifted upwards, relative to them being on the side... so this one shifted left with the red arrows pointing to where the platform object used to sit before 1.26. After 1.26 there's now a gap.

Oct 16 2024, 5:09 AM · DayZ Modding, DayZ
DrZiLLo added a comment to T182473: Server crash after restart.

What could be more important than a problem that affects the “online” of your game?
Waiting 4 months to find a memory leak = very cool (not)

Oct 16 2024, 2:44 AM · DayZ