@Geez What did you conclude from your review?
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Jun 18 2024
Ok I found the solution just go to the NVIDIA app if you have an RTX. Search for DayZ in the graphics settings and disable the RTX dynamic glow/RTX Dynamic Vibrance.
Geez i need ur help :'(
Hello MisMi.
Since you created this ticket in the modding section, does this mean you are running mods? If so, does clean installation without any mods crash the same?
To clarify this issue, it seems to be an issue with data returned via methods.
Hey guys,
I would also mention I have tested with 3 different monitors as well
Jun 17 2024
Hello Aykut.
The server is crashing when trying to spawn in "Longhorn". There could be some conflict with a mod you are running.
Regards,
Geez
Hello Regard.
Garbage collector is freeing up some memory and tries to delete an LOD shape which is already gone, but we cannot see which one is it.
It might be something which has dimensions of about 100 x 20 with a height of 14, but it's unsure how accurate that information is with how the memory might be corrupted.
Regards,
Geez
Hello Zemka.
The crash dump points towards steamclient.dll which is a part of the Steam app.
We suggest reinstalling the Steam app and the game.
Regards,
Geez
what exactly is wrong with them?
onların tam olarak sorunu ne?
In T181891#2620769, @Smola wrote:ClothingOutput.txt93 KBDownload
Please, here is a list of all the things inherited from clothes
Thank you for the report.
We will investigate with BattlEye.
Regards,
Geez
Hello GeJota.
There should be improvements coming in the upcoming update/hotfix.
Regards,
Geez
what is this server
whats up? server still crashed and i waste money all day
Thank you.
Hello SM_0lly.
Have you tried to add exception in firewall for DayZ?
Regards,
Geez
Hello Readin.
Relogging to another server which shares your character should reset your characters position.
Regards,
Geez
Thank you for the report.
We are aware of this and it is scheduled for a fix.
Regards,
Geez
Resolved for 1.26 update.
Thank you for the report.
We will investigate with BattlEye.
Regards,
Geez
Resolved for the upcoming update/hotfix.
Also please use the xbox section for xbox related issues.
Regards,
Geez
In T182075#2624001, @camcantrun wrote:So it has just happened again with the new mods, I want to get you the proper information as it has reproduced so ya'll can figure this bad boy out so no one else goes through it.
I am going to attach the LOGS AND RPT but I'm not sure which of theses associative is the cause or if any are. It happened around 9:24 AM my time which was about three hours ago now so I got the closest .crash files and .rpt files to the time it occured. Hope all is well my friends, all the best.
DayZServer_2024-06-11_22-24-16.RPT2 MBDownloadscript_2024-06-11_22-24-21.log294 KBDownloadcrash_2024-06-11_22-24-21.log30 KBDownloaderror.log42 KBDownload
packed again, signed again. worked this time.
Uhhgg... Yeah. NOT FIXED!
Jun 16 2024
I am preferring vanilla solution and independence.
this one is indeed most terrible thing, holding back a lot of people who were interested in animations.
because either you do complete overhaul supporting everyhing you can, or you just say "screw it"
It really seems to me that this is some kind of object on the map, but I can’t figure out which one, I would like to find out any information about the object
By the way, casing (shell) drop sounds on differnt surfaces for rifles (svd for example, but they all use shell_39 sound, so basucally for all exept of shotguns), so drop on the ground sounds are being played "-1.5"m from the left side, and in rifles (again like svd) bolt opens from the right side, and case drops off from the right side (memory lod point nabojnicestart/nabojniceend also proves that), so it would be correct to replay sound on the right side by changing "-1.5 ...." to "1.5 ...."
Jun 15 2024
Nevermind, I'm stupid, it works, can be closed
@Geez sorry for being impatient, but when can we expect the hotfix ? It's been so long since we've started complaining about this.
And pretty much everyone is extremely annoyed by it. The game has become so frustrating, especially for the new players on Livonia and Namalsk. The another additional problem is that Infected again make you bleed too often when they hit you with the first hit. was that also intentionally changed ? Out of 20 infected, 12 were first hit - first bleed. This was already implemented some patches ago, and the feedback was overwhelmingly negative so it was reverted or it was a bug ( I don't remember anymore). Why bring it back again on top of absurd awareness ?. You basically can't shoot, extremely hard to stealth kill, can't talk in-game because the moment you do it, the whole infected village will be upon you. Prior to this change, Infected felt really good damage and awareness-wise. Pathing and big variety in death animations is what needs work imo.
If we all agree to play nice, I can add a registry system into DF for cameras and animations. 😄