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GameInventory::FindFreeLocationFor and FindFreeLocationForNewEntity don't attempt to rotate entities prior to placement
Feedback, UrgentPublic

Description

A simple extra function call with a rotated version would be nice, only if (n * m != n * n) bc squares dont need checks

ty! <3

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Feedback.Jun 18 2024, 11:44 AM
Geez added a subscriber: Geez.Oct 31 2024, 10:08 AM

Hello InclementDab.
Can you please describe in greater detail what would you like us to implement?
And what is the use case for this new proposed functionality? What would this new functionality help you achieve that you are currently not able to achieve?
Thank you!