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GameInventory::FindFreeLocationFor and FindFreeLocationForNewEntity don't attempt to rotate entities prior to placement
Waiting for feedback from reporter, UrgentPublic

Description

A simple extra function call with a rotated version would be nice, only if (n * m != n * n) bc squares dont need checks

ty! <3

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Feedback.Jun 18 2024, 11:44 AM