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Feb 6 2024

RPGnKing created T178912: client not responding .
Feb 6 2024, 9:38 PM · DayZ Modding, DayZ
Geez changed the status of T178839: Allow wrecked vehicles to be retextured from New to Feedback.
Feb 6 2024, 10:48 AM · DayZ Modding, DayZ

Feb 3 2024

DrDeSync created T178839: Allow wrecked vehicles to be retextured.
Feb 3 2024, 1:58 AM · DayZ Modding, DayZ

Jan 30 2024

DrDeSync added a comment to T178775: Allow magnum_cylinder and magnum_ejector to be retextured.

The farthest I've gotten this working is retexturing the cylinder and ejector objects, but cannot find a way to apply these to the magnum itself. I assume I'd need to modify something with the magnum_base, but I'm not sure. Asked more knowledgeable folks if they have any ideas.

Jan 30 2024, 10:08 PM · DayZ Modding, DayZ
Geez changed the status of T178775: Allow magnum_cylinder and magnum_ejector to be retextured from New to Assigned.
Jan 30 2024, 1:22 PM · DayZ Modding, DayZ
Geez changed the status of T178770: DayZPlayerUtils::DebugDrawText is too high in SCR modules from New to Assigned.
Jan 30 2024, 1:22 PM · DayZ Modding, DayZ
DrDeSync created T178775: Allow magnum_cylinder and magnum_ejector to be retextured.
Jan 30 2024, 1:00 AM · DayZ Modding, DayZ

Jan 29 2024

InclementDab created T178770: DayZPlayerUtils::DebugDrawText is too high in SCR modules.
Jan 29 2024, 8:19 PM · DayZ Modding, DayZ
Geez changed the status of T178725: [REQUEST] Add the double primative, and upgrade vectors to doubles from New to Feedback.
Jan 29 2024, 9:59 AM · DayZ Modding, DayZ
Geez changed the status of T178704: Show Lighting Class names in Diag Tools from New to Feedback.
Jan 29 2024, 9:51 AM · DayZ Modding, DayZ

Jan 28 2024

TheDevilsKnock added a comment to T178725: [REQUEST] Add the double primative, and upgrade vectors to doubles.

A stupid example when done within the game.

Jan 28 2024, 5:28 AM · DayZ Modding, DayZ

Jan 27 2024

InclementDab created T178725: [REQUEST] Add the double primative, and upgrade vectors to doubles.
Jan 27 2024, 8:44 PM · DayZ Modding, DayZ

Jan 26 2024

SoulFighter76 added a member for DayZ Modding: SoulFighter76.
Jan 26 2024, 11:50 PM
Lad created T178704: Show Lighting Class names in Diag Tools.
Jan 26 2024, 11:02 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T178678: Question: Navmesh with DayZ Editor or other methods.

@JerseyD911 That's for real maps, not mod methods like DayZ editor.

Jan 26 2024, 4:16 PM · DayZ Modding, DayZ
JerseyD911 added a comment to T178678: Question: Navmesh with DayZ Editor or other methods.

It won't update with time, you need to generate new navmesh and add it as a custom addon to the server, so there AI will see new buildings. Right now if you haven't done nothing with navmes - they are completely blind, can see only vanilla objects. This video explains pretty everything. https://www.youtube.com/watch?v=dQc7q0j64vc&ab_channel=MatthewLongtime

Jan 26 2024, 6:14 AM · DayZ Modding, DayZ
lenkalee266 added a comment to T178622: 1.24 Experimental | Can't find variable STANCEMASK_RAISED and STANCEMASK_NOTRAISED .

This essay is excellent and really helpful. I've been silently practicing this, and I'm becoming better at it slope! Enjoy yourself, work harder, and develop your impressiveness

Jan 26 2024, 3:29 AM · DayZ Modding, DayZ

Jan 25 2024

Nate_LapT created T178678: Question: Navmesh with DayZ Editor or other methods.
Jan 25 2024, 10:12 PM · DayZ Modding, DayZ
LBmaster added a comment to T178471: Extend RemoteObjectTreeCreate and RemoteObjectTreeDelete.

Okay, that's what I expected, so we have to either spawn items only client side or try to hide it for other players.
Thanks for the answer anyways.

Jan 25 2024, 2:37 PM · DayZ Modding, DayZ
LBmaster added a comment to T176938: Can't find matching overload for function Error.

Nice. Seems to be fixed with the last 1.24.157353 update

Jan 25 2024, 2:10 PM · DayZ Modding, DayZ

Jan 24 2024

Benimbz added a comment to T176352: Player memorial .

@Geez no problem I am PlayStation so I will have to wait till the 1.24 release the memorial looks awesome with the seat though can’t wait to hang out there.

Jan 24 2024, 11:18 AM · DayZ Modding, DayZ
Geez added a comment to T176352: Player memorial .

If playstation then yes, as playstation does not have 1.24 experimental. (And you will have to wait for the stable release)
If on xbox, you need to play on the experimental branch.

Jan 24 2024, 11:08 AM · DayZ Modding, DayZ
Benimbz added a comment to T176352: Player memorial .

Mine doesn’t even have the seat, as I mentioned we are console so does that make a difference? @Geez

Jan 24 2024, 11:04 AM · DayZ Modding, DayZ
Geez added a comment to T176352: Player memorial .

Jan 24 2024, 10:53 AM · DayZ Modding, DayZ
Geez changed the status of T178622: 1.24 Experimental | Can't find variable STANCEMASK_RAISED and STANCEMASK_NOTRAISED from New to Confirmed Internally.
Jan 24 2024, 10:49 AM · DayZ Modding, DayZ
Benimbz added a comment to T176352: Player memorial .

@Progger @Geez at the location but doesn’t seem to be anything here

Jan 24 2024, 10:46 AM · DayZ Modding, DayZ

Jan 23 2024

simonvic created T178622: 1.24 Experimental | Can't find variable STANCEMASK_RAISED and STANCEMASK_NOTRAISED .
Jan 23 2024, 7:45 PM · DayZ Modding, DayZ
reindeerfell added a comment to T173833: Roadway LOD planes are off.
Jan 23 2024, 11:18 AM · DayZ Modding, DayZ

Jan 22 2024

Geez closed T178471: Extend RemoteObjectTreeCreate and RemoteObjectTreeDelete as Resolved.

Hello LBmaster.
The devs have gone over this internally but unfortunately it would not be possible to implement without impact to performance with regards to the number of objects tracked in the world. Therefore there are no plans to introduce this for the future versions of the game.
Regards,
Geez

Jan 22 2024, 12:47 PM · DayZ Modding, DayZ
Geez changed the status of T178531: Localized string fallback / font size issue from New to Assigned.
Jan 22 2024, 10:02 AM · DayZ Modding, DayZ
Geez closed T178569: Imagesets from mods are not recognized in ImageWidget layout entry as Resolved.
Jan 22 2024, 9:53 AM · DayZ Modding, DayZ
Geez changed the status of T178574: REQUEST Allow us to set steam rich presence from New to Feedback.
Jan 22 2024, 9:46 AM · DayZ Modding, DayZ

Jan 21 2024

InclementDab renamed T178574: REQUEST Allow us to set steam rich presence from REQUEST Allow us to modify steam status to REQUEST Allow us to set steam rich presence.
Jan 21 2024, 9:42 PM · DayZ Modding, DayZ
InclementDab created T178574: REQUEST Allow us to set steam rich presence.
Jan 21 2024, 5:56 PM · DayZ Modding, DayZ
Hunterz added a comment to T178569: Imagesets from mods are not recognized in ImageWidget layout entry.

can be closed, but please think about some more accurate documentation and bugfixes of workbech

Jan 21 2024, 11:23 AM · DayZ Modding, DayZ
Hunterz added a comment to T178569: Imagesets from mods are not recognized in ImageWidget layout entry.

hmm looks like I am missing make gproj and add paths there... unfortunately workbench not works out of the box and there also no official documentation howto properly setup

Jan 21 2024, 11:07 AM · DayZ Modding, DayZ
stella_nova edited Steps To Reproduce on T178531: Localized string fallback / font size issue.
Jan 21 2024, 11:00 AM · DayZ Modding, DayZ
Hunterz created T178569: Imagesets from mods are not recognized in ImageWidget layout entry.
Jan 21 2024, 9:39 AM · DayZ Modding, DayZ

Jan 19 2024

Benimbz added a comment to T176352: Player memorial .

@Progger it does thanks so much, assuming the red dot near the drink tap. And ironically near the grave sight.

Jan 19 2024, 9:41 PM · DayZ Modding, DayZ
stella_nova created T178531: Localized string fallback / font size issue.
Jan 19 2024, 5:54 PM · DayZ Modding, DayZ
Geez changed the status of T178471: Extend RemoteObjectTreeCreate and RemoteObjectTreeDelete from New to Assigned.
Jan 19 2024, 10:28 AM · DayZ Modding, DayZ
Progger added a comment to T176352: Player memorial .


this should help

Jan 19 2024, 1:55 AM · DayZ Modding, DayZ

Jan 18 2024

Benimbz added a comment to T176352: Player memorial .

Hey @Geez thanks so much for the update, what would be the best way to track the coordinates? using a gps In game? I tried typing the coordinates into iZurvive to get an idea of a town he was near but it didn’t seem to work.

Jan 18 2024, 8:52 PM · DayZ Modding, DayZ

Jan 17 2024

LBmaster created T178471: Extend RemoteObjectTreeCreate and RemoteObjectTreeDelete.
Jan 17 2024, 8:18 PM · DayZ Modding, DayZ
Geez added a comment to T176352: Player memorial .

Hello Benimbz.
The players last log out position was at Position X : 6484.38 Y : 7.377979 Z : 2335.3242

Jan 17 2024, 11:20 AM · DayZ Modding, DayZ
Geez merged task T178133: Crash with high online into T175429: Server crash in action <LOAD EXISTING CHAR> <RESPAWN NEW CHAR> randomly.
Jan 17 2024, 10:27 AM · DayZ Modding, DayZ
Kreser added a comment to T176938: Can't find matching overload for function Error.

I hope they will fix this by the stable release 1.24 because I can’t add some mods to myself because there’s a conflict

Jan 17 2024, 8:53 AM · DayZ Modding, DayZ
jdfnc24 updated subscribers of T178272: Please provide default poses for weapons, one hand and two hand.

@Geez Any hope on this one?

Jan 17 2024, 6:30 AM · DayZ Modding, DayZ
jdfnc24 added a comment to T177818: A request from all Modders.

I think one of the biggest elephants in the room for Bohemia is "why aren't more modders making mods for the new Enfusion engine on reforger?" Reforger has COPIOUS amounts of modding samples for it's branch of the Enfusion engine.

Jan 17 2024, 6:09 AM · DayZ Modding, DayZ

Jan 16 2024

LBmaster added a comment to T176938: Can't find matching overload for function Error.

I just checked if my 1.24 Experimental Server and it does not start with the PBO loaded and I still get the same error. Has the fix not been merged into the first Experimental Build? I also haven't seen it in the 1.24 changelog in the forums.

Jan 16 2024, 11:26 PM · DayZ Modding, DayZ
lava76 added a comment to T176938: Can't find matching overload for function Error.

Thanks for the detailed answer (and resolution of course) :-)

Jan 16 2024, 8:09 PM · DayZ Modding, DayZ
Helkhiana added a comment to T177818: A request from all Modders.

Thank you for the reply. Even knowing it's an ongoing discussion is good info. Appreciate it.

Jan 16 2024, 4:03 PM · DayZ Modding, DayZ
Geez added a comment to T177818: A request from all Modders.

Unfortunately right now I cannot provide any information on this topic. It is noted by us however and the discussion is ongoing.

Jan 16 2024, 3:48 PM · DayZ Modding, DayZ
Geez added a comment to T176938: Can't find matching overload for function Error.

Would you be able to have one of the team members provide a brief technical summary of the issue and its resolution? Out of all the bugs I've seen in enforce script, this is by far one of the most peculiar, inconsistent one to date.

Jan 16 2024, 2:12 PM · DayZ Modding, DayZ
kuzyn added a comment to T175021: Messed up ground textures outside mapframe in game for custom terrain.

Update for the previous post.
I noticed that on official Livonia map there are same bugs, for example transition between grass and dirt has leaves from forest, when in reality forest is further and does not touch this place.

Jan 16 2024, 1:38 PM · DayZ Modding, DayZ
Helkhiana updated subscribers of T177818: A request from all Modders.

The ticket has been in "Reviewed" for 2 weeks now but there hasn't been any updates in a text format as to what this status means. Just a friendly boop reminder. I'd be grateful for some info.

Jan 16 2024, 12:39 PM · DayZ Modding, DayZ

Jan 8 2024

Geez changed the status of T178272: Please provide default poses for weapons, one hand and two hand from New to Feedback.
Jan 8 2024, 11:20 AM · DayZ Modding, DayZ
Hunterz created T178272: Please provide default poses for weapons, one hand and two hand.
Jan 8 2024, 11:10 AM · DayZ Modding, DayZ
Geez changed the status of T178242: It seems like PrePhys_IsEvent of player not works from New to Assigned.
Jan 8 2024, 11:09 AM · DayZ Modding, DayZ

Jan 7 2024

daddy_bjorn added a comment to T178133: Crash with high online.

Hello. After a week of attempts, we were unable to find out the reason for the server crash. Please help me find out the reason

Jan 7 2024, 8:06 PM · DayZ Modding, DayZ

Jan 6 2024

LBmaster added a comment to T178166: Params Read / Write context functionality.

Also one big issue this would solve would be adding mods, which overwrite the onstoreload and onstorewrite methods to save their own variables, cause the whole persistence to break. Being able to rewind the buffer when it failed to read the data, would make it possible to prevent wuch issues from happening. At least when installing the mod

Jan 6 2024, 10:45 AM · DayZ Modding, DayZ
Hunterz created T178242: It seems like PrePhys_IsEvent of player not works.
Jan 6 2024, 10:21 AM · DayZ Modding, DayZ

Jan 4 2024

Nytlenc added a comment to T168235: Server debugging isn't working.

Hello @Geez !
I made this video for you. Please have a look and sorry for my bad English.
https://youtu.be/nSzakkY3v-A

Jan 4 2024, 4:50 PM · DayZ Modding, DayZ
Geez changed the status of T178190: [Feature Request] try implement enfusion way to animate items/objects from Awaiting internal Testing to Feedback.
Jan 4 2024, 12:11 PM · DayZ Modding, DayZ
Geez changed the status of T178190: [Feature Request] try implement enfusion way to animate items/objects from New to Awaiting internal Testing.
Jan 4 2024, 12:11 PM · DayZ Modding, DayZ
Hunterz added a comment to T174561: 1pp camera hide parent object of player.

I found workaround, attached saddle as proxy to horse. Attached player to saddle and then horse and even saddle not dissappear while 1pp camera used.

Jan 4 2024, 9:21 AM · DayZ Modding, DayZ
Hunterz created T178190: [Feature Request] try implement enfusion way to animate items/objects.
Jan 4 2024, 9:08 AM · DayZ Modding, DayZ

Jan 3 2024

LBmaster updated subscribers of T177251: Feature Request: Proper support for Softdependencies.

@Geez

Jan 3 2024, 2:20 PM · DayZ Modding, DayZ
LBmaster renamed T177251: Feature Request: Proper support for Softdependencies from Feature Rrequest: Proper support for Softdependencies to Feature Request: Proper support for Softdependencies.
Jan 3 2024, 2:20 PM · DayZ Modding, DayZ
Geez changed the status of T178166: Params Read / Write context functionality from New to Assigned.
Jan 3 2024, 11:15 AM · DayZ Modding, DayZ
LBmaster added a comment to T177251: Feature Request: Proper support for Softdependencies.

I just saw a fix for "Can't find matching overload for function Error" was scheduled for the 1.24 update and I wanted to emphasize, that this has also been a major problem for me in the past, that sometimes the loadorder of mods is not the way you need to have it and supporting a load of different mods will get very tedious without some proper softdependencies. Currently it's just luck if it works or I have to make a seperate PBO for the plugin, which is not really doable especially for only a few lines of code for every plugin.

Jan 3 2024, 10:40 AM · DayZ Modding, DayZ
Geez added a comment to T176352: Player memorial .

We will post an update here

Jan 3 2024, 10:25 AM · DayZ Modding, DayZ
Benimbz added a comment to T176352: Player memorial .

@Geez thank you for the update, will I be notified of the location once the update is complete. Purely because we don’t actually know where he last logged out so we would obviously want to find it straight away a few of us are all going to it.

Jan 3 2024, 10:13 AM · DayZ Modding, DayZ
LBmaster created T178166: Params Read / Write context functionality.
Jan 3 2024, 10:01 AM · DayZ Modding, DayZ
OfficialWardog added a comment to T176938: Can't find matching overload for function Error.

Would you be able to have one of the team members provide a brief technical summary of the issue and its resolution? Out of all the bugs I've seen in enforce script, this is by far one of the most peculiar, inconsistent one to date.

Jan 3 2024, 1:02 AM · DayZ Modding, DayZ

Jan 2 2024

Geez added a comment to T176352: Player memorial .

Hello, while I cannot share the coords now, it will be added in 1.24 update.

Jan 2 2024, 2:20 PM · DayZ Modding, DayZ
Geez changed the status of T177818: A request from all Modders from New to Reviewed.
Jan 2 2024, 1:02 PM · DayZ Modding, DayZ
Geez merged T178085: GetDebugName into T176938: Can't find matching overload for function Error.
Jan 2 2024, 12:37 PM · DayZ Modding, DayZ
Geez changed the status of T177895: Please add SlopeAngleX to infected animgraph from New to Assigned.
Jan 2 2024, 12:35 PM · DayZ Modding, DayZ
Geez changed the status of T177919: Script/Crash log spam due to wrong function call from New to Assigned.
Jan 2 2024, 12:29 PM · DayZ Modding, DayZ
Geez closed T178015: One hacker in a server as Resolved.

Thank you, we will investigate with BattlEye.

Jan 2 2024, 12:17 PM · DayZ Modding, DayZ
Benimbz added a comment to T176352: Player memorial .

Hey @Geez just wanted to check how
Long this is off being added and if we could find out the location? Thanks in advance.

Jan 2 2024, 11:55 AM · DayZ Modding, DayZ
Geez changed the status of T178090: DayZ tools error from New to Reviewed.
Jan 2 2024, 11:40 AM · DayZ Modding, DayZ
Geez closed T176938: Can't find matching overload for function Error as Resolved.

Hello everyone.
We have fixed the problem on our end and the fix should be released with the 1.24 update.

Jan 2 2024, 10:37 AM · DayZ Modding, DayZ
Geez added a comment to T168235: Server debugging isn't working.

Hello @Geez! Any news about this bug? When developing mods, every time there is a need for debugging on the server side when multiplayer is running, but debuging on server side does not work. Often i need to look at what data was transmitted by the client and what was received by the server, and then debug the received data on the server side. Unfortunately, the operation of single-player mode and multiplayer mode differs in terms of client-server interaction. This makes working with mods very difficult when server debugging is broken.

Jan 2 2024, 10:15 AM · DayZ Modding, DayZ

Jan 1 2024

daddy_bjorn updated the task description for T178133: Crash with high online.
Jan 1 2024, 10:40 PM · DayZ Modding, DayZ
daddy_bjorn added a comment to T178133: Crash with high online.
Jan 1 2024, 10:39 PM · DayZ Modding, DayZ
daddy_bjorn created T178133: Crash with high online.
Jan 1 2024, 10:08 PM · DayZ Modding, DayZ

Dec 31 2023

Kreser added a comment to T176938: Can't find matching overload for function Error.

please fix too many mods stop working

Dec 31 2023, 3:06 PM · DayZ Modding, DayZ

Dec 29 2023

Nate_LapT added a comment to T178090: DayZ tools error.

Are you trying to update the description too?

Dec 29 2023, 10:28 PM · DayZ Modding, DayZ
ArtemDozhd added a comment to T178090: DayZ tools error.

I tried another device, another IP. It does not help. Moreover, if I create a mod with the same files, it is successfully uploaded to the workshop.

Dec 29 2023, 3:29 AM · DayZ Modding, DayZ
ArtemDozhd added a comment to T178090: DayZ tools error.

Steam support is sending it to you. Please help

Dec 29 2023, 3:23 AM · DayZ Modding, DayZ
ArtemDozhd created T178090: DayZ tools error.
Dec 29 2023, 3:22 AM · DayZ Modding, DayZ

Dec 27 2023

Nytlenc added a comment to T168235: Server debugging isn't working.

Hello @Geez! Any news about this bug? When developing mods, every time there is a need for debugging on the server side when multiplayer is running, but debuging on server side does not work. Often i need to look at what data was transmitted by the client and what was received by the server, and then debug the received data on the server side. Unfortunately, the operation of single-player mode and multiplayer mode differs in terms of client-server interaction. This makes working with mods very difficult when server debugging is broken.

Dec 27 2023, 5:06 AM · DayZ Modding, DayZ

Dec 24 2023

JRUMZ added a comment to T178015: One hacker in a server.

Same happened to me today. Same server, same thing

Dec 24 2023, 8:52 AM · DayZ Modding, DayZ
MeDicenElCat added a comment to T178015: One hacker in a server.

Please mods help me with these hackers

Dec 24 2023, 2:12 AM · DayZ Modding, DayZ
MeDicenElCat created T178015: One hacker in a server.
Dec 24 2023, 2:12 AM · DayZ Modding, DayZ

Dec 20 2023

Zombie_Fodder created T177940: Unusual request on my part.
Dec 20 2023, 9:58 AM · DayZ Modding, DayZ

Dec 19 2023

markkoky44 created T177919: Script/Crash log spam due to wrong function call.
Dec 19 2023, 3:44 AM · DayZ Modding, DayZ

Dec 17 2023

Hunterz updated the task description for T177895: Please add SlopeAngleX to infected animgraph.
Dec 17 2023, 9:11 AM · DayZ Modding, DayZ