as we already have animated characters and creatures by enfusion, will be much easier have this way animated also items. So modder can decide if for item will be used old RV way or by adding
class enfanimsys { meshObject="dayz_dog\models\animations\Puppy\Puppy_Shepherd.xob"; graphname="dayz_dog\models\animations\Puppy\shepherd_puppy.agr"; defaultinstance="dayz_dog\models\animations\Puppy\shepherd_puppy.asi"; startnode="Master_SM"; //startnode="AlignToTerrain_Rot"; skeletonName="Puppy_Shepherd.xob"; };
will be possible enable new way - animated by enfusion, so developer can decide which way he want animate his item/object.
of course there will be needed add methodss in scripts, but i think it will be benefit for all
I understand this will have lot of consequences, but when it was done for living entites, it can be done as option for items/objects too and probably easier, because items/objects not have AI.
Please try think about that.