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[Feature Request] try implement enfusion way to animate items/objects
Feedback, UrgentPublic

Description

as we already have animated characters and creatures by enfusion, will be much easier have this way animated also items. So modder can decide if for item will be used old RV way or by adding

		class enfanimsys
		{
			meshObject="dayz_dog\models\animations\Puppy\Puppy_Shepherd.xob";
			graphname="dayz_dog\models\animations\Puppy\shepherd_puppy.agr";
			defaultinstance="dayz_dog\models\animations\Puppy\shepherd_puppy.asi";
			startnode="Master_SM";
			//startnode="AlignToTerrain_Rot";
			skeletonName="Puppy_Shepherd.xob";
		};

will be possible enable new way - animated by enfusion, so developer can decide which way he want animate his item/object.

of course there will be needed add methodss in scripts, but i think it will be benefit for all

I understand this will have lot of consequences, but when it was done for living entites, it can be done as option for items/objects too and probably easier, because items/objects not have AI.

Please try think about that.

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Hunterz created this task.Jan 4 2024, 9:07 AM
Geez changed the task status from New to Awaiting internal Testing.Jan 4 2024, 12:11 PM
Geez changed the task status from Awaiting internal Testing to Feedback.