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It seems like PrePhys_IsEvent of player not works
Assigned, UrgentPublic

Description

I added event to animation of dismounting from horse. Event is named "Unlink" and put there number eg. 688.

Then I created table with bindings:

class HumanCommandScript_HorsePlrST
{
	void HumanCommandScript_HorsePlrST(Human pHuman)
	{
		HumanAnimInterface 	hai = pHuman.GetAnimInterface();

		m_CmdStartControlHorse 	= hai.BindCommand("CMD_Vehicle_GetIn");
		m_CmdStopControlHorse 	= hai.BindCommand("CMD_Vehicle_GetOut");
		m_VarLook				= hai.BindVariableBool("Look");
		m_VarRaised				= hai.BindVariableBool("Raised");
		m_VarVehicleType		= hai.BindVariableInt("VehicleType");
		m_VarMovementDirection  = hai.BindVariableFloat("MovementDirection");
		m_EventUnlink			= hai.BindEvent("Unlink");
	}	


	
	// TAnimGraphCommand 		m_CmdStartControlHorse;		//! command to start swimming
	// TAnimGraphVariable 		m_VarSpeed;				//! float variable - 0,1,2,3 speed
	// TAnimGraphVariable 		m_VarDirection;			//! float variable - angle 
	// TAnimGraphTag			m_TagIsSwimming;		//! 
	int 					m_CmdStartControlHorse;		//! command to start swimming
	int 					m_CmdStopControlHorse;		//! command to start swimming
	TAnimGraphVariable 		m_VarLook;
	TAnimGraphVariable 		m_VarRaised;
	TAnimGraphVariable 		m_VarVehicleType;
	TAnimGraphVariable 		m_VarMovementDirection;
	TAnimGraphEvent			m_EventUnlink;	
}

Then in my scripted command in PrePhysUpdate did this:

	override void 	PrePhysUpdate(float pDt)
	{
		if (PrePhys_IsEvent(m_Table.m_EventUnlink))
		{
			m_pPlayer.UnlinkFromLocalSpace();
			Print("EVENT UNLINK");
		}
		
	}

but it does not work.

My usecase is call unlink when is player entityposition far from horse, like is done when player is get off vehicle.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General
Steps To Reproduce

make event in animation

try catch that event in scripted command

Event Timeline

Hunterz created this task.Jan 6 2024, 10:21 AM
Geez changed the task status from New to Assigned.Jan 8 2024, 11:09 AM