It actually sounds closely like an SK 59/66
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Feb 5 2024
Feb 3 2024
Feb 2 2024
IF it's a keyboard and mouse server, you can attach the hood my placing the hood in the inventory of the Humvee, then dragging the hood to the name of the inventory category and it will be attached to the Humvee.
Jan 31 2024
@Geez Is this resolved for 1.24 experimental?
Jan 25 2024
Not yet, haven't been building fires in experimental, will let you know when I do experience it.
Jan 24 2024
Jan 22 2024
In T178520#2557693, @Geez wrote:Hello XMC_Cross.
What you suggest (cant stand or climb but can walk through) is simply not possible to implement. The current state is intentional.
Jan 20 2024
Jan 19 2024
I would make it where they cant stand or climb on it but cant walk through it
Jan 18 2024
Press and Hold Right Joystick while in third person and you can change it
Dec 31 2023
In T178113#2548698, @Nate_LapT wrote:You'll need to override the inventory size if you want that
Dec 24 2023
Try testing NAT type, an multiplayer connection and then try playing.
Dec 17 2023
@cflynn93 I'm talking about the object lootmax not the container or dispatch.
Dec 13 2023
Dec 12 2023
Dec 6 2023
This happens with multiple items as well, not just the building kits.
Dec 2 2023
Dec 1 2023
Nov 30 2023
Nov 28 2023
Nov 27 2023
About a year I had these spawning on my Chernarus server
In T177478#2537259, @cflynn93 wrote:The firewood would only spawn if the crafted value was set to 0. With it being 1 it won't.
Nov 26 2023
Here is another typo, the M14 should be deloot="1" but does not have it, also it is lowercased m14, unknown if this would cause issues
Here is another typo, the sword should be tools not clothing
Nov 25 2023
Nov 24 2023
Nov 23 2023
@Geez this can be an issue but if this does get a fix, some players would tend to find a work arounds just like when garden plots got the option to have it disabled people found out you can use fireplaces, a simple fix would be a having something similar to the disallowed types for building in underground areas. ("disallowedTypesInUnderground": ["FenceKit","TerritoryFlagKit","WatchtowerKit"]) It would look like this if implemented
"disallowedTypesInClipping": ["GardenPlot","Fireplace"] it's simple but highly effective and won't be any more issues with exploiting objects to climb of wall using small objects that would be similar to a fireplace or garden plot. because the next object could just be placed in this line.
Imagine the fun we can have shooting RPGs at vehicles that are coming towards you in a NWAF Runway Showdown Event [A Team of People in Vehicles that have to drive over the Shooters to win vs The Shooters that have to kill the vehicle team while dodging them to win]
Okay thanks for the notice, also Thank you to all the DayZ developers/team for making this game a fun and enjoyable game, Best Game I have ever found. Happy Ten Years DayZ [I know I'm a month early]
Nov 22 2023
In T177036#2535184, @Geez wrote:Hello.
We plan to deploy a fix for this as part of an additional patch for our 1.23 update, which should be deployed very soon. We highly encourage you to try it out on the Experimental branch.
Nov 21 2023
If you uncheck use server time, it'll stop the restart loop if it still causing the issue.
Nov 18 2023
Nov 15 2023
Nov 11 2023
Nov 10 2023
Nov 9 2023
I am having the same issue with the vanilla mapgroupprotto
Nov 8 2023
Nov 7 2023
Nov 6 2023
@Geez After doing some test I still haven't find an issue with server configuration that could cause this issue to occur. Where could I find to make a change to get sick from drinking gasoline?
Oct 26 2023
@Geez I was able to reproduce it in a way but it was a bit different. When having a fire in the fireplace while the server is in a restarting state, the fire will despawn and continue to make the sound of the fire.
Oct 23 2023
Could this be possibly caused by desync? With sound effects
Oct 22 2023
In T161500#2253266, @JillyBones wrote:My server had no issues spawning buildings thorough events.xml until the 1.14 update was pushed out, and I have had my server built as is with said buildings since 1.07 or 1.08.
Please let me know what may be happening with the server outside of that, because i have never had such a server debilitating issue since this most resent update.
Oct 19 2023
Try the following:
Make sure your not speed crouching, just slowly crouch.
I've been getting an error with uploading file but that's what the json file looks like
{
"Objects": [ { "name": "Land_Mil_ControlTower", "pos": [ 309.30584716796877, 107.05209350585938, 3012.78857421875 ], "ypr": [ -135.0451202392578, 0.0, -0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "Land_Misc_Polytunnel", "pos": [ 305.5455322265625, 101.16734313964844, 3016.968994140625 ], "ypr": [ -44.89662551879883, 0.0, 0.0 ], "scale": 0.9999980926513672, "enableCEPersistency": 0 }, { "name": "GardenLime", "pos": [ 307.14019775390627, 99.9620132446289, 3018.005615234375 ], "ypr": [ -90.13721466064453, 0.0, -0.0 ], "scale": 0.9999991655349731, "enableCEPersistency": 0 }, { "name": "FarmingHoe", "pos": [ 306.6432189941406, 100.02925872802735, 3017.61865234375 ], "ypr": [ -61.48981857299805, 0.0, 90.0 ], "scale": 0.9999966621398926, "enableCEPersistency": 0 }, { "name": "Land_Misc_Well_Pump_Blue", "pos": [ 316.9209289550781, 99.53744506835938, 3004.041015625 ], "ypr": [ -171.0001220703125, 0.0, -0.0 ], "scale": 1.0, "enableCEPersistency": 0 }, { "name": "Firewood", "pos": [ 308.16131591796877, 99.60445404052735, 3014.0595703125 ], "ypr": [ 44.99999237060547, -0.0, -0.0 ], "scale": 0.9999999403953552, "enableCEPersistency": 0 }, { "name": "Firewood", "pos": [ 308.09625244140627, 99.60445404052735, 3014.1181640625 ], "ypr": [ 44.99999237060547, -0.0, -0.0 ], "scale": 0.9999999403953552, "enableCEPersistency": 0 }, { "name": "Firewood", "pos": [ 308.01617431640627, 99.6019515991211, 3014.1669921875 ], "ypr": [ 44.99999237060547, -0.0, -0.0 ], "scale": 0.9999999403953552, "enableCEPersistency": 0 }, { "name": "Firewood", "pos": [ 308.0487060546875, 99.66951751708985, 3014.142578125 ], "ypr": [ 44.99999237060547, -0.0, -0.0 ], "scale": 0.9999999403953552, "enableCEPersistency": 0 }, { "name": "Firewood", "pos": [ 308.11627197265627, 99.67452239990235, 3014.07421875 ], "ypr": [ 44.99999237060547, -0.0, -0.0 ], "scale": 0.9999999403953552, "enableCEPersistency": 0 }, { "name": "Firewood", "pos": [ 308.07623291015627, 99.73958587646485, 3014.10595703125 ], "ypr": [ 44.99999237060547, -0.0, -0.0 ], "scale": 0.9999999403953552, "enableCEPersistency": 0 }, { "name": "Bark_Oak", "pos": [ 307.6182556152344, 99.68260955810547, 3014.228759765625 ], "ypr": [ -45.0, 0.0, 90.0 ], "scale": 1.0, "enableCEPersistency": 0 }, { "name": "WoodenStick", "pos": [ 308.0121154785156, 99.54817199707031, 3014.24267578125 ], "ypr": [ 47.48440933227539, 0.0, 0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "WoodenStick", "pos": [ 307.9895935058594, 99.54817199707031, 3014.2646484375 ], "ypr": [ 47.48440933227539, 0.0, 0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "WoodenStick", "pos": [ 307.9695739746094, 99.54817199707031, 3014.2890625 ], "ypr": [ 47.48440933227539, 0.0, 0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "WoodenStick", "pos": [ 307.9470520019531, 99.54817199707031, 3014.31103515625 ], "ypr": [ 47.48440933227539, 0.0, 0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "WoodenStick", "pos": [ 307.9996032714844, 99.56568908691406, 3014.25244140625 ], "ypr": [ 47.48440933227539, 0.0, 0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "WoodenStick", "pos": [ 307.9770812988281, 99.56568908691406, 3014.2744140625 ], "ypr": [ 47.48440933227539, 0.0, 0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "WoodenStick", "pos": [ 307.9570617675781, 99.56568908691406, 3014.29638671875 ], "ypr": [ 47.48440933227539, 0.0, 0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "WoodenStick", "pos": [ 307.9870910644531, 99.58320617675781, 3014.259765625 ], "ypr": [ 47.48440933227539, 0.0, 0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "WoodenStick", "pos": [ 307.9645690917969, 99.58320617675781, 3014.279296875 ], "ypr": [ 47.48440933227539, 0.0, 0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "WoodenStick", "pos": [ 307.9745788574219, 99.60322570800781, 3014.26953125 ], "ypr": [ 47.48440933227539, 0.0, 0.0 ], "scale": 0.9999996423721314, "enableCEPersistency": 0 }, { "name": "Bark_Oak", "pos": [ 307.6382751464844, 99.68260955810547, 3014.243408203125 ], "ypr": [ -45.0, 0.0, 90.0 ], "scale": 1.0, "enableCEPersistency": 0 }, { "name": "Bark_Oak", "pos": [ 307.6582946777344, 99.68260955810547, 3014.265380859375 ], "ypr": [ -45.0, 0.0, 90.0 ], "scale": 1.0, "enableCEPersistency": 0 }, { "name": "Bark_Oak", "pos": [ 307.6733093261719, 99.68260955810547, 3014.277587890625 ], "ypr": [ -45.0, 0.0, 90.0 ], "scale": 1.0, "enableCEPersistency": 0 }, { "name": "Bark_Oak", "pos": [ 307.6658020019531, 99.68260955810547, 3014.272705078125 ], "ypr": [ -45.0, 0.0, 90.0 ], "scale": 1.0, "enableCEPersistency": 0 }, { "name": "Bark_Oak", "pos": [ 307.6708068847656, 99.68260955810547, 3014.267822265625 ], "ypr": [ -45.0, 0.0, 90.0 ], "scale": 1.0, "enableCEPersistency": 0 }, { "name": "Bark_Oak", "pos": [ 307.6908264160156, 99.68260955810547, 3014.289794921875 ], "ypr": [ -45.0, 0.0, 90.0 ], "scale": 1.0, "enableCEPersistency": 0 }, { "name": "Bark_Oak", "pos": [ 307.7058410644531, 99.68260955810547, 3014.302001953125 ], "ypr": [ -45.0, 0.0, 90.0 ], "scale": 1.0, "enableCEPersistency": 0 }, { "name": "HandDrillKit", "pos": [ 307.76947021484377, 99.71965789794922, 3014.410400390625 ], "ypr": [ -62.999961853027347, 0.0, 0.0 ], "scale": 1.0, "enableCEPersistency": 0 } ]
}
I've been able to drink gasoline without getting any sickness, another player on my server Hardcore PVE By XMC, was able to reproduce it all the time. Could this be possibly caused by how the server configured?
Oct 17 2023
Oct 16 2023
same with the fire station buildings
Some headsets tend to trigger it, even if you have the mic off. My one headset does not trigger it but my new one does; I think it's more from the mic and not the game. You can also change the voice activation level to prevent it. Increase the audio detection up and it shouldn't show.
Oct 15 2023
Oct 14 2023
I think it would balance out if the M14 had a suppressor like the VSD. VSD having a suppressor makes it more viable then the M14. Having a 308 Suppressor for a M14, and LAR would make a better balance with the VSD having one.
Oct 11 2023
@Geez This also works with torches, and burning brooms
I always keep them in a protective case, anything get damage when you receive hits from infected and other players.
Oct 6 2023
Oct 5 2023
Oct 3 2023
I have this issue with all the new items if it's above the player's position, although sometimes I see it in the vicinity in the inventory. I would like them to fix this because it is a struggle to pick it up if it does get stuck in a object, wall, or above the player's position by a few feet.
Sep 11 2023
Sep 10 2023
Sep 2 2023
In T175130#2493077, @TheDevilsKnock wrote:That exports named to differentiate between maps. You do not need a wipe for the map to work. You do need, for some odd reasons, to upload it as Nitrado server stopped.
Sep 1 2023
Also Netting, Bark will do the same