Would like this to be a feature, for community servers to make some items flag protected or not.
Would look like this:
Example with it off:
<type name="SeaChest"> <nominal>20</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" flag_protection="0" crafted="0" deloot="0"/> <category name="tools"/> <usage name="Industrial"/> <usage name="Farm"/> <usage name="Coast"/> <usage name="Hunting"/> </type>
Example with it on:
<type name="SeaChest"> <nominal>20</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" flag_protection="1" crafted="0" deloot="0"/> <category name="tools"/> <usage name="Industrial"/> <usage name="Farm"/> <usage name="Coast"/> <usage name="Hunting"/> </type>