Since 1.14 dropped for dayz, I have been having significant issues with my Xbox deathmatch server crashing. After a month long back and forth with Nitrado, they have finally told me that it is an issue with the custom events I have in the server.
Since you do not allow for console owners to use the init.c files, I have to use the events.xml and cfgeventspawns.xml files to spawn custom buildings in the server. Said buildings are causing restart crashes/loops at an unbelieveable rate.
If I am paying for a server to use for your game, I’m expecting to be able to use more assets than what the vanilla game has to offer.
Listed below is what nitrado game services asked me to post with my issue.
This error is found in my .RPT logs
Mods: Bliss
Version 1.14.154243
Fault address: 2B520988 00:2B520988 Unknown module
file: dayzOffline
world: chernarusplus
Prev. code bytes: CC CC CC CC CC CC CC CC 48 85 D2 75 03 33 C0 C3
Fault code bytes: 8B 52 34 E9 60 00 00 00 48 89 5C 24 08 57 48 83
note: Minidump has been generated into the file C:\SERVICES\ni2938061_2_local\dayzxb/config\DayZServer_X1_x64_2021-10-15_20-53-40_2021-10-15_20-55-40.mdmp