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Jul 7 2018

alef added a comment to T120584: Unit Logo not showing In Game Profile and on Uniforms and other items.

For my case I've found the downloaded sp25wht9sq.paa file has wrong content. The content is HTML instead of an image. This is the content:

<html>
<head><title>301 Moved Permanently</title></head>
<body bgcolor="white">
<center><h1>301 Moved Permanently</h1></center>
<hr><center>nginx</center>
</body>
</html>
Jul 7 2018, 12:12 PM · Arma 3

Jul 6 2018

Temporary created T131177: Feature Request.
Jul 6 2018, 7:52 PM · Arma 3
A_killer_Wombat added a comment to T125949: high prone movement bug.

I was just about to make a ticket about this issue. Sad to see this bug has been around since 1.72 (over a year now) but hasn't been officially acknowledged yet.

Jul 6 2018, 7:45 PM · Arma 3

Jul 5 2018

Yoshiciv updated the task description for T131164: The added contents like AWC Nyx or Rhino MGS won't appear in the EastWind campaign. .
Jul 5 2018, 5:38 PM · Arma 3
Yoshiciv created T131164: The added contents like AWC Nyx or Rhino MGS won't appear in the EastWind campaign. .
Jul 5 2018, 4:53 PM · Arma 3
Yoshiciv created T131163: In "disintegration point, Somehow the commander Guardian order retreat and observation of POW at the same time when Houdan is seized, without destroying some of Titan AT launcher, having killed all the enemies in Houdan and reinforcement to there in advance . .
Jul 5 2018, 4:51 PM · Arma 3
mickeymen added a comment to T128224: After 1.82 the sound of the track-collision with the small stone fences disappeared..

Hey, the dear developers! I know you have a lot to do, you are working to save the world, but please bring back the sounds of the collision of the tank tracks with the stones!

Jul 5 2018, 11:28 AM · Arma 3
mickeymen added a comment to T128475: After 1.82 the AI-subordinates do not enter the cargo hold of vehicle [video + repro].

Hey Devs!

Jul 5 2018, 11:21 AM · Arma 3
Baraz changed Severity from severity:trivial to severity:text on T131148: Every Man For Himself - wrong Steam Achievement (The End of The East Wind - epilogue).
Jul 5 2018, 1:05 AM · Arma 3

Jul 4 2018

tkcjesse created T131157: BIS_fnc_compatibleItems returns suppressor classnames with lowercase end letter.
Jul 4 2018, 10:13 PM · Arma 3
Baraz added a comment to T131148: Every Man For Himself - wrong Steam Achievement (The End of The East Wind - epilogue).

Turns out I misinterpreted the meaning of this Steam achievement ("saving yourself" is triggered by helping Miller/CRTG instead of NATO). The text is confusing, especially as another achievement right beforehand it given for taking a side at the end...

Jul 4 2018, 8:56 AM · Arma 3
Baraz added a comment to T131148: Every Man For Himself - wrong Steam Achievement (The End of The East Wind - epilogue).

Hmm, I think I get it now :

Jul 4 2018, 8:52 AM · Arma 3
Baraz renamed T131148: Every Man For Himself - wrong Steam Achievement (The End of The East Wind - epilogue) from Every Man For Himself - wrong Steam Achievement (The End of The East Wind) to Every Man For Himself - wrong Steam Achievement (The End of The East Wind - epilogue).
Jul 4 2018, 8:46 AM · Arma 3
Baraz updated the task description for T131148: Every Man For Himself - wrong Steam Achievement (The End of The East Wind - epilogue).
Jul 4 2018, 8:45 AM · Arma 3
Baraz created T131148: Every Man For Himself - wrong Steam Achievement (The End of The East Wind - epilogue).
Jul 4 2018, 8:44 AM · Arma 3
JAKKAT created T131147: The Apex Protocol Achievement 'The Bigger Picture' is falsely described, or improperly completes..
Jul 4 2018, 7:17 AM · Arma 3
pokefan548 added a comment to T122703: As a player, I should be able to use Direct Communication to speak loudly and clearly to others more than 3 meters away..

This has been an ongoing problem with the Arma series, and is a known issue. You likely won't get a reply until it's fixed, which will likely only be done upon the release of a new game, or in a major spring cleaning update. In the meantime, though the problem persists in vanilla servers, there are mods to enhance or replace Direct Communication.

Jul 4 2018, 3:49 AM · Arma 3
pokefan548 changed Operating System from os:w7 to os:w8x64 on T131143: Add ARMs and SDBs to non-Jets aircraft.
Jul 4 2018, 3:17 AM · Arma 3
pokefan548 created T131143: Add ARMs and SDBs to non-Jets aircraft.
Jul 4 2018, 3:17 AM · Arma 3
pokefan548 created T131141: Suggestion: Add Laser Guidance to 230mm rockets..
Jul 4 2018, 3:03 AM · Arma 3

Jul 3 2018

Wulf added a comment to T131110: Quad Bike sliding uncontrollably.

Thank you for the report. Could you please provide a video of the issue? I tried recreating this issue(sliding), but I was not able to. I will ask about the hard cap of the speed might have been a deliberate change.

Jul 3 2018, 6:24 PM · Arma 3
Wulf merged T131012: Virtual Training Scenario Bug into T127928: VR Training Placeables Stage 3: Mora detects mine and stops.
Jul 3 2018, 6:05 PM · Arma 3
Wulf merged task T131012: Virtual Training Scenario Bug into T127928: VR Training Placeables Stage 3: Mora detects mine and stops.
Jul 3 2018, 6:05 PM · Arma 3
Wulf added a comment to T131012: Virtual Training Scenario Bug.

Thank you for the report. We are aware of the issue.

Jul 3 2018, 6:05 PM · Arma 3
Wulf added a comment to T131068: Arma 3 Crashing all the time!.

Could you please trigger the crash once more and then send us your Arma report once more?

Jul 3 2018, 5:42 PM · Arma 3
Wulf changed the status of T131104: Car-95 GL Grenade Reload Animation/Sound don't match. from New to Reviewed.

Thank you for the report. We will have a look at it.

Jul 3 2018, 5:06 PM · Arma 3
Mondkalb edited Additional Information on T131130: Community Terrain Dust Effect Conflict (+= for nested arrays).
Jul 3 2018, 9:58 AM · Restricted Project, Arma 3
Mondkalb created T131130: Community Terrain Dust Effect Conflict (+= for nested arrays).
Jul 3 2018, 9:54 AM · Restricted Project, Arma 3
NiiRoZz updated the task description for T131126: Problem of synchronization (JIP) when restore damaged trees / bushes / fences / walls.
Jul 3 2018, 12:39 AM · Arma 3
NiiRoZz renamed T131126: Problem of synchronization (JIP) when restore damaged trees / bushes / fences / walls from Problem of synchronization (JIP) when restore damaged trees to Problem of synchronization (JIP) when restore damaged trees / bushes / fences / walls.
Jul 3 2018, 12:37 AM · Arma 3
NiiRoZz merged task T129362: All JIP players doesn't see restored object when vehicle rided on a wall or a tree into T131126: Problem of synchronization (JIP) when restore damaged trees / bushes / fences / walls.
Jul 3 2018, 12:36 AM · Arma 3
NiiRoZz merged T129362: All JIP players doesn't see restored object when vehicle rided on a wall or a tree into T131126: Problem of synchronization (JIP) when restore damaged trees / bushes / fences / walls.
Jul 3 2018, 12:36 AM · Arma 3
NiiRoZz created T131126: Problem of synchronization (JIP) when restore damaged trees / bushes / fences / walls.
Jul 3 2018, 12:35 AM · Arma 3

Jul 2 2018

Freddo3000 created T131125: Allow player to pick music and map for main menu.
Jul 2 2018, 11:36 PM · Arma 3
M4770 added a comment to T129659: Tac-Ops DLC: "Infantry" part of "Fait Accompli" is broken: no sound, pitch-black darkness and possibly wrong time.

Shall I contact the author of the mod or will BI already do that?

why should BI contact the mod author?

Jul 2 2018, 10:38 PM · Arma 3
Wulf added a comment to T131099: 0xC0000135 - STATUS_DLL_NOT_FOUND.

Thank you for the report. The OS is unable to load a file that is required to run the game. A missing DLL may belong to the game, the OS or one of the required components (DirectX e.g.). Possible solutions are:

Jul 2 2018, 4:14 PM · Arma 3
4 added a comment to T122703: As a player, I should be able to use Direct Communication to speak loudly and clearly to others more than 3 meters away..

... a year and a half later, can I get a reply of some kind?

Jul 2 2018, 10:59 AM · Arma 3
ErikFehrenic created T131110: Quad Bike sliding uncontrollably.
Jul 2 2018, 7:35 AM · Arma 3

Jul 1 2018

Grossaaa created T131104: Car-95 GL Grenade Reload Animation/Sound don't match..
Jul 1 2018, 10:49 PM · Arma 3
NInjapenguin539 created T131099: 0xC0000135 - STATUS_DLL_NOT_FOUND.
Jul 1 2018, 5:56 PM · Arma 3
DeathTrooper removed a watcher for Arma 3: DeathTrooper.
Jul 1 2018, 3:43 PM
DeathTrooper added a watcher for Arma 3: DeathTrooper.
Jul 1 2018, 3:42 PM
GBee added a comment to T75458: add the distance to the rearm action to the action menu like the target menu.

It would also be great if the order of the items in the menu wasn't completely random but in order of distance.

Jul 1 2018, 2:36 PM · Arma 3
Onno edited Additional Information on T130985: Erratic lock on behaviour with ARMs.
Jul 1 2018, 2:05 PM · Arma 3

Jun 30 2018

luke.cole9000 renamed T130995: Hellcat spotlight and dials plz fix been like this when jets dlc came out from Hellcat to Hellcat spotlight and dials plz fix been like this when jets dlc came out.
Jun 30 2018, 9:06 PM · Arma 3
RalleW added a comment to T131068: Arma 3 Crashing all the time!.

Jun 30 2018, 6:49 PM · Arma 3
RalleW created T131068: Arma 3 Crashing all the time!.
Jun 30 2018, 6:47 PM · Arma 3
ph1823 added a comment to T82940: Deleting non-local object produces RPT spam.

Hi, the bug is still present on version 1.82, please fixed this :D

Jun 30 2018, 2:33 PM · Arma 3
Sergadra added a parent task for T83628: Missing event handler for detection of explosives: T129113: Addeventhandler (Killed, Deleted,Fired) on Active Mines returns -1.
Jun 30 2018, 1:36 PM · Arma 3
Sergadra added a subtask for T129113: Addeventhandler (Killed, Deleted,Fired) on Active Mines returns -1: T83628: Missing event handler for detection of explosives.
Jun 30 2018, 1:36 PM · Arma 3
Sergadra created T131058: SetVariable on Active Mines does not Work.
Jun 30 2018, 1:25 PM · Arma 3

Jun 29 2018

gabrielgonzalez89 created T131043: SAM missiles Dont lose Lock on Sucessfull evasion..
Jun 29 2018, 11:05 PM · Arma 3
churrofighter created T131034: Log position to clipboard doesn't copy multiple positions.
Jun 29 2018, 8:05 PM · Arma 3
Onno added a comment to T130985: Erratic lock on behaviour with ARMs.

Even with your explanation there's a problem. The plane demo mission doesn't get a lock on the directional radars when approaching head on into the direction of the sensor array. i can clearly see the half arc on the radar scope when its emitting, but still no lock. It doesn't matter if I approach at 50m, 1km or 3km. The same is true for the blufor jet. Its even erratic on the 360° emitter. At times everything works. The emitters are set to active in the editor.

Jun 29 2018, 6:16 PM · Arma 3
Wulf added a comment to T130985: Erratic lock on behaviour with ARMs.

After talking to the designers the way it works right now is according to them as it works in IRL. For you to be able to lock with a ARM onto some of the AA that have directional radar they must first aim with the radar at your plane.

Jun 29 2018, 4:22 PM · Arma 3
Wulf closed T130985: Erratic lock on behaviour with ARMs as Resolved.
Jun 29 2018, 4:22 PM · Arma 3
Wulf changed the status of T130985: Erratic lock on behaviour with ARMs from New to Reviewed.

Thank you for the report. It seems that the problem might not be in the ARMs, but in the active radar of those turrets. We will have a look at this and see what can be done.

Jun 29 2018, 2:59 PM · Arma 3
NInjapenguin539 added a watcher for Arma 3: NInjapenguin539.
Jun 29 2018, 5:48 AM
SpaceHippo created T131012: Virtual Training Scenario Bug.
Jun 29 2018, 1:05 AM · Arma 3

Jun 28 2018

89506223382 added a watcher for Arma 3: 89506223382.
Jun 28 2018, 11:26 PM
PR9INICHEK updated the task description for T126600: To-201 Shikra have some bugs.
Jun 28 2018, 8:07 PM · Arma 3
SgtGhost57 renamed T130997: Graphics not loading from Graphics not loadin to Graphics not loading.
Jun 28 2018, 5:14 PM · Arma 3
SgtGhost57 created T130997: Graphics not loading.
Jun 28 2018, 5:14 PM · Arma 3
luke.cole9000 created T130995: Hellcat spotlight and dials plz fix been like this when jets dlc came out.
Jun 28 2018, 4:38 PM · Arma 3
Wulf changed the status of T130988: Land_NetFence_01_m_8m_F - Fence see through from New to Reviewed.

Thank you for the report. We will see what can be done.

Jun 28 2018, 2:53 PM · Arma 3
ZrMz_x created T130988: Land_NetFence_01_m_8m_F - Fence see through.
Jun 28 2018, 11:23 AM · Arma 3

Jun 27 2018

Onno updated the task description for T130985: Erratic lock on behaviour with ARMs.
Jun 27 2018, 11:36 PM · Arma 3
Onno changed Category from category:general to category:featurerequest on T130984: Anri-radiation missile for the AAF?.
Jun 27 2018, 11:34 PM · Arma 3
Onno created T130985: Erratic lock on behaviour with ARMs.
Jun 27 2018, 11:18 PM · Arma 3
Onno created T130984: Anri-radiation missile for the AAF?.
Jun 27 2018, 10:31 PM · Arma 3
Wulf changed the status of T130962: Vehicles on shipboard are shown as air targets on radar from New to Reviewed.

Thank you for the report. It is true that the icon on our sensors shows an aircraft and we will look into that. However you are able to lock onto the target with ATGM rockets. The vehicle needs to have engine running for the rocket to lock on.

Jun 27 2018, 6:19 PM · Arma 3
lukegotjellyfish added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Has gotten even worse now for me, using voicemeeter to try and reduce the effects but I get huge fps drops when flying over buildings or just being near buildings on the ground.

Jun 27 2018, 4:30 PM · Arma 3
railgame1 created T130979: *DEV Branch* AN/MPQ-105 Radar Destruction.
Jun 27 2018, 2:59 PM · Arma 3
railgame1 created T130978: *DEV BRANCH* No Rain Sound Emitted.
Jun 27 2018, 2:56 PM · Arma 3
jerebetze added a watcher for Arma 3: jerebetze.
Jun 27 2018, 11:27 AM
PR9INICHEK created T130968: R73 SR have error with word on Russian language in texture.
Jun 27 2018, 9:15 AM · Arma 3
PR9INICHEK created T130967: R77 MR AA have bad position on all pylons on To-201 Shikra.
Jun 27 2018, 9:09 AM · Arma 3
PR9INICHEK created T130966: KH58 Anti-Radiation Missile on To-201 Shikra have bad positions on pylons.
Jun 27 2018, 8:58 AM · Arma 3
Likbjorn created T130962: Vehicles on shipboard are shown as air targets on radar.
Jun 27 2018, 1:02 AM · Arma 3

Jun 26 2018

mickeymen created T130959: The tuning "VEHICLE FREELOOK" does not affect evenly all vehicles, please correct..
Jun 26 2018, 10:48 PM · Arma 3
PiepMGI added a comment to T127956: unconscious state breaks command action on other AIs.

Added comment:
To reproduce that (2 minutes in vanilla Arma, launching included!), you just need to set unconsious **the marksman** (unit 4) in the squad of 8 (vanilla infantry blue weapon squad).
Don't ask me why this specific unit... probably a sub-leader (team leader) but this impacts the whole group!

Jun 26 2018, 7:20 PM · Arma 3
PiepMGI updated the task description for T127956: unconscious state breaks command action on other AIs.
Jun 26 2018, 6:58 PM · Arma 3
suleyyadamm added a watcher for Arma 3: suleyyadamm.
Jun 26 2018, 2:26 PM
sgt.sparks1986 added a watcher for Arma 3: sgt.sparks1986.
Jun 26 2018, 11:58 AM

Jun 25 2018

Wulf changed the status of T130858: Can't see custom textures in Hellcat from New to Reviewed.
Jun 25 2018, 5:24 PM · Arma 3
Wulf added a comment to T130858: Can't see custom textures in Hellcat.

Scratch that, found the issue. Thank you for the report we will have a look at it.

Jun 25 2018, 4:51 PM · Arma 3

Jun 22 2018

Wulf changed the status of T130804: PO-30 Orca is unable to use it's guided (DAGR) rockets correctly from New to Need More Info.

Are the vehicles that are targeted moving or at least have their engines turned on? Otherwise you will not be able to lock onto said targets.

Jun 22 2018, 5:24 PM · Arma 3
Wulf changed the status of T130851: Game crashes all the time, and receiving 0xC0000005 from New to Reviewed.
Jun 22 2018, 2:25 PM · Arma 3
Wulf added a comment to T130851: Game crashes all the time, and receiving 0xC0000005.

Thank you for the report, we will have a look at it.

Jun 22 2018, 2:25 PM · Arma 3
poolpunk added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

Also having that issue - Is there any known workaround?

Jun 22 2018, 10:47 AM · Arma 3

Jun 21 2018

railgame1 created T130858: Can't see custom textures in Hellcat.
Jun 21 2018, 8:09 PM · Arma 3
wanxy006 created T130851: Game crashes all the time, and receiving 0xC0000005.
Jun 21 2018, 6:39 PM · Arma 3
Madin added a comment to T124746: Sound caused FPS drop..

steps to reproduce:
https://forums.bohemia.net/forums/topic/217328-arma-3-low-fps-and-degrade-over-time-because-of-sound-error-found-what-it-cause-ssadv-steps-to-reproduce/

Jun 21 2018, 11:49 AM · Arma 3
Wulf changed the status of T130621: UAV terminals do not disconnect after operator dies from New to Acknowledged.

Thank you for the report. We are aware of this issue.

Jun 21 2018, 11:26 AM · Arma 3
Wulf closed T126551: Hatchbacks lose all speed on surface #GdtForestMalden as Resolved.
Jun 21 2018, 10:58 AM · Arma 3
winforce94450hd added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

Hello,
This problem still persists.
I am in Windows 10 stable version.
Any fix plz ?
thx

Jun 21 2018, 5:00 AM · Arma 3

Jun 20 2018

PR9INICHEK added a comment to T126551: Hatchbacks lose all speed on surface #GdtForestMalden.

@Wulf please close this ticket, issue was fixed

Jun 20 2018, 11:40 PM · Arma 3
demicanadian added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

I didn't have this issue for a time now, mainly because I deleted all drivers and went with windows provided ones. And today I've got G933 headset. Guess what - issue persists, 64 bits client hangs after any sounds are played.

Jun 20 2018, 10:23 PM · Arma 3
snoops213 added a comment to T119024: VTOL Blackfish(Armed) AI engagement pattern wrong wrong..

While the issue of dive bombing attacks will more than likely never be resolved in A3, one small tweak to the Blackfish sensor suite can greatly help from my testing. Please look at removing the radar and adding the man sensor aligned along one of the guns axis. With the whole squad set to careless and open fire, the AI will actually spot targets, when using a loiter waypoint, and engage. The removal of the radar means when there is vehicles around the pilot wont shit itself and start to dive bomb it, but vehicles will still be targets without the radar.

Jun 20 2018, 5:46 PM · Arma 3
Wulf closed T124330: AGM KH-25 Unusable with TO-201 Shikra as Resolved.

Fixed in the current version of the game.

Jun 20 2018, 5:43 PM · Arma 3