Thank you for reporting the bug.
I checked it on our internal version and i can confirm the issue is in the base.
However due to the current phase of Live Ops development in Arma 3, It is unlikely we will be able to work on this issue.
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Jan 17 2022
Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features.
Its very unlikely that we will change any of the features mentioned as the mesh is not prepared for it.
Hello, to help we would need more information on what is causing the issue.
Please look in your files for the files mentioned in the link below, with the date of the crash and add them to the ticket.
https://community.bistudio.com/wiki/Crash_Files
Jan 11 2022
Thank you for reporting the issue.
We were able confirm the problem.
We will see what we can do.
Jan 10 2022
Hello, thank you for reporting the issue.
We were able to confirm the problem on our internal build as well.
We will see what we can do to resolve the issue.
Hello sorry for the late reply.
This is indeed unintended and earlier reported bug.
We are looking into ways to resolve the issue.
Thank you for reporting the issue.
We will see what we can do.
Jan 6 2022
Hello, Sorry for the delay.
"Our FOVs are customized which could possibly be the reason for this issue.
I asked a programmer and they say i might be your custom FOV, We don't officially support changed FOV.
Due to the current phase of Live Ops development in Arma 3, it's unlikely that we will be able to fix it if this is the case.
Jan 3 2022
Hello thank you for reporting the issue.
I could confirm it on our internal build.
Hello thank you for reporting the issue.
I was able to confirm the problem on our internal build, following your repro.
We will see what we can do.
Have you tried verifying your game files though steam?
Duplicate of T162475
Did verifying resolve the issue?
wait this seems a duplicate of T162471, closing this one as that ticket has a little bit more info
Have you tried verifying the game files through steam?
Dec 22 2021
Sorry, I'm Quality Assurance, i test and process tickets.
In this case i am unable to confirm the issue, but that doesn't mean I'm saying that i dont believe it exists.
It does mean however that either the Repro is incomplete or it has conditions we don't know about.
Dec 21 2021
No i just made a selected screenshot i wasn't using right click or + at that time.
As you can see no zoom but i can still see the branches in the distance.
Sorry but i dont seem to be able to repro the issue, atleast on my pc
Thank you for reporting the issue.
We will see what we can do.
Hello thank you for reporting the issue.
I was able to confirm the issue on my device, it looks hilarious.
We will see what we can do.
@Snake-Plissken @idriss Hello, first of all sorry to hear about Argo.
Bohemia has made a statement about the Closure here: https://store.steampowered.com/news/app/530700/view/3128310340401373901
Dec 20 2021
Hello thank you for the videos and information.
Please for next time add the map your talking about, i figured it was Altis.
Secondly your co-ordinates were off by a factor 1000, but i managed to find the tree.
This is what the tree looks like at distance on my screen, i can see the limbs all the way to the top.
maybe its your graphic settings?
Hello thank you for reporting your issue.
have you tried following the steps here: https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit
or Validating the files though steam?
Thank you for reporting the issue, i was able to confirm the problem on my device.
We will see what we can do.
Dec 17 2021
Tested on retail build 2.06.148470 the issue seems resolved, closing the ticket for now.
Let us know if you still have the issue.
Thank you for reporting the issue.
We will see what we can do.
Thank you for reporting the issue, i could confirm the problem on my machine.
We will see what we can do.
Hello thank you for reporting the issue, could you perhaps give me some coordinates of a area where you experienced trees "popping"?
I've flown over a couple maps but didn't see anything that could confirm the issue
Dec 15 2021
Thank you for reporting the issue, i could confirm the problem.
We will see what we can do.
Thank you for reporting the issue, we will see whats possible to resolve this issue
Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.
Thank you for reporting the issue.
We will see what we can do to resolve the problem.
Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.
Thank you for reporting the tweak.
We will look into it.
Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.
Thank you for the feedback, i was able to confirm the issue.
Unfortunately it's not something we can easily solve at this stage.
Hello sorry it took a while to get back to you.
I was able to repro the issue on my machine, turns out if you select the top option in the ammo menu then Shift+Click it works fine.
It seems to only crash if you Shift+Click with nothing selected.
We will see what we can do to resolve the issue.
Dec 14 2021
Thank you for the report, this is a known issue, it was decided that it's not worth upgrading it to dynamic loadout. Since it's not supposed to be able to mount any other missiles.
It could be potentially still useful for community but adding new variant is bit of hassle, since it has to be a new class for compatibility reasons.
Hello thank you for reporting the issue.
Could you make a repro mission, that way i can test it on our internal build as well as others if necessary.
Is this base Arma 3 or do you use mods?
We could confirm the issue, thank you for the report.
We will see what we can do to resolve the issue
Dec 10 2021
Hello, we are looking the issue, we are unsure if this is intended or not.
We will get back to you later with a answer.
Dec 7 2021
Thank you for reporting the issue.
I could confirm it on our internal build
Thank you for reporting the issue, i was able to confirm it as well.
We will see what we can do, to resolve the problem
Thank you for reporting the issue.
Thank you for reporting the issue.
Hello, thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.
Hello thanks for reporting the issue. Could you upload a Mission or Scenario for the Repro?
This would help a lot, with checking it on our internal version and possible troubleshooting.
Can you please attach these files so we can see what might be causing the issue?
https://community.bistudio.com/wiki/Crash_Files
Dec 6 2021
Hello would you mind attaching one of these soe we can check what might cause the issue?
https://community.bistudio.com/wiki/Crash_Files
Also is this with mods or without? hat branch do you play on?
Nov 26 2021
Thank you for reporting.
As far as i know the diving goggles not being on your face is intentional. they should auto equip once you start swimming.
Can you test if this is the case for you too?
Nov 23 2021
Thank you for reporting the issue.
I was able to confirm that the sound sticks around.
We will see what we can do to resolve this issue.
Nov 19 2021
Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.
Thank you for requesting a added feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.
Thanks for the response. Which weapon did you choose to crash yourself with, in your test without mods?
I want to see if I'm able to reproduce it on my device.
Edit: https://youtu.be/Q5FTMVSJJN0 this is my repro attempt on Profiling. Am I doing the same as what causes your crash?
Nov 18 2021
Tested on Profiling build 2.06.148478
Tested the script with only CBA and CUP weapons loaded, had no crashes or freezing while preforming the repro.
Can you test if the issue persists on profiling for you?
Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.
Thank you for reporting the issue.
I was able to confirm that open doors block throwables.
We will see what we can do to resolve this issue.