Hello TrojanWarriorFTQ.
We have been testing t his issue based on your report but so far we have been unable to produce this. Is there anything specific that you could have forgotten that triggers this issue?
Regards,
Geez
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Jun 16 2020
Hi Geez, thank you for acknowledging this. It would be nice for the durability to be increased in future updates. Especially considering that suppressors are fairly rare to come by in the game, particularly the Standardized and normalised suppressors.
Hello cflynn93.
This is not a bug and the game has been set up this way. However, this set up is a subject to balancing and it is possible that the durability of the suppressors will increase in the future.
Regards,
Geez
In T137397#2048269, @freerider3434 wrote:@Geez Hi Geez, has the development team come to any conclusions looking into this issue for the past 7 months?
Hello Licheese.
The issue has been fixed internally and will be fixed on Steam in one of the upcoming updates.
Regards,
Geez
This issue is one of my biggest gripes where the suppressors ruin too early 😑
@Geez Don't remember, screenshot took in a May
finally fix this mistake! more errors....
Jun 15 2020
Looks like its just certain houses on Livonia more than the coat itself .. weird
Looks like it is just an issue on Livonia not Chernarus .. been playing on UK-03 and have not had the overheating issue the last couple + hrs
Livonia UK-01
Im uploading game play with jacket overheating this time in rainy weather when you go indoors , raincoat Lavonia server see the video
https://youtu.be/fdaDCwfLNQM
Geez . was on the exp Livonia NY 3602 was yesterday was sunny like mid day approx time on server .. I will try other exp servers and see what I get
In T151820#2072624, @Geez wrote:Hello PR9INICHEK.
Have you found the vitamins spawned like this?
Regards,
Geez
Plop! Still Nothing guys?
Thanks! We know about it, but we will use your suggestions. Thanks!
Thank you, change will be implemented.
No change needed, this a preferential change.
I noticed this happening in exp with the freshie athletic shoes too. It felt like the infected were damaging them but we didn't verify.
We left Elektro and had bleeding feet at Staroye. I agree that shoes need to be more durable.
Hello chainsawsquirrel.
Do you experience this only on a specific server? Is it possible that the weather (and date) on the server has something to do with the behaviour of the issue?
Regards,
Geez
Thank you for the report Col_Kernel.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report Beavis.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report slugmite.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello asorrycanadian.
If you use dz\structures\roads\decals\Decal_Crosswalk.p3d do you still experience any issues?
Regards,
Geez
Hello fundogthrillionaire.
The water should not afffect the cleanup of the tents. Their lifetime is set by default at 45 days, after that they should clean up normally if there is no one present in the vicinity. If this is on your own server, have you tried to test if lowering the lifetime of the tents will make them to clean up?(Make sure to use a new tent or a tent you have interacted with after changing the lifetime settings, as it will not get applied to the untouched items already under water).
Regards,
Geez
Hello PR9INICHEK.
Have you found the vitamins spawned like this?
Regards,
Geez
@Geez hi
Maybe close this ticket because it's obsolete?
Duplicate of T151388
1.08.153164 still not reproduced
Jun 14 2020
So, I solved the issue by increasing the RAM from 8 GB 2133 MHz to 12 GB 2133-2666 MHz. I still get freezes occasionally but they are not so long and devastating and are mostly related to environment loading that occurs as I travel from one location to another, I guess. The reason that might have caused my SSD to overload could probably be the swap file located on the C: drive. I didn't have the time to investigate this issue further by meddling with the swap file, so I decided to upgrade a bit.
Nevertheless, I had been told that I'd be able to play this game with 8 GB of RAM, as it is indicated in the System Requirements section of your product page on Steam, which I couldn't do even on minimum settings, although all requirements seem to have been met.
Anyway, thank you very much for your efforts to support me.
@ukulelekid713 Removing the "if null, will send to all players" comment sounds fair if there is no intention to support null for the player argument. However, I think a notnull modifier should also be added so that the function doesn't silently ignore incorrect usage.
Please make it possible to combine loot. Here is this (Matches, Multivitamins and tablets (different). Thank you in advance
In T151672#2070696, @DimonLimon wrote:Не можете
Ничего не понятно кроме слова "obasralis". Опишите проблему в переводе на английский (заголовок и содержание) и в понятном виде.
Jun 13 2020
From the naming scheme of SendNotificationToPlayer and SendNotificationToPlayerExtended, you can tell that those functions are specifically aimed at sending to the player specified and not all players.
Sorry, city_dashedline_ca is something of a placeholder texture; It seems city_crosswalk_ca is missing altogether. Or i'm missing something.