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Dec 2 2016

DutchCheese added a comment to T121714: Plane-Helicopter countermeasure mode switch is broken.
Dec 2 2016, 4:44 PM · Arma 3
razazel changed the status of T121730: selectPlayer Break Respawn System from New to Reviewed.

Thanks a lot for the info and repro missions provided :)

Dec 2 2016, 4:23 PM · Arma 3
razazel changed the status of T121736: 1.66 HandleDisconnect event does not fire on MP disconnects from Need More Info to Reviewed.

Got a repro, thanks a lot for your help guys ;)

Dec 2 2016, 4:22 PM · Arma 3
Crazyone edited Additional Information on T121758: Seemingly random crash/black screen.
Dec 2 2016, 4:09 PM · Arma 3
razazel added a comment to T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.

Will try this, thanks for that :)

Dec 2 2016, 4:06 PM · Arma 3
Crazyone edited Steps To Reproduce on T121758: Seemingly random crash/black screen.
Dec 2 2016, 4:06 PM · Arma 3
Crazyone created T121758: Seemingly random crash/black screen.
Dec 2 2016, 4:06 PM · Arma 3
Stormridge added a comment to T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.

selectPlayer must be used to transfer the player to a new body. Then all these new open issues reproduce.

Dec 2 2016, 4:03 PM · Arma 3
Unknown Object (User) added a comment to T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.

Could it be that this is also related to "selectPlayer"? Switch from the unit you get from the lobby slot to another and then disconnect.

Dec 2 2016, 3:59 PM · Arma 3
razazel added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

@ExileMod @He-Man Please check out the progress on that ticket, perhaps you will be able to help as well :) Thanks

Dec 2 2016, 3:58 PM · Arma 3
razazel changed the status of T121736: 1.66 HandleDisconnect event does not fire on MP disconnects from New to Need More Info.

yet again, I am unfortunately unable to reproduce this.

Dec 2 2016, 3:57 PM · Arma 3
Stormridge added a comment to T121730: selectPlayer Break Respawn System.

Seems to be impacting Battle Royale as well. Now, when players disconnect, no event is fired to notify the server, and AI takes over the body. (body should die / not be transferred to server)

Dec 2 2016, 3:55 PM · Arma 3
Torndeco added a comment to T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.

Yes this is the exact same issue that occurred in previous arma version perf build 1.
Which was reverted

Dec 2 2016, 3:49 PM · Arma 3
infiSTAR added a comment to T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.

seems to work tho :)

Dec 2 2016, 3:21 PM · Arma 3
Lex added a comment to T121561: Need a Hot Fix to issue for Arma 3 1.66 . Operator of the UAV - There is no image from the shooter's camera..

No Mission.
This editor, selecting drone operator.
I will try in the evening. It was stored in a sample editor, from the past. Maybe this problem.
But it seems I have tried and the new selection.
Enable the PIP screen on the person, always broadcast from the pilot chamber.

Dec 2 2016, 2:45 PM · Arma 3
He-Man added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Okay, thx for your Feedback. Someone has already made a topic about the HandleDisconnect:
https://feedback.bistudio.com/T121736

Dec 2 2016, 2:39 PM · Arma 3
Unknown Object (User) added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

@He-Man I cannot confirm or deny that HandleDisconnect is not working anymore, but I "feel" it is not. This is a vague statement, but most mods clean up disconnected player objects via deleteVehicle. I have seen that in Exile and Battle Royale the players turn into AI when they disconnect. They are not being removed anymore. That means it could be that HandleDisconnect is affected by the same issue as onPlayerKilled.

Dec 2 2016, 2:34 PM · Arma 3
He-Man added a comment to T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.

Can confirm this!

Dec 2 2016, 2:29 PM · Arma 3
He-Man added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

@ExileMod, you are right. I just wanted to clearify the Question from Infistar...

Dec 2 2016, 2:25 PM · Arma 3
Unknown Object (User) added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

addMissionEventHandler ["HandleDisconnect", {...}]; <--- is broken

Dec 2 2016, 2:22 PM · Arma 3
He-Man added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

are you sure about the HandleDisconnect? I got not problem after applying a small dirty fix to Exile Server for the "KIlled" problem

Dec 2 2016, 2:17 PM · Arma 3
NetFusion added a comment to T121730: selectPlayer Break Respawn System.

Steps to reproduce:

  1. Start the attached mission in MP
  2. Press ESC > Respawn. Wait five seconds to respawn.
  3. Press ESC and execute selectPlayer p2 via debug console. Player should be switched.
  4. Press ESC > Respawn
  5. No respawn time is visible but a slightly blurry screen. The respawn is broken.
Dec 2 2016, 2:07 PM · Arma 3
Unknown Object (User) edited Additional Information on T121694: Write permission on folders.
Dec 2 2016, 2:03 PM · Arma 3
Unknown Object (User) renamed T121694: Write permission on folders from [LINUX] Arma 3 needs write permission on folders to Write permission on folders.
Dec 2 2016, 1:59 PM · Arma 3
Unknown Object (User) added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Regarding this:

Dec 2 2016, 1:59 PM · Arma 3
khaimovmr added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Here is a simple mission with comments in hints to reproduce:
166-repro.vr.zip (mainly you should read init.sqf)

Dec 2 2016, 1:52 PM · Arma 3
Unknown Object (User) added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

I can only speak for Exile, not for the other mods. But in our case, the CfgRespawnTemplates is a part of the config. So doing only a repro-mission will not lead to the same results, since this is a mod, not a mission.

Dec 2 2016, 1:44 PM · Arma 3
razazel added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

@Reaper1243 It is relevant and it is actually already under investigation. But I don't have much more info about that so I am trying to simply gather more info because as I mentioned, it seems to work with the most basic setting on Stable branch (I have attached the mission in one of my previous comments). No attempts to reword this, simply trying to figure it out.

Dec 2 2016, 1:32 PM · Arma 3
razazel changed the status of T121561: Need a Hot Fix to issue for Arma 3 1.66 . Operator of the UAV - There is no image from the shooter's camera. from New to Reviewed.

would you mind uploading a simple repro mission or a video demonstrating the issue?

Dec 2 2016, 1:24 PM · Arma 3
Reaper1243 added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Isn't what "exilemod" stated relevant? "I remember that one of the perf builds before 1.66 had the exact same issue. I believe it was perf2. The change in this perf build was revoked the day (or two days) after and perf3 was released. Now it seems the same issue has slipped through the quality check and has been released."

Dec 2 2016, 1:13 PM · Arma 3
Lex added a comment to T121560: Need a Hot Fix to issue for Arma3 1.66 . MQ-12 Falcon Drone. The pilot's camera - control a zoom is lost.

I understood. This ticket is not very important. A significant problem in other ticket. It appeared at the same time.
https://feedback.bistudio.com/T121561

Dec 2 2016, 12:59 PM · Arma 3
Lex added a comment to T121561: Need a Hot Fix to issue for Arma 3 1.66 . Operator of the UAV - There is no image from the shooter's camera..

What under this ticket? There will be a correction for it. It breaks use of monitoring in the PIP screen. Tactical monitoring in PIP it isn't possible. Monitoring is possible only in the control panel of the UAV or in control of the camera of the UAV.
It breaks a possibility of performance of a task and simultaneous monitoring of a situation.

Dec 2 2016, 12:55 PM · Arma 3
razazel added a comment to T120519: Admin Server Commands not working properly.

This one is most odd, I have not seen any similar reports.

Dec 2 2016, 12:34 PM · Arma 3
razazel added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

And also @infiSTAR mentioned some "dirty fix", could anyone please provide an info on that? perhaps that will help too.

Dec 2 2016, 12:28 PM · Arma 3
razazel added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Perhaps you can try to use this and adjust it (try only the most basic things), the simpler the repro mission is the easier it will be to rule out other options and pinpoint the issue as it seems that at least basically the onPlayerKilled in the respawn template works.

Dec 2 2016, 12:08 PM · Arma 3
razazel added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Where do you have the Respawn Template defined? Is it in description.ext or a config file?

Dec 2 2016, 12:05 PM · Arma 3
herr_barus added a comment to T120362: 1.64 Xbox One Controller Dead Zones & RT Not Working.

In Windows 7 x64 & Arma 1.64 + 1.66 the XBox One Elite controller doesn't work as 'customizable controller'. (No inputs are registered.)
(Inputs were fixed in some of the performance binaries and worked until 1.64 v9, dead zone were missing.)
It does work as 'controller with scheme'.

Dec 2 2016, 11:17 AM · Arma 3
Unknown Object (User) added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Also, I do not know if it helps, but as mentioned above one of the Perf builds had the exact same issue. Another Perf build was released immediately to solve this issue. Maybe you can dig a little in the past and see if you can find that.

Dec 2 2016, 10:56 AM · Arma 3
razazel changed the status of T121739: Since update reads server no server.cfg autounit does not go has from New to Need More Info.
Dec 2 2016, 10:44 AM · Arma 3
Unknown Object (User) added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

The exact issue is, that since 1.66 the onPlayerKilled defined in the respawn template is not invoked anymore when the player dies. onPlayerRespawn is still functional as before. It used to work for ages, but stopped to work yesterday.

Dec 2 2016, 10:39 AM · Arma 3
razazel changed the status of T121717: onPlayerKilled not invoked in 1.66 anymore from New to Need More Info.

thank you for the feedback. Would you mind providing some more details? What exactly seems to be the issue.

Dec 2 2016, 10:32 AM · Arma 3
razazel added a comment to T121560: Need a Hot Fix to issue for Arma3 1.66 . MQ-12 Falcon Drone. The pilot's camera - control a zoom is lost.

Thanks for the feedback.

Dec 2 2016, 10:02 AM · Arma 3
Jawsh added a comment to T121739: Since update reads server no server.cfg autounit does not go has.

I do not understand what you are saying, @SamBorn. Perhaps an exception could be made that you write in your native language.

Dec 2 2016, 8:16 AM · Arma 3
Bugsby added a comment to T120362: 1.64 Xbox One Controller Dead Zones & RT Not Working.

The 1.66 update on Dec 1st 2016 appears to have fixed this.

Dec 2 2016, 7:33 AM · Arma 3
SamBorn created T121739: Since update reads server no server.cfg autounit does not go has.
Dec 2 2016, 7:27 AM · Arma 3
Stormridge updated the task description for T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.
Dec 2 2016, 6:05 AM · Arma 3
claws01 created T121738: 3 fps still HERE / without mod.
Dec 2 2016, 6:05 AM · Arma 3
Stormridge updated the task description for T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.
Dec 2 2016, 6:03 AM · Arma 3
khaimovmr added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.
Dec 2 2016, 4:12 AM · Arma 3
infiSTAR added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

are you sure about the HandleDisconnect? I got not problem after applying a small dirty fix to Exile Server for the "KIlled" problem

Dec 2 2016, 2:48 AM · Arma 3
Storm117 created T121737: AA missle warning working as intended?.
Dec 2 2016, 2:20 AM · Arma 3
Lotus22 added a watcher for Arma 3: Lotus22.
Dec 2 2016, 2:20 AM
Jawsh added a comment to T121613: D3D error: dxgi_error_device_removed.

error code 0x0000DEAD - Unknown with the version under dev: 1.67.139502
I can't find the RC

Dec 2 2016, 2:18 AM · Arma 3
Stormridge created T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.
Dec 2 2016, 2:18 AM · Arma 3
Storm117 created T121735: Titan Launcher's weight increased and not decreased.
Dec 2 2016, 2:13 AM · Arma 3
Stormridge added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

HandleDisconnect event also not firing.

Dec 2 2016, 2:12 AM · Arma 3
Flosstradamus added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

+1

Dec 2 2016, 2:04 AM · Arma 3
Storm117 created T121734: RPG-7 has no drop.
Dec 2 2016, 2:02 AM · Arma 3
Storm117 changed Operating System from os:w7 to os:w10x64 on T121732: Unresponsiveness of the Zoom in Tanks.
Dec 2 2016, 2:00 AM · Arma 3
Storm117 created T121732: Unresponsiveness of the Zoom in Tanks.
Dec 2 2016, 1:45 AM · Arma 3
Slowrider8 renamed T120644: Two keys can no longer be used at the same time with one as "Use Selected Action" from Two keys can no longer be used at the same time with one as "Use Selected Action" (DEV Branch) to Two keys can no longer be used at the same time with one as "Use Selected Action".
Dec 2 2016, 1:37 AM · Arma 3
Storm117 added a watcher for Arma 3: Storm117.
Dec 2 2016, 1:35 AM
Khaosmatic updated the task description for T120361: Grass LOD pop-in problem.
Dec 2 2016, 1:20 AM · Arma 3
Cyruz added a comment to T121635: Headless client AI ignore audio input and bullet impacts.

Issue persists in 1.66

Dec 2 2016, 1:06 AM · Arma 3
commy2_ added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

// fn_selectRespawnTemplate.sqf
, - if (_isDeath && alive player) then {
,+ if (_isDeath && {alive player} && {!unitIsUAV cameraOn}) then {

Dec 2 2016, 12:58 AM · Arma 3
jokoho482 added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

this is maybe related to this issue: https://feedback.bistudio.com/T121730

Dec 2 2016, 12:56 AM · Arma 3
jokoho482 edited Steps To Reproduce on T121730: selectPlayer Break Respawn System.
Dec 2 2016, 12:49 AM · Arma 3
jokoho482 edited Steps To Reproduce on T121730: selectPlayer Break Respawn System.
Dec 2 2016, 12:49 AM · Arma 3
jokoho482 created T121730: selectPlayer Break Respawn System.
Dec 2 2016, 12:46 AM · Arma 3

Dec 1 2016

Zze added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

"upvote"? dont know if this is how im supposed to do it

Dec 1 2016, 11:31 PM · Arma 3
AustinARPL created T121722: Terrain Builder Imagery Export .
Dec 1 2016, 11:23 PM · Arma 3
claws01 added a comment to T121408: Customized Arsenal able to load any Loadout.

ARSENAL WORK HERE PERFECTLY

Dec 1 2016, 10:58 PM · Arma 3
infiSTAR added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Problem is not just on the clients, it is also on the server

Dec 1 2016, 10:40 PM · Arma 3
Unknown Object (User) added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Breaking Point is also affected: https://twitter.com/NoHrt_zi/status/804439418924765184

Dec 1 2016, 10:39 PM · Arma 3
DanielNL created T121720: Titan AT launcher cannot be zoomed in in Multiplayer.
Dec 1 2016, 10:35 PM · Arma 3
Khazaztroph added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

"Quality" check

Dec 1 2016, 10:10 PM · Arma 3
Bren_Silent added a comment to T121408: Customized Arsenal able to load any Loadout.

Bug still exists after the current Update

Dec 1 2016, 10:09 PM · Arma 3
ARKAAZZ added a comment to T121613: D3D error: dxgi_error_device_removed.

error code 0x0000DEAD - Unknown with the version under dev: 1.67.139502
I can't find the RC

Dec 1 2016, 10:05 PM · Arma 3
Choppra added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

QA department for the win.

Dec 1 2016, 9:45 PM · Arma 3
Sgt.ScrapMetal added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

"Quality" check

Dec 1 2016, 9:44 PM · Arma 3
ThomasTKO added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

added a subscriber

Dec 1 2016, 9:43 PM · Arma 3
LotzoTheBear added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

annnnnnnnnnnnd Check

Dec 1 2016, 9:39 PM · Arma 3
the_eraser1 added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

"Quality" check

Dec 1 2016, 9:36 PM · Arma 3
DrPastah renamed T121718: 'Use selected action' brings up context menu from Select Action brings up context menu to 'Use selected action' brings up context menu.
Dec 1 2016, 9:33 PM · Arma 3
Delta_44 created T121719: [REQUEST] Ability to hear other people's radio.
Dec 1 2016, 9:33 PM · Arma 3
DrPastah updated the task description for T121718: 'Use selected action' brings up context menu.
Dec 1 2016, 9:33 PM · Arma 3
DrPastah edited Steps To Reproduce on T121718: 'Use selected action' brings up context menu.
Dec 1 2016, 9:32 PM · Arma 3
DrPastah created T121718: 'Use selected action' brings up context menu.
Dec 1 2016, 9:32 PM · Arma 3
Unknown Object (User) created T121717: onPlayerKilled not invoked in 1.66 anymore.
Dec 1 2016, 9:31 PM · Arma 3
ARKAAZZ added a comment to T121613: D3D error: dxgi_error_device_removed.

ok i will try RC release.. Could you please share the code?
Is there a RC under testing now?

Dec 1 2016, 9:15 PM · Arma 3
Cris updated the task description for T121712: Addon a3_characters_f not found.
Dec 1 2016, 8:51 PM · Arma 3
Kerry created T121716: Cover behind a rock or anything else doesn't fit.
Dec 1 2016, 8:49 PM · Arma 3
initramfs edited Steps To Reproduce on T121457: Eden Editor fails to properly set multiplayer scenario briefing name when using non-binarized scenarioes.
Dec 1 2016, 8:42 PM · Arma 3
DanielNL created T121715: Flickering buildings/trees.
Dec 1 2016, 8:26 PM · Arma 3
DutchCheese created T121714: Plane-Helicopter countermeasure mode switch is broken.
Dec 1 2016, 8:03 PM · Arma 3
Cris updated the task description for T121712: Addon a3_characters_f not found.
Dec 1 2016, 7:14 PM · Arma 3
Cris created T121712: Addon a3_characters_f not found.
Dec 1 2016, 7:12 PM · Arma 3
Stoneddd added a watcher for Arma 3: Stoneddd.
Dec 1 2016, 7:11 PM
Ghost added a comment to T119324: Action "setTimer" not working on scripted explosives.

Issue still exists with patch 1.66

Dec 1 2016, 7:01 PM · Arma 3
Ghost added a comment to T120519: Admin Server Commands not working properly.

Issue still exists with patch 1.66

Dec 1 2016, 7:01 PM · Arma 3