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May 10 2016

Bohemia added a project to T84546: htmlLoad requires filepatching to read file inside pbo: Arma 3.
May 10 2016, 12:10 PM · Arma 3
TutSi added a comment to T84545: Please, fix Ai behavior on groups with IFV's.

Agree. I remember this issue since years, even created account specially for report it, but i see its already reported. UPVOTING!

May 10 2016, 12:10 PM · Arma 3
FightingPower edited Steps To Reproduce on T84545: Please, fix Ai behavior on groups with IFV's.
May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84545: Please, fix Ai behavior on groups with IFV's: Arma 3.
May 10 2016, 12:10 PM · Arma 3
TutSi added a comment to T84544: Fire in the sitting animation.

What for do you need shooting in this stances?! This stance is used to simulate rest and relax, as the only easy accesable stance while playing.

May 10 2016, 12:10 PM · Arma 3
freexavier added a comment to T84544: Fire in the sitting animation.

Those animation you are viewing are used on the vehicles. That is why there is the word "passenger" in the name of the animations

May 10 2016, 12:10 PM · Arma 3
cater182 added a comment to T84544: Fire in the sitting animation.

yeah im not stupid, i was using them as examples

May 10 2016, 12:10 PM · Arma 3
cater182 edited Additional Information on T84544: Fire in the sitting animation.
May 10 2016, 12:10 PM · Arma 3
Shields added a comment to T84544: Fire in the sitting animation.

Whats the point? There is already a sitting stance you can shoot from. Adding another stance is not only pointless but it would complicate the stance adjustment system. Seems really unnecessary to me.

May 10 2016, 12:10 PM · Arma 3
Bohemia added a comment to T84543: Visual Effect.

lol, why not ? isn't it important, there are almost no games or even sims with this effect, so Arma should be realistic in all ways it can be.

May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84544: Fire in the sitting animation: Arma 3.
May 10 2016, 12:10 PM · Arma 3
TutSi added a comment to T84542: Tank - Cannon barrel is taking temperature while using Coaxial MG..

Still an issue.... I become great visible target after using Coaxial MG. There could be another visual effect of dim light (eclipse) on thermal vision when using main cannon - temperature in moment of shoot in front of cannon takes 3000 degrees celcius.

May 10 2016, 12:10 PM · Arma 3
Bohemia set Category to category:featurerequest on T84543: Visual Effect.
May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84543: Visual Effect: Arma 3.
May 10 2016, 12:10 PM · Arma 3
TutSi added a comment to T84542: Tank - Cannon barrel is taking temperature while using Coaxial MG..

Confirmed, please fix it in 1.54, it is very big trouble when using thermal vision, while fighting with infantry, and when zoomed out, its very contrasting on TI, so i dont see anything or barelly see some conturs.

May 10 2016, 12:10 PM · Arma 3
Bohemia updated subscribers of T84542: Tank - Cannon barrel is taking temperature while using Coaxial MG..
May 10 2016, 12:10 PM · Arma 3
FightingPower edited Steps To Reproduce on T84542: Tank - Cannon barrel is taking temperature while using Coaxial MG..
May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84541: Firing from Vehicles - "stand up and fire" bottom limitation bug: Arma 3.
May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84542: Tank - Cannon barrel is taking temperature while using Coaxial MG.: Arma 3.
May 10 2016, 12:10 PM · Arma 3
Koala edited Steps To Reproduce on T84541: Firing from Vehicles - "stand up and fire" bottom limitation bug.
May 10 2016, 12:10 PM · Arma 3
Koala edited Steps To Reproduce on T84540: Firing from Vehicles - "stand up and fire" bug in the Offroad.
May 10 2016, 12:10 PM · Arma 3
Koala added a comment to T84540: Firing from Vehicles - "stand up and fire" bug in the Offroad.

Problem is still existent in the latest stable branch 1.54.133741 (tested today)

May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84540: Firing from Vehicles - "stand up and fire" bug in the Offroad: Arma 3.
May 10 2016, 12:10 PM · Arma 3
klamacz added a comment to T84539: Firing from Vehicles - new "stand up and fire" is too limited in the Offroad.

This is not going to be possible, due to technical constraints. Unfortunately, and I also wish it could be different, we cannot rotate the character freely in passenger seat. We always look for ways to improve our technology, so maybe, in the future.

May 10 2016, 12:10 PM · Arma 3
Koala added a comment to T84539: Firing from Vehicles - new "stand up and fire" is too limited in the Offroad.

Related to #0021011

May 10 2016, 12:10 PM · Arma 3
Koala edited Steps To Reproduce on T84539: Firing from Vehicles - new "stand up and fire" is too limited in the Offroad.
May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84539: Firing from Vehicles - new "stand up and fire" is too limited in the Offroad: Arma 3.
May 10 2016, 12:10 PM · Arma 3
jgaz-uk added a comment to T84538: When on a dedicated server House OF clowns.

It might be something to do with the pistol in a holster scripting clash with default, after the last bis update.

The RHSUSF & RHSAFRF certainly have some sound & objects errors to say the least after the last Bis update!

How many times have things just seemed to be running smoothly inc addons, & a Bis update screws everything up again!

My humble apologies to RHS! it look like it may be the @Mas Addon

May 10 2016, 12:10 PM · Arma 3
jgaz-uk edited Steps To Reproduce on T84538: When on a dedicated server House OF clowns.
May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84538: When on a dedicated server House OF clowns: Arma 3.
May 10 2016, 12:10 PM · Arma 3
MDCCLXXVI edited Additional Information on T84537: Fog gets progressively heavier.
May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84537: Fog gets progressively heavier: Arma 3.
May 10 2016, 12:10 PM · Arma 3
hitmanx1 added a comment to T84536: The Memory could not be written.

HEY GUYS! Guess what? So I've been having this same issue for over 3 weeks and have been emailing the developers and also had a ticket in the tracker BUT they have not found a solution for this yet, or better yet have not troubleshooted it enough to find the issue. Hopefully I am here to save the day and resolve everyones issue with this so I'll pass this onto all the tickets I can find. Your going to think this is the most ridiculous thing ever when I tell you what is causing this. Unplug all of your USBs (unless its your mouse and keyboard) And try the game again. Make sure you take them out before You launch the game. My issue was the Headset being plugged in the computer. WTF right? Its a Jabra headset, I seen someone who had the same issue with another headset the afterglow ones and after he said he unplugged his he didn't crash ever again. Guess what, same with me! My Microsoft wireless mouse USB is fine to stay in the computer and play the game but all you have to do is find which one is causing it. I can confirm this is the solution because I launched the game 10 times with it plugged in and every 10 times it crashed exactly like yours did same scenario. Launched it 10 times without it plugged in and i haven't crashed it 2 days and 10 hours of awesome fun gameplay online and on the singleplayer. ENJOY your moneys worth now! Have Fun! You can tell how happy I am right? Good luck!

May 10 2016, 12:10 PM · Arma 3
mr_loly_pop added a comment to T84536: The Memory could not be written.

there is still no update on this from past 1 month and no one have the solution for this

May 10 2016, 12:10 PM · Arma 3
mr_loly_pop added a comment to T84536: The Memory could not be written.

I have updated the file which was created i hope there will be a solution for this matter

May 10 2016, 12:10 PM · Arma 3
mr_loly_pop set Category to category:gamecrash on T84536: The Memory could not be written.
May 10 2016, 12:10 PM · Arma 3
Bohemia updated subscribers of T84536: The Memory could not be written.
May 10 2016, 12:10 PM · Arma 3
Adam added a comment to T84536: The Memory could not be written.

Hello, we are sorry you are experiencing issues with our game.
Could you please export your game log files from the launcher?

Steps on how to export logs from ARMA 3 Launcher:

  1. Start ARMA 3 Launcher
  2. Click the Hamburger menu tab in the launcher (Top right corner. Next to Options (Cog wheel icon) and Minimize Button)
  3. Drop down menu will appear
  4. Select: Prepare Arma Troubleshooting error and save those files
  5. A notification will pop up with the name of the generated file

Please note that the files might take a while to collect.

Attach the generated files to the ticket. If the files are too big please use some free file sharing service.

May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84536: The Memory could not be written: Arma 3.
May 10 2016, 12:10 PM · Arma 3
StDIABLO added a comment to T84535: Server Side Difficulties Override does not works for RTL params.

up

May 10 2016, 12:10 PM · Arma 3
StDIABLO added a comment to T84535: Server Side Difficulties Override does not works for RTL params.

Ok stressDamage and autotrim i can check (atleast) on client
but cant check (or force) roughLanding and windEnabled params.

May 10 2016, 12:10 PM · Arma 3
StDIABLO edited Steps To Reproduce on T84535: Server Side Difficulties Override does not works for RTL params.
May 10 2016, 12:10 PM · Arma 3
Killzone_Kid added a comment to T84535: Server Side Difficulties Override does not works for RTL params.

Same as with stressDamage, tehre is a dedicated command https://community.bistudio.com/wiki/difficultyEnabled

May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84535: Server Side Difficulties Override does not works for RTL params: Arma 3.
May 10 2016, 12:10 PM · Arma 3
StDIABLO added a comment to T84534: difficultyEnabled dont show correctly some tags.

up

May 10 2016, 12:10 PM · Arma 3
Killzone_Kid added a comment to T84534: difficultyEnabled dont show correctly some tags.

There are no commands to influence other 2 params.

May 10 2016, 12:10 PM · Arma 3
Bohemia added a project to T84534: difficultyEnabled dont show correctly some tags: Arma 3.
May 10 2016, 12:09 PM · Arma 3
StDIABLO edited Steps To Reproduce on T84534: difficultyEnabled dont show correctly some tags.
May 10 2016, 12:09 PM · Arma 3
Killzone_Kid added a comment to T84534: difficultyEnabled dont show correctly some tags.

Use

isStressDamageEnabled
enableStressDamage

commands. For some reason it is considered as separate difficulty which is not part of your usual difficulties

May 10 2016, 12:09 PM · Arma 3
StDIABLO added a comment to T84534: difficultyEnabled dont show correctly some tags.

@Killzone_Kid
ok
StressDamage param I can know.
but commands
hint str (difficultyEnabled "roughLanding");
hint str (difficultyEnabled "windEnabled");
still false

and no any chance to get it from client.

May 10 2016, 12:09 PM · Arma 3
freexavier added a comment to T84533: Pressing H in Splendid Camera does not hide the cursor.

Wait... What do you mean? The L key works with the Old Camera and Slendid Camera and removed all UI including the cursor. So what your saying when you remove the UI. It removes the UI, but excluding the cursor? If so, might be your end with the issue.

May 10 2016, 12:09 PM · Arma 3
brooks added a comment to T84533: Pressing H in Splendid Camera does not hide the cursor.

Why would removing the cursor from Splendid Camera along with the rest of the UI be helpful? I don't know, so when someone uses the CAMERA to capture images or video, there isn't a cursor in the picture or movie?

Or I'm sure you just love the cursor in cinematic movies.

May 10 2016, 12:09 PM · Arma 3
freexavier added a comment to T84533: Pressing H in Splendid Camera does not hide the cursor.

What situation will this be helpful?

May 10 2016, 12:09 PM · Arma 3
brooks added a comment to T84533: Pressing H in Splendid Camera does not hide the cursor.

All UI...... except the cursor.

May 10 2016, 12:09 PM · Arma 3
freexavier added a comment to T84533: Pressing H in Splendid Camera does not hide the cursor.

Isn't L key removed all the UI......

May 10 2016, 12:09 PM · Arma 3
brooks set Category to category:ingameui on T84533: Pressing H in Splendid Camera does not hide the cursor.
May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84533: Pressing H in Splendid Camera does not hide the cursor: Arma 3.
May 10 2016, 12:09 PM · Arma 3
mickeymen set Category to category:anims on T84532: The LOD1 of RPG-42 has a ugly 3D model!.
May 10 2016, 12:09 PM · Arma 3
MDCCLXXVI set Category to category:endgamerevive on T84531: Incapacitated units not movable.
May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84532: The LOD1 of RPG-42 has a ugly 3D model!: Arma 3.
May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84531: Incapacitated units not movable: Arma 3.
May 10 2016, 12:09 PM · Arma 3
MDCCLXXVI set Category to category:endgamerevive on T84530: Units killed in a vehicle are not reviveable.
May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84530: Units killed in a vehicle are not reviveable: Arma 3.
May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84529: Remove the HIDE and SHOW button from custom controller calibration and make it always show everything.: Arma 3.
May 10 2016, 12:09 PM · Arma 3
StJimmy edited Steps To Reproduce on T84529: Remove the HIDE and SHOW button from custom controller calibration and make it always show everything..
May 10 2016, 12:09 PM · Arma 3
CptBalou added a comment to T84527: Game Crash Status_Access_Violation.

Hey Adam,

so for some miracle, im able to Play Koth again. Everything is normalized and i still got all my stuff...

Idk, what happend^^. Played yesterday on DE2 and EU1 so.. yeah

:D

May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84528: Bomos Starting Bug: Arma 3.
May 10 2016, 12:09 PM · Arma 3
Bohemia set Category to category:movement on T84528: Bomos Starting Bug.
May 10 2016, 12:09 PM · Arma 3
CptBalou added a comment to T84527: Game Crash Status_Access_Violation.

Hello Adam,

at first i like to thank your for your help. I uploaded the file here in this trhead, but also in a upload "Website" just to be sure. I hope that this Information will help us.

The uploaded file is in a "Winrar" file, so i think you are able to "unzip" it^^

Downloadlink:

http://www.file-upload.net/download-10968618/ArmaReport_Log_20151012T122309_Joe.zip.html

May 10 2016, 12:09 PM · Arma 3
Adam added a comment to T84527: Game Crash Status_Access_Violation.

Hello, we are sorry you are experiencing issues with our game.
Could you please export your game log files from the launcher?

Steps on how to export logs from ARMA 3 Launcher:

  1. Start ARMA 3 Launcher
  2. Click the Hamburger menu tab in the launcher (Top right corner. Next to Options (Cog wheel icon) and Minimize Button)
  3. Drop down menu will appear
  4. Select: Prepare Arma Troubleshooting error and save those files
  5. A notification will pop up with the name of the generated file

Please note that the files might take a while to collect.

Attach the generated files to the ticket. If the files are too big please use some free file sharing service.

May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84527: Game Crash Status_Access_Violation: Arma 3.
May 10 2016, 12:09 PM · Arma 3
CptBalou set Category to category:gamecrash on T84527: Game Crash Status_Access_Violation.
May 10 2016, 12:09 PM · Arma 3
Bohemia edited Steps To Reproduce on T84526: Steam overlay and steam FPS meter runs over launcher.
May 10 2016, 12:09 PM · Arma 3
BISWizard added a comment to T84526: Steam overlay and steam FPS meter runs over launcher.

Hello,
thank you for reporting this issue. The issue is already fixed in the dev-branch (since version 1.3.132881).

May 10 2016, 12:09 PM · Arma 3
FightingPower added a comment to T84525: A and D buttons do not work in Arma 3.

Raptur? Raptor - its app from AMD installed with drivers... Yeah no problem - Moderators - please close.

May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84526: Steam overlay and steam FPS meter runs over launcher: Arma 3.
May 10 2016, 12:09 PM · Arma 3
PaceyM added a comment to T84525: A and D buttons do not work in Arma 3.

It's Raptr xD Both got it wrong.

May 10 2016, 12:09 PM · Arma 3
PaceyM added a comment to T84525: A and D buttons do not work in Arma 3.

Okay I fixed it, and now I feel stupid; An app called Raptur was running in the background, it was messing with bindings in arma and made A and D into record and screenshot buttons for some reason. Sorry :3

May 10 2016, 12:09 PM · Arma 3
FightingPower added a comment to T84525: A and D buttons do not work in Arma 3.

Your problem is lightly sayed "strange" ;) . Until Bohemia reply to you i recomend go to Control Panel > Access Settings (man on the wheelchair) > Center of Access settings > Make using keyboard easier (or something like that with keyboard icon - i use Polish language) ), now disable all options, enter all sub-options and disable them as well. Apply, check if that works. BTW when did it start? Is this happening in other games?

May 10 2016, 12:09 PM · Arma 3
PaceyM set Category to category:controls on T84525: A and D buttons do not work in Arma 3.
May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84525: A and D buttons do not work in Arma 3: Arma 3.
May 10 2016, 12:09 PM · Arma 3
danil-ch set Category to category:sound on T84524: Footsteps sound is missing when use step over animation (pistol/launcher/binocular/unarmed).
May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84524: Footsteps sound is missing when use step over animation (pistol/launcher/binocular/unarmed): Arma 3.
May 10 2016, 12:09 PM · Arma 3
BISWizard added a comment to T84523: Arma3Launcher_Exception_20151011T014953.

Hello,
we're sorry for the inconvenience. This issue is caused by the Windows update KB3078601 and there is nothing we can do to prevent the issue at this time. You can either uninstall the update or wait for Microsoft to release a fixed version of the update.

May 10 2016, 12:09 PM · Arma 3
Paronity added a comment to T84522: -netlog no longer works..

Thanks for the reply.

After you replied, I confirmed that as well. I then started eliminating parameters and I was finally able to get it to work. Turns out that the server executable behaves differently when started by FireDaemon. If I start the server with FireDaemon, the netlog doesn't get created or written to, but if I start it with a batch file or straight from cmd, it works just fine.

After that, I figured it had to be a permissions issue since FireDaemon starts services as LocalSystem by default. Once I added it to run it as the Administrator account, it logged the netlog just fine.

Are there any plans of allowing that to be moved in the future? I would much rather have it in the server folder somewhere. Especially since boxes with multiple servers are going to be hard to determine which is which..... Especially for ARMACon, that I'm working on. It's going to be impossible to determine which file to use since the files are distinguished by PID, which can't be determined by FTP or even HDD access for those running locally.....

Maybe you can do what the RPT file does and use the profile that is being used as to where it should put those files.

Either way, thanks for your help on this one.

May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84523: Arma3Launcher_Exception_20151011T014953: Arma 3.
May 10 2016, 12:09 PM · Arma 3
wo_wo8649 set Category to category:launcher on T84523: Arma3Launcher_Exception_20151011T014953.
May 10 2016, 12:09 PM · Arma 3
Adam added a comment to T84522: -netlog no longer works..

-netlog works fine for me on Stable branch. Could you please provide more info? Maybe it has something to do with configs / mods. Thanks!

May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84522: -netlog no longer works.: Arma 3.
May 10 2016, 12:09 PM · Arma 3
Paronity edited Steps To Reproduce on T84522: -netlog no longer works..
May 10 2016, 12:09 PM · Arma 3
Ranielo set Category to category:savegameloadgame on T84521: I can't join certain servers like the one of zero-one.
May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84521: I can't join certain servers like the one of zero-one: Arma 3.
May 10 2016, 12:09 PM · Arma 3
TeTeT edited Steps To Reproduce on T84519: Cannot load mod.
May 10 2016, 12:09 PM · Arma 3
lshidyl edited Additional Information on T84520: Added custom mods, nouw can't fix wrong file Patching settings issue and connect to any server.
May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84520: Added custom mods, nouw can't fix wrong file Patching settings issue and connect to any server: Arma 3.
May 10 2016, 12:09 PM · Arma 3
Bohemia added a project to T84519: Cannot load mod: Arma 3.
May 10 2016, 12:09 PM · Arma 3
FeralCircus added a comment to T84518: Unable to turn character while moving with aiming deadzone set to 100%.

Aah thanks ceeeb I didn't see that one :-)

May 10 2016, 12:09 PM · Arma 3
sofianebilal added a comment to T84518: Unable to turn character while moving with aiming deadzone set to 100%.

same here !

May 10 2016, 12:09 PM · Arma 3
ceeeb added a comment to T84518: Unable to turn character while moving with aiming deadzone set to 100%.

Duplicate/related #24801

May 10 2016, 12:09 PM · Arma 3
FeralCircus set Category to category:movement on T84518: Unable to turn character while moving with aiming deadzone set to 100%.
May 10 2016, 12:09 PM · Arma 3