Happens to me when i Alt-Tab in and out of the game as well.
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May 10 2016
Any chance you can dump a working version here?
Another issue with this function is that _dify is not checked against zero before devision:
_dir = atan (_difx / _dify);
Here is an error from rpt file:
Error in expression < select 1) - _tPosy;
_dir = atan (_difx / _dify);
if (_dify < 0) then {_dir = _d>
Error position: </ _dify);
if (_dify < 0) then {_dir = _d>
Error Zero divisor
This is still broken for elliptical markers if axisB > axisA.
Triggers are ok as you can not create a trigger that has axisB > axisA as they automatically have their dir rotated 90degrees and axis swapped.
See my posts and attached image here:
the fins are given with the wetsuit
Fixed.
Player is meant to be given U_B_survival_uniform, which has fins on it. However, the image clearly shows there are no fins on whichever uniform I was given.
Issue is fixed.
Thank you for your time!
At least my ticket was worth something.
I do have the clear temp files option ticked however the temp folder is the default one:
C:\Users\*username*\AppData\Local\Temp
Not always if you use a community bat file but u checked so not that of course
Only other thing is maybe you put temp folder is p:\ yourmodirectory and click clear temp files
I'm really sorry for your troubles. Issue is fixed now. Should be released next week. Sorry once again for this stupid bug.
P is only a psuedo of mydocs /armawork folded ,, all your work should still be there unless you set up armawork on a diff drive
Do a search for armawork on ya pc
I know how the P: drive works, with the new tools it's a copy of the Arma 3 Tools folder inside steam.
I checked there as well but it wasn't there either.
Mass closing tickets marked as resolved more than 1 month ago.
If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.
The problem is that you saved the mission with modified data and then tried to load it while the mod was disabled/changed. If you run the mission from the beginning only with official content, such error should not appear.
Mods are not official content from Bohemia Interactive.
Thank you for your feedback, have a nice day!
Hello,
I could not reproduce the problem. Are you running any mods?
Would it be possible to upload your latest rpt?
C:\Users\<Name>\AppData\Local\Arma 3\
Thank you!
Yes, I'm running some mods. Ticket updated with latest rpt.
Can you please try without any mods activated?
Tried with all mods deactivated, but problems persists.
By the way, there should be a way to enable/disable multiple addons at the same time, for example through selecting. Manually disabling all these addons and now enabling them all again one after another, not fun to do.
See this ticket: http://feedback.arma3.com/view.php?id=19301
Anyway, I like the 'Infinity' amount, but it should be smaller than zero in editing and larger in game )))
I had the same problem after patch 1.22.125.469
During a Zeus Game Master I wanted to place some standard ammoboxes and adjust the content within. So I cleared the box and added some items (1 unit of each). Then I wanted to change the amount of some of them but for some reason I can add/subtract quantities for the first item in the list, but not the 2nd, 3rd...and so on. The count just stops at 1 and won't continue.
Also the item can not be set to 0 but goes to infinte instead. When it is set on infinite the item is deleted from the ammobox.
This wasn't a problem before the patch.
Here's a video of what happens.
https://www.youtube.com/watch?v=OVX590VMabs
Hello,
we were unable to reproduce the problem.
would it be possible to upload your rpt file?
C:\Users\<Name>\AppData\Local\Arma 3\
Also, could you ploease try to create a new profile and see if you are experiencing the issue while using it?
After the bootcamp update the status of the server is slightly improved, but I still have trouble to list the server, I changed the auks doors in 2302.
Please adjust the server search and filter, is become frustrating and boring this thing!
The search server is not done quickly, the first time I try them I list all i need if I try to upgrade 1 or 2 and it takes several minutes to find someone, the more the filter server is not working.
Hello,
we recently shut down Game Spy technology and wen to Steam server listing. Can you please try to describe your problem in more details?
Thank you very much.
Just added 2 more screens (open both beside eachother). Hope this can be fixed now after the heli DLC. The bright is when you move around normally. The one with clouds looking good with detail (as it did in alpha and early beta) is after looking up for a while to activate HDR.
Im getting a headache from the constantly bright white sky even when the clouds are overcast clouds. Theres even rain with what is supposed to be dark clouds all over and its still white.
Come on BIS. You released some great updates, please fix this. In alpha and early beta the world was bright and the clouds had details looking superb. At full release the HDR (or something) became too brutal and all clouds are always bright white. All detail lost, and very annoying for the eyes.
Thanks.
if you are filtering for a server, it pretty much won't work, you have to look for your server the hard way till some more fixes can be done
Nice vid, also using tracers makes this bug pretty damn obvious.
Fixed in 1.27.126651
That's a game breaking bug for me. The 3d scopes suck since betas and they still haven't fixed them...
WAS my favorite optic. LOL Bohemia Introllactive.
It should be caused by a not centered memorypoint of aiming point.It should only take a dev one minute to fix it.
Appears the proportional distance that the impact is off to the right closely matches the previous reticle offset noted in issue 0018696. was the fix for issue 0018696 the cause of the current problem?
1.24 still not centered!!!!!!!!!!!!!!
BTW, the bullet flies not in marks on optics but slightly to the right.
Confirmed. One has to aim where the digit "6" is located over medium distances, quite annoying.
Is any of the developers ever going to reply or even better fix this??
I've been working for months on several addons and now i can't get to finish them because of some stupid bug.
Deleting the Addonbuilder.log file doesn't seem to fix the issue.
This is so frustrating.
I tried restarting it but didn't solve it.
If i check the log file it says:
2014-06-19 12:39:56,677 [ERROR] - [StandardError]=
2014-06-19 12:39:56,677 [INFO] - Done.
2014-06-19 12:39:56,677 [INFO] - Packing "C:\Users\Operator\AppData\Local\Temp\Cha_Lav25"...
2014-06-19 12:39:57,174 [INFO] - [StandardOutput]=
2014-06-19 12:39:57,175 [ERROR] - [StandardError]=
2014-06-19 12:39:57,175 [INFO] - Done.
2014-06-19 12:39:57,175 [INFO] - Copying PBO. [source]=C:\Users\Operator\AppData\Local\Temp\Cha_Lav25.pbo, [dest]=C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@cha_test\addons\Cha_Lav25.pbo
2014-06-19 12:39:57,175 [INFO] - Done.
2014-06-19 12:39:57,175 [INFO] - Build Successful
2014-06-19 12:40:42,482 [INFO] -
Try spawn instead of call. Calling creation of another display from debug console results in crash.
Still crashing
Namespace pack should be For P:\DBO\DBO_island
p:\
For direct no namespace packed foded or p: \DBO_island
Leave the path blank
This works for me
If the prefix isnt changing then you may need to delete your addonbuilder.log or restart the addonbuilder session
Mass-closing all resolved issues not updated in the last month.
Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.
confirmed
problem is resolved in 1.32 stable
related to http://feedback.arma3.com/view.php?id=20690
related to http://feedback.arma3.com/view.php?id=21055
duplicate of http://feedback.arma3.com/view.php?id=20690
1.31 still the same
For god sake fix this already, it happens on other objects too and its a major problem.
i have this problem too with 1.22... 1.20 was good
i get explosion lag too... if AA tank shooting fps drop to 1
last ver. better
I guess it's that scorching Mediterrenean sun, huh?
Set HDR to low - better but not the best
Only affects low detail LODs