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ARCO optics not zeroed in properly
Assigned, WishlistPublic

Description

Bullets are way off when aiming with ARCO optics (x10).

Here's a small clip comparing ARCO with RCO and DMS. Look for the sparks.
https://www.youtube.com/watch?v=cyOVsr3cPjw

Details

Legacy ID
507682166
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Weapons
Steps To Reproduce

Aim with ARCO at something 50m+ and look where the bullets hit the target.

Event Timeline

Firestarter edited Additional Information. (Show Details)
Firestarter set Category to Visual-Weapons.
Firestarter set Reproducibility to Always.
Firestarter set Severity to None.
Firestarter set Resolution to Open.
Firestarter set Legacy ID to 507682166.May 7 2016, 6:47 PM
Firestarter edited a custom field.
pops added a subscriber: pops.May 7 2016, 6:47 PM
pops added a comment.Jun 19 2014, 4:35 PM

Confirmed. One has to aim where the digit "6" is located over medium distances, quite annoying.

BTW, the bullet flies not in marks on optics but slightly to the right.

mign555 added a subscriber: mign555.May 7 2016, 6:47 PM

Appears the proportional distance that the impact is off to the right closely matches the previous reticle offset noted in issue 0018696. was the fix for issue 0018696 the cause of the current problem?

Triada added a subscriber: Triada.May 7 2016, 6:47 PM

1.24 still not centered!!!!!!!!!!!!!!

It should be caused by a not centered memorypoint of aiming point.It should only take a dev one minute to fix it.

That's a game breaking bug for me. The 3d scopes suck since betas and they still haven't fixed them...

WAS my favorite optic. LOL Bohemia Introllactive.

Nice vid, also using tracers makes this bug pretty damn obvious.

Fixed in 1.27.126651