- User Since
- Mar 9 2013, 11:02 AM (508 w, 5 d)
May 10 2016
Same problem as here
There is a whole second delay when changing collective with keyboard buttons. Almost impossible to land smoothly, make small changes or quickly react to something.
*Edit* It's not actually a delay. The problem is that during the ~1st second the rate at which collective is changed is way too low. It has the same effect as a 1 second delay.
Fixed in 1.27.126651
Similar problem here. After choosing a player slot the game starts loading and crashes at some point. Screen freezes and if you switch to desktop you'll see the message that "ArmA 3 has stopped working". Most of the time the game crashes during the loading screen after the lobby but every now and then the game manages to load the mission and crashes soon after.
Server had around 80-90 players (not Altis Life). 4-6 players had this problem and it was only them who had it every single time.
Things we tried:
• verify game files
• redownload the whole game
• redownload mod files
• start only with -mod parameter
• change game profile
• joining another but empty server (same machine, files and mission), no crash
crash files + dxdiag
Couldn't upload here due to max file size
Not sure if I'm correct here.
Look at this video http://youtu.be/o6UxS4dAZfs?t=32s
Notice how the pilot has to fight gravity for the first part of the roll and how gravity helps him in the second part.
If the center of rotation was the center of mass he wouldn't have to fight gravity, only inertia. Right?
This is a big problem when playing player vs player.
Player A hides behind a stone.
- Player A often can't be hit by Player B.
- Player A can adjust his high so he can't even be seen by Player B but still can shoot Player B.
- Player B has a huge disadvantage.
This is not a minor problem. It causes a lot of frustration.
May 9 2016
I don't think BIS needs feedback on a placeholder.