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May 10 2016

Firestarter added a comment to T79681: keyboard helicopter.

Same problem as here
http://feedback.arma3.com/view.php?id=20891

May 10 2016, 9:30 AM · Arma 3
Firestarter added a comment to T79249: Remove the throttle acceleration when using advanced flight model.

There is a whole second delay when changing collective with keyboard buttons. Almost impossible to land smoothly, make small changes or quickly react to something.

*Edit* It's not actually a delay. The problem is that during the ~1st second the rate at which collective is changed is way too low. It has the same effect as a 1 second delay.

May 10 2016, 9:14 AM · Arma 3
Firestarter added a comment to T77615: ARCO optics not zeroed in properly.

Fixed in 1.27.126651

May 10 2016, 8:30 AM · Arma 3
Firestarter edited Steps To Reproduce on T77615: ARCO optics not zeroed in properly.
May 10 2016, 8:30 AM · Arma 3
Firestarter added a comment to T76259: Crash when joining game.

Similar problem here. After choosing a player slot the game starts loading and crashes at some point. Screen freezes and if you switch to desktop you'll see the message that "ArmA 3 has stopped working". Most of the time the game crashes during the loading screen after the lobby but every now and then the game manages to load the mission and crashes soon after.
Server had around 80-90 players (not Altis Life). 4-6 players had this problem and it was only them who had it every single time.

Things we tried:
• verify game files
• redownload the whole game
• redownload mod files
• start only with -mod parameter
• change game profile
• joining another but empty server (same machine, files and mission), no crash

May 10 2016, 7:56 AM · Arma 3
Firestarter added a comment to T76259: Crash when joining game.

crash files + dxdiag
http://www44.zippyshare.com/v/42996333/file.html
Couldn't upload here due to max file size

May 10 2016, 7:56 AM · Arma 3
Firestarter added a comment to T70802: Helicopters middle point (X, Y and Z axis) too low.

Not sure if I'm correct here.

Look at this video http://youtu.be/o6UxS4dAZfs?t=32s
Notice how the pilot has to fight gravity for the first part of the roll and how gravity helps him in the second part.
If the center of rotation was the center of mass he wouldn't have to fight gravity, only inertia. Right?

May 10 2016, 5:25 AM · Arma 3
Firestarter added a comment to T63352: Rock/cliff geometry hitbox bigger than actuall geometry\world.

This is a big problem when playing player vs player.

Player A hides behind a stone.

  1. Player A often can't be hit by Player B.
  2. Player A can adjust his high so he can't even be seen by Player B but still can shoot Player B.
  3. Player B has a huge disadvantage.

This is not a minor problem. It causes a lot of frustration.

May 10 2016, 12:37 AM · Arma 3

May 9 2016

Firestarter added a comment to T60337: Helicopter drops too slowly when collective is decreased and raises too slowly when it's increased.

I don't think BIS needs feedback on a placeholder.

http://forums.bistudio.com/showthread.php?135549-Arma-3-amp-TOH&p=2166652&viewfull=1#post2166652

May 9 2016, 9:40 PM · Arma 3