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BaconBuns added a comment to T189208: Freezes .

2 min before crash now, this is from stable 1.27 official server de.

Wed, Feb 19, 8:09 PM · DayZ
TheRealTDog added a comment to T189152: Please Don't Take Some Fun Away From Conflict By Rank-Restricting Sniper Rifles & Their Scopes.

Like @KStrike said. If you know how to rank up fast you will get what you want. New players just rush arsenals and drain resources. The changes coming into 1.3 should not be reverted. Just because you are now being forced to help the team, doesn't make the game less fun. Just because you don't get an optic at the start doesn't mean its less fun. This argument is silly and they all come from console cry babies. If people weren't so stupid they wouldn't be making this change but because we have idiots, its a must.

Wed, Feb 19, 7:10 PM · Arma Reforger
BaconBuns created T189208: Freezes .
Wed, Feb 19, 6:36 PM · DayZ
VasliyP added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

Это весьма печально((

Wed, Feb 19, 6:28 PM · DayZ Modding, DayZ
Bloodshot_vp renamed T189207: Experimental 1.27 - Equipment bar no longer support extra player equipment bar slots correctly. from Experimental 1.27 - Equipment bar no longer support extra player slots correctly. to Experimental 1.27 - Equipment bar no longer support extra player equipment bar slots correctly..
Wed, Feb 19, 5:37 PM · DayZ
Bloodshot_vp created T189207: Experimental 1.27 - Equipment bar no longer support extra player equipment bar slots correctly..
Wed, Feb 19, 5:34 PM · DayZ
Genriet1 edited Additional Information on T189206: Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:32 PM · DayZ Modding, DayZ
Genriet1 edited Additional Information on T189206: Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:31 PM · DayZ Modding, DayZ
Genriet1 renamed T189206: Damage zones disable when inventory slots are occupied (bone link issue) from Damage Zones Disable When Inventory Slots Are Occupied (Bone Link Issue) to Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:15 PM · DayZ Modding, DayZ
Genriet1 created T189206: Damage zones disable when inventory slots are occupied (bone link issue).
Wed, Feb 19, 5:13 PM · DayZ Modding, DayZ
Genriet1 changed Reproducibility from reproducibility:none to reproducibility:always on T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager.
Wed, Feb 19, 5:12 PM · DayZ Modding, DayZ
oO_SANDM4N_Oo set Operating System Version to Xbox on T189205: Unable to get on community server.
Wed, Feb 19, 5:10 PM · DayZ Xbox
oO_SANDM4N_Oo created T189205: Unable to get on community server.
Wed, Feb 19, 5:09 PM · DayZ Xbox
ArtemDozhd added a comment to T189202: Number of dice in version 1.17.

Wed, Feb 19, 3:03 PM · DayZ
Geez added a comment to T189196: Small Train Station: Both inside doors' sounds are panned wrong.

@Geez This happens in ALL small train stations. To be sure, I just checked the one in Kamyshovo and there was the same bug. The one from the original video was somewhere elese, I can't tell where anymore.

The Kamyshovo coordinates according to iZurvice are: X: 1.2 Y: 1.18 (11966.92 / 3551.30)

Wed, Feb 19, 2:38 PM · DayZ
Geez changed the status of T189110: [1.3.0.55] (AI pathfinding) {Conflict - Everon} Too long a way from Meaux to Simon's Wood from Awaiting internal Testing to Reviewed.
Wed, Feb 19, 2:26 PM · Arma Reforger
nlaak added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

Они ничего править не будут, у них там при определённой смене анимации вообще пропадает юнит.

Wed, Feb 19, 2:16 PM · DayZ Modding, DayZ
R34P3R added a comment to T189092: [Feature Request] Time filtering for sorting the Reforger Workshop.

I'll just agree with this. An idea for the future: a kind of startpage in the workshop where you can see the most recently updated and presented mods. So also new Mods get some views.

Wed, Feb 19, 2:13 PM · Arma Reforger Modding
R34P3R created T189204: NVIDIA 572.16 - buggy in Workbench.
Wed, Feb 19, 2:09 PM · Arma Reforger Modding
YouCanCallMeAlex added a comment to T189196: Small Train Station: Both inside doors' sounds are panned wrong.

@Geez This happens in ALL small train stations. To be sure, I just checked the one in Kamyshovo and there was the same bug. The one from the original video was somewhere elese, I can't tell where anymore.

Wed, Feb 19, 1:36 PM · DayZ
Genriet1 created T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager.
Wed, Feb 19, 1:32 PM · DayZ Modding, DayZ
Genriet1 edited Additional Information on T189203: Attaching magazine ignores CanLoadBullet() in WeaponManager.
Wed, Feb 19, 1:32 PM · DayZ Modding, DayZ
Geez changed the status of T189202: Number of dice in version 1.17 from New to Need More Info.

Hello ArtemDozhd.
Please provide crash dumps from the occurrence.
Regards,
Geez

Wed, Feb 19, 12:59 PM · DayZ
intenso2891 added a comment to T188989: Need help with DayZ server crash (please).

on this hosting work 3 servers, and problem only with one.

@Geez pls help, i attach all mdmp, pls tell why server crash...

Hello intenso2891.
Unfortunately this is dependent on the responsible developer to check. Currently there are internal priorities which come first. We understand this might be frustrating and we apologise for the prolonged time it might take to check this.

Wed, Feb 19, 12:43 PM · DayZ Modding, DayZ
Geez changed the status of T189181: misc_woodencrates can't be jumped onto from all sides. from Awaiting internal Testing to Confirmed Internally.
Wed, Feb 19, 11:46 AM · DayZ
Geez changed the status of T189168: Hand bug from Awaiting internal Testing to Confirmed Internally.
Wed, Feb 19, 11:46 AM · DayZ
Geez closed T189148: Gear dropped on convoy´s left floating in air long after convoy despawn experimental 1.27 as Resolved.

This is normal behavior.
DE spawned convoy and its items has same lifetime. Once it runs out, all DE spawned items and the convoy itself will despawn.
If player drops their items, the lifetimes will differ and they will not despawn, so the items will float after the convoy disappears.

Wed, Feb 19, 11:46 AM · DayZ
Geez closed T189190: Tutorial - Inventory as Resolved.

Hello Rayvex.
This is too trivial of an issue that is not relevant to the tutorial screen - wont fix for now.

Wed, Feb 19, 11:45 AM · DayZ
Geez added a comment to T189196: Small Train Station: Both inside doors' sounds are panned wrong.

Hello YouCanCallMeAlex.
Do you possibly have coordinates of this particular spot? As we cannot seem to reproduce the issue on our end.
Regards,
Geez

Wed, Feb 19, 11:44 AM · DayZ
Geez changed the status of T189200: Filter bottle does not remove disease agents from water when transfering to another container from New to Awaiting internal Testing.
Wed, Feb 19, 11:42 AM · DayZ
Geez changed the status of T189198: Suggestion: Bone Knife should be attachable to Rope Belt, Sheath and Assault Boots from New to Feedback.
Wed, Feb 19, 11:41 AM · DayZ
Geez reopened T189163: PlayerBase::CommandHandler may use stale pCurrentCommandID as "Assigned".
Wed, Feb 19, 11:40 AM · DayZ
Geez changed the status of T189117: Parts of buildings are not displayed on the map (building model bug) Ver.1.3.0.55 Exp. from Awaiting internal Testing to Confirmed Internally.
Wed, Feb 19, 11:36 AM · Arma Reforger
Geez added a comment to T188989: Need help with DayZ server crash (please).

on this hosting work 3 servers, and problem only with one.

@Geez pls help, i attach all mdmp, pls tell why server crash...

Wed, Feb 19, 11:36 AM · DayZ Modding, DayZ
Geez closed T189126: PKMN - weapon animation - weapon belt disappears and is not in sync with the hand animation as Resolved.
Wed, Feb 19, 11:32 AM · Arma Reforger
Geez closed T188861: [1.3.0.52] PKMN has no reload sound. as Resolved.

Resolved in the next experimental.

Wed, Feb 19, 11:32 AM · Arma Reforger
Geez changed the status of T188870: [1.3.0.52] M60D ammo feed chute not articulating when moving from Awaiting internal Testing to Confirmed Internally.
Wed, Feb 19, 11:32 AM · Arma Reforger
Geez added a comment to T187619: Handbrake Cancellation Automatically Shifts Vehicle to Neutral.

Thank you, confirmed!

Wed, Feb 19, 11:31 AM · Arma Reforger
Geez changed the status of T187619: Handbrake Cancellation Automatically Shifts Vehicle to Neutral from Reviewed to Confirmed Internally.
Wed, Feb 19, 11:31 AM · Arma Reforger
Geez changed the status of T188480: Offset Harbour Block from Awaiting internal Testing to Confirmed Internally.
Wed, Feb 19, 11:31 AM · Arma Reforger
Geez changed the status of T189006: [1.3.0.55] Multiple bugs with UH-H1 Armed Transport Helicopter from Awaiting internal Testing to Confirmed Internally.
Wed, Feb 19, 11:31 AM · Arma Reforger
Geez changed the status of T188943: Bugs with installation and display of objects in Game Master (Arma Reforger v.1.3.0.52 Exp.) from Awaiting internal Testing to Confirmed Internally.
Wed, Feb 19, 11:31 AM · Arma Reforger
ArtemDozhd created T189202: Number of dice in version 1.17.
Wed, Feb 19, 11:09 AM · DayZ
PR9INICHEK added a comment to T169724: After throwing multiple grenades they get stuck in your hand.

<3

Wed, Feb 19, 10:57 AM · Arma Reforger
falcon91 added a comment to T169724: After throwing multiple grenades they get stuck in your hand.

For those who don't know you can fix it. but it's situational. If you drop from a far enough height it resets your character to what it's really doing. This obviously isn't always possible especially if you can't do actions, but it has saved me before for what it's worth. Sand bags, armories, small ledges, and decent sized rocks will all snap you out of it.

@falcon91 hi 👋

Maybe add this workaround to a separate section - additional information?

Wed, Feb 19, 4:31 AM · Arma Reforger
falcon91 edited Additional Information on T169724: After throwing multiple grenades they get stuck in your hand.
Wed, Feb 19, 4:31 AM · Arma Reforger
Nate_LapT updated the task description for T189133: cfgweather.xml Provided has incorrect settings..
Wed, Feb 19, 2:49 AM · DayZ
MaxRain changed Category from category:general to category:gameplay on T188429: Vehicle Ammo box can be used to refill non-full player's magazines.
Wed, Feb 19, 2:00 AM · Arma 3

Yesterday

Masspwnaged created T189200: Filter bottle does not remove disease agents from water when transfering to another container.
Tue, Feb 18, 11:05 PM · DayZ
OopzieDayZ created T189199: Network Connection pause too sensitive.
Tue, Feb 18, 10:53 PM · DayZ Xbox
Geez closed T189161: Banned from Battleye after report hackers as Resolved.

According to the BattlEye team the ban is valid.
Please contact them for further information or appeals.

Tue, Feb 18, 8:26 PM · DayZ
intenso2891 added a comment to T188989: Need help with DayZ server crash (please).

on this hosting work 3 servers, and problem only with one.

Tue, Feb 18, 6:44 PM · DayZ Modding, DayZ
BaconBuns added a comment to T188989: Need help with DayZ server crash (please).

should try a net latency tracker and see if there are latency spikes over 250ms anything over 250 seems to freeze or crash the game. packetstats.com are simple hand page just let it run for hour and look at what the max ping latency is..

I don't understand what the server crash and the game crash and ping have to do with it. the server cannot crash from ping.

Tue, Feb 18, 5:10 PM · DayZ Modding, DayZ
lava76 added a comment to T189163: PlayerBase::CommandHandler may use stale pCurrentCommandID.

Vanilla PlayerBase::CommandHandler, line 2990 (1.27):

Tue, Feb 18, 4:48 PM · DayZ
Cpt.Sauna updated subscribers of T185028: Cannot set object material when not pristine.

Any update to this? Considering the coming changes with "re-texture" options @Geez

Tue, Feb 18, 4:24 PM · DayZ Modding, DayZ
Geez added a comment to T189163: PlayerBase::CommandHandler may use stale pCurrentCommandID.

This is not my code, that is vanilla code. The vanilla PlayerBase::CommandHandler uses the stale pCurrentCommandID.

Tue, Feb 18, 3:46 PM · DayZ
lava76 added a comment to T189163: PlayerBase::CommandHandler may use stale pCurrentCommandID.

This is not my code, that is vanilla code. The vanilla PlayerBase::CommandHandler uses the stale pCurrentCommandID.

Tue, Feb 18, 3:30 PM · DayZ
VasliyP added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

In general, the situation is this: with the help of these commands, the weapon is raised, but is immediately cancelled, as if something is canceling the raising of the weapon, but I still can’t understand what is preventing the raising((

Tue, Feb 18, 3:28 PM · DayZ Modding, DayZ
Geez added a comment to T189163: PlayerBase::CommandHandler may use stale pCurrentCommandID.

Hello lava76.
This is intended. When you need the current command ID, use 'Human.GetCurrentCommandID'. For a reference in scripts, see the comment above 'ActionManagerClient.Update'.

Tue, Feb 18, 3:24 PM · DayZ
Geez closed T189163: PlayerBase::CommandHandler may use stale pCurrentCommandID as Resolved.
Tue, Feb 18, 3:24 PM · DayZ
Whoami added a comment to T189180: Cheaters.

Worth to mention is that I am not just some beginner who whines because I get killed. I have over 6500 hours in this game and it happens at least once a week if you have a large base.
An easy fix would be to just remove the Granade Launcher and the Plastic Explosions. Let them dupe granades and M4 how much they like if it´s impossible to stop dupers.
And then open I agree with some other player who wrote a ticket. Start a group which are allowed to ban cheaters. Or take action and ban them yourself every time you get proof.

Tue, Feb 18, 3:22 PM · DayZ PlayStation
Varyel added a comment to T185258: Modding Class Liquid.

any news about ?^^

Tue, Feb 18, 3:18 PM · DayZ
YouCanCallMeAlex created T189198: Suggestion: Bone Knife should be attachable to Rope Belt, Sheath and Assault Boots.
Tue, Feb 18, 3:06 PM · DayZ
Geez changed the status of T189193: [Feature Request] (Conflict) Give additional reward for healing soldiers from New to Feedback.
Tue, Feb 18, 2:36 PM · Arma Reforger
Geez changed the status of T189188: [Feature Request] (Medic role) A collection of tickets from New to Feedback.
Tue, Feb 18, 2:36 PM · Arma Reforger
Geez changed the status of T189187: [Feature Request] (Conflict) Raise the rank of fighters who return a lot of weapons and equipment from fallen soldiers from New to Feedback.
Tue, Feb 18, 2:36 PM · Arma Reforger
Geez closed T189197: Hacker report - SY3644 18/02/2025 at 18:38pm Western Australian time (10:38 GMT) - my steam id 76561197975455185 - name "llama - no sound" as Resolved.

Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez

Tue, Feb 18, 2:35 PM · DayZ
Geez changed the status of T189196: Small Train Station: Both inside doors' sounds are panned wrong from New to Awaiting internal Testing.
Tue, Feb 18, 2:34 PM · DayZ
Geez closed T188675: Mortar Tutorial bugged - Gets stuck on "Step away from mortar" as Resolved.

Resolved for the next experimental version.
Regards,
Geez

Tue, Feb 18, 2:33 PM · Arma Reforger
Geez changed the status of T188909: Command Tool Tip Missing To Command Squad In Game Master Xbox (Hold Y) Standard & Experimental from Awaiting internal Testing to Confirmed Internally.
Tue, Feb 18, 2:32 PM · Arma Reforger Xbox
Geez changed the status of T189049: [1.3.0.55] (Conflict) {Everon} There is "VehicleService_USSR_Medium_NoAffiliation" at power plant. The Soviet side could use it as a Heavy Vehicle depot from Awaiting internal Testing to Confirmed Internally.
Tue, Feb 18, 2:32 PM · Arma Reforger
Geez changed the status of T189186: [DayZ EXP 1.27] Cannot plant potatoes in a garden plot or greenhouse from Awaiting internal Testing to Confirmed Internally.
Tue, Feb 18, 2:32 PM · DayZ
llama58498 created T189197: Hacker report - SY3644 18/02/2025 at 18:38pm Western Australian time (10:38 GMT) - my steam id 76561197975455185 - name "llama - no sound".
Tue, Feb 18, 1:35 PM · DayZ
YouCanCallMeAlex added a comment to T188986: Cooking Pot on Gas Stove cargo space slightly cut off at the bottom in UHD.

Amazing, thaks!

Tue, Feb 18, 1:06 PM · DayZ
YouCanCallMeAlex created T189196: Small Train Station: Both inside doors' sounds are panned wrong.
Tue, Feb 18, 1:05 PM · DayZ
eas added a comment to T188777: Randomized "Failed to fetch addon details from workshop API" Error When Adding Mods.

In my case (with emtied addons -directory) the server start errors in the same mod (RHS - Status Quo) or another, seemingly random like original poster said.
[...]
` BACKEND : RHS - Status Quo: >____________________ 0% 0/0 MB
BACKEND : Download speed 11744.26 KB/s
BACKEND (E): Fragmentizer: Unable to create file '/tmp/596330D9AF34AF38/data.pak//d84ccd496bb5bfebb6e486a99a913f98e6efa233dcb37fae793e0cfd823d419b29d84e16745b828bd45e351eff5c89d2b07f23686d23afa192a64cb2dc256eec'
BACKEND (E): Failed to fetch addon details from workshop API! Repeat later or try different mods.
ENGINE (E): Unable to initialize the game
ENGINE : Game destroyed.
RPL : Pip::Destroy
RESOURCES (E): ==== Resource leaks ====
RESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1`
[...]

Tue, Feb 18, 12:29 PM · Arma Reforger Modding
ropain added a comment to T182706: A2S_INFO Keywords: Time and Ingame Date.

Hello! With upcoming changes to the launcher, I wanted to ask if this could be tackled as well. Figured I'd shoot my shot. Thanks!

Tue, Feb 18, 11:53 AM · DayZ
Geez changed the status of T189071: Visual bug in "land_tisy_barracks" building - 1.27.159315 from Awaiting internal Testing to Confirmed Internally.
Tue, Feb 18, 11:41 AM · DayZ
Geez changed the status of T189063: 1.27 EXP. Floating radio in air from Awaiting internal Testing to Confirmed Internally.
Tue, Feb 18, 11:40 AM · DayZ
Geez changed the status of T189190: Tutorial - Inventory from New to Awaiting internal Testing.
Tue, Feb 18, 11:40 AM · DayZ
Geez changed the status of T189189: Certain lootpoint in Land_Ship_Big_Castle are inaccessible from New to Awaiting internal Testing.
Tue, Feb 18, 11:39 AM · DayZ
Geez changed the status of T187734: UAZ seats from Awaiting internal Testing to Reviewed.

Hello Anurai_Tawkamiya.
We have tested the issue but we are unable to reproduce it on our end.
Regards,
Geez

Tue, Feb 18, 11:37 AM · Arma Reforger
Geez changed the status of T189191: Extra RadioTransceivers dont function correctly for MANPACK radio types in SCR_RadioComponent from New to Assigned.
Tue, Feb 18, 11:34 AM · Arma Reforger
Geez changed the status of T189192: Unable to create new groups via group menu when using predefined groups from New to Assigned.
Tue, Feb 18, 11:33 AM · Arma Reforger
Geez changed the status of T189194: ADADAD Spamming / Weak inertia in movement from New to Feedback.

Thank you for your feedback purechaos.
It has been forwarded to the dev team and it is going to be reviewed.
Regards,
Geez

Tue, Feb 18, 11:31 AM · Arma Reforger
purechaos created T189194: ADADAD Spamming / Weak inertia in movement.
Tue, Feb 18, 10:21 AM · Arma Reforger
PR9INICHEK added a comment to T169724: After throwing multiple grenades they get stuck in your hand.

https://www.reddit.com/r/ArmaReforger/comments/1io6xl1/grenade_gets_stuck_in_my_hand_glitch_and_blows_up/

Tue, Feb 18, 5:34 AM · Arma Reforger
PR9INICHEK edited Additional Information on T189188: [Feature Request] (Medic role) A collection of tickets.
Tue, Feb 18, 5:24 AM · Arma Reforger
PR9INICHEK created T189193: [Feature Request] (Conflict) Give additional reward for healing soldiers.
Tue, Feb 18, 5:23 AM · Arma Reforger
TacticalIrish renamed T189191: Extra RadioTransceivers dont function correctly for MANPACK radio types in SCR_RadioComponent from Extra RadioTransceivers doesn’t function correctly for MANPACK radio types in SCR_RadioComponent to Extra RadioTransceivers dont function correctly for MANPACK radio types in SCR_RadioComponent.
Tue, Feb 18, 3:46 AM · Arma Reforger
TacticalIrish created T189192: Unable to create new groups via group menu when using predefined groups.
Tue, Feb 18, 3:41 AM · Arma Reforger
TacticalIrish created T189191: Extra RadioTransceivers dont function correctly for MANPACK radio types in SCR_RadioComponent.
Tue, Feb 18, 3:32 AM · Arma Reforger
Setman added a comment to T181572: Server crashes since 1.25 (Access violation).

Hi Guys,

Tue, Feb 18, 1:32 AM · DayZ

Mon, Feb 17

VasliyP added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

This also doesn't work unfortunately(

Mon, Feb 17, 11:31 PM · DayZ Modding, DayZ
Rayvex created T189190: Tutorial - Inventory.
Mon, Feb 17, 8:31 PM · DayZ
BaconBuns added a comment to T188989: Need help with DayZ server crash (please).

disabled hardware accelerated GPU scheduling on Windows

Mon, Feb 17, 8:10 PM · DayZ Modding, DayZ
dedmen closed T84141: Library libSDL2-2.0 as Resolved.
Mon, Feb 17, 7:30 PM · Arma 3
StidOfficial edited Additional Information on T84141: Library libSDL2-2.0.
Mon, Feb 17, 7:13 PM · Arma 3
dedmen closed T188830: Game crash when audio device disconnects as Resolved.

The crash happened inside Microsofts XAudio code. Nothing we can do about that. We cannot fix Microsoft's errors.

Mon, Feb 17, 6:50 PM · Arma 3
gnif added a comment to T189185: Engine crash: NULL_POINTER_WRITE_c0000005.

Not at this time, however I was directed by a BI staff member to downgrade my graphics drivers to 555.85 to see if this resolves the problem. I will report back when I have had more time to test.

Mon, Feb 17, 6:47 PM · Arma Reforger