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Kohjin created T190684: getShotInfo not working as expected with timers on placed explosives.
Fri, Apr 4, 9:09 PM · Arma 3
Dimonua added a comment to T190682: playerSide not working after team switch in same session.

its work - virtual slot

addMissionEventHandler ["PlayerConnected", {
	params ["_id", "_uid", "_name", "_jip", "_owner", "_idstr"];
	[_owner,_uid] spawn { 
		params ["_ow","_uid"];
		_grp = createGroup WEST;
		_ap = _grp createUnit [_type,_respos, [], 0, "NONE"];
		[_ap] joinSilent _grp;
		waituntil {!isnull _ap};
		[_ap] remoteExecCall ["selectPlayer",_ow];
	};
}];
Fri, Apr 4, 8:42 PM · Arma 3
Thragg added a comment to T189923: SaveCurrentFSMState Crash.

Here comes the weekend again, player count constantly dropping and no status update on this issue

Fri, Apr 4, 7:49 PM · DayZ
Dimonua added a comment to T190682: playerSide not working after team switch in same session.
Fri, Apr 4, 7:39 PM · Arma 3
GlutenFreeVapes changed Severity from severity:none to severity:tweak on T190681: Rain Lighting FX too powerful when close to light.
Fri, Apr 4, 6:17 PM · Arma Reforger
AryxRayx created T190682: playerSide not working after team switch in same session.
Fri, Apr 4, 5:00 PM · Arma 3
GlutenFreeVapes created T190681: Rain Lighting FX too powerful when close to light.
Fri, Apr 4, 4:11 PM · Arma Reforger
R34P3R created T190680: Not possible to search/look into original Prefabs / Models.
Fri, Apr 4, 3:52 PM · Arma Reforger Modding
RidicNick66 created T190679: Game is broken.
Fri, Apr 4, 3:37 PM · DayZ
dedmen added a comment to T74717: Improve working with extensions.

1/2 were already done with callExtensionArgs and ExtensionCallback.

  1. is mostly done, allExtensions command returns signatures. But there is no way to enforce signature checking and only allow loading signed version of extension.
Fri, Apr 4, 3:31 PM · Arma 3
Ciberdead changed Category from category:general to category:featurerequest on T190678: [Suggestion/Question] Scenario like Arma 3.
Fri, Apr 4, 3:18 PM · Arma Reforger
Ciberdead created T190678: [Suggestion/Question] Scenario like Arma 3.
Fri, Apr 4, 3:18 PM · Arma Reforger
Geez changed the status of T190676: Arma Reforger: Desync related to destruction. from New to Awaiting internal Testing.
Fri, Apr 4, 3:06 PM · Arma Reforger
Silolo created T190677: Can't join official servers on my region.
Fri, Apr 4, 2:54 PM · DayZ
Reignar updated the task description for T190676: Arma Reforger: Desync related to destruction..
Fri, Apr 4, 2:52 PM · Arma Reforger
Reignar merged T190675: Arma Reforger: Desync related to destruction. into T190676: Arma Reforger: Desync related to destruction..
Fri, Apr 4, 2:48 PM · Arma Reforger
Reignar merged task T190675: Arma Reforger: Desync related to destruction. into T190676: Arma Reforger: Desync related to destruction..
Fri, Apr 4, 2:48 PM · Arma Reforger Modding
Reignar created T190676: Arma Reforger: Desync related to destruction..
Fri, Apr 4, 2:48 PM · Arma Reforger
Reignar updated the task description for T190675: Arma Reforger: Desync related to destruction..
Fri, Apr 4, 2:46 PM · Arma Reforger Modding
Reignar created T190675: Arma Reforger: Desync related to destruction..
Fri, Apr 4, 2:36 PM · Arma Reforger Modding
Geez changed the status of T190343: [1.3.0.125] S105 Incorrect Passenger Positions from Awaiting internal Testing to Confirmed Internally.
Fri, Apr 4, 1:58 PM · Arma Reforger
realproru created T190673: farm.
Fri, Apr 4, 1:43 PM · DayZ
Geez changed the status of T190646: Cant launch dayz from New to Reviewed.

Hello. We would suggest the following:

  • Unload mods
  • Disable Steam cloud sync
  • Delete DayZ documents folder
  • verify the game data
  • launch without mods
  • if the game runs, load mods again
  • if not, reinstall the game.
Fri, Apr 4, 1:23 PM · DayZ
SneakyIsBack added a comment to T190667: Bright Flashing Ocean Textures with MSI Vega 56 GPU.

I'm the other guy with the same issue

Fri, Apr 4, 1:14 PM · Arma Reforger
Geez changed the status of T190652: Navmesh generation runs into infinity. from New to Assigned.
Fri, Apr 4, 12:45 PM · Arma Reforger Modding
Freddo3000 added a comment to T127943: SRV Records.

I don't see a problem with that solution. Using SRV records like that could work as some kind of shitty matchmaker if you follow the weight and priority parts of the SRV record, but if that is not intended then it's user error. But I'd imagine the main usage would be hosted solutions where multiple servers share the same IP as described by Jaffa, or like @HeroGamers games describes having something like mycommunity.org point to server4.coolgameservers.net, port 23456, both of which wouldn't be degraded by saving the last resolved host/port.

Fri, Apr 4, 12:40 PM · Arma 3
Geez changed the status of T190649: [Suggestion] Watchtowers from New to Feedback.
Fri, Apr 4, 12:33 PM · Arma Reforger
Geez changed the status of T190650: [Suggestion] AI in buildings (medic ai, repairmens,bunkers)) & building upgrades from New to Feedback.
Fri, Apr 4, 12:32 PM · Arma Reforger
Geez changed the status of T190667: Bright Flashing Ocean Textures with MSI Vega 56 GPU from New to Awaiting internal Testing.
Fri, Apr 4, 12:30 PM · Arma Reforger
XL added a comment to T190627: New map Sakhal. Bugged item points spawning.

Checked same place from screenshot 1 in my first post, all this items on screenshot placed well and accessible:

Fri, Apr 4, 12:29 PM · DayZ
Geez changed the status of T190666: Graphic bug whith rain puddles from New to Awaiting internal Testing.
Fri, Apr 4, 12:29 PM · Arma Reforger
Geez changed the status of T190661: Keybinds with prefixes other than "Press" fail for Slot 4 and higher from New to Awaiting internal Testing.
Fri, Apr 4, 12:28 PM · Arma Reforger
Geez changed the status of T190660: Rebinding the "Roll Left" keybind results in only rolling right from New to Awaiting internal Testing.
Fri, Apr 4, 12:27 PM · Arma Reforger
KillerSquirrel changed Category from category:general to category:visualenvironment on T190667: Bright Flashing Ocean Textures with MSI Vega 56 GPU.
Fri, Apr 4, 12:14 PM · Arma Reforger
dedmen added a comment to T127943: SRV Records.

Scratch some part of that.
I can use the same connectToServer hack also for the direct connect UI.
So you have to specifically enter domain and port 0 (or manually empty it (it will be default filled with 2302)) in direct connect.
Then it will try to resolve the port via SRV record, if that fails it falls back to 2302 (same as would've happened before if you left it empty or entered 0 manually)

Fri, Apr 4, 12:08 PM · Arma 3
dedmen added a comment to T127943: SRV Records.

2.20
https://community.bistudio.com/wiki/connectToServer

Fri, Apr 4, 11:35 AM · Arma 3
Geez changed the status of T190380: occasional network desync issue on fresh spawn from Awaiting internal Testing to Confirmed Internally.
Fri, Apr 4, 11:34 AM · DayZ
Geez changed the status of T190552: using: PlayerData → spawnGearPresetFiles will break CUSTOM character respawn option from Awaiting internal Testing to Confirmed Internally.

Hello Traqu.
For the QB issue:
quickBarSlot parameter is case sensitive, please check your file

Fri, Apr 4, 11:34 AM · DayZ
EnterpriseW created T190668: Enterprise Wired.
Fri, Apr 4, 11:25 AM · Arma 3 Creator DLC - Global Mobilization
Geez closed T190648: Fences, Walls and Gates Disappearing as Resolved.

Hello Abear1440.
The change was stated in patch notes.

Fri, Apr 4, 11:14 AM · DayZ PlayStation
Geez closed T190653: Buildings disappearing after last update as Resolved.

Hello BrunoBailoni.
You have to remove the following from your cfgignorelist.xml

Fri, Apr 4, 11:13 AM · DayZ PlayStation
Geez changed the status of T190657: Zombies getting through doors. from New to Awaiting internal Testing.
Fri, Apr 4, 11:12 AM · DayZ Xbox
Geez changed the status of T190651: Lost weapon from New to Reviewed.
Fri, Apr 4, 11:03 AM · DayZ
Geez closed T190647: Walls & Gates of my base have disappeard as Resolved.

Hello t0mst3r.
This is something that has to be resolved by the server owner - see details here https://feedback.bistudio.com/T190640

Fri, Apr 4, 11:02 AM · DayZ
Geez closed T190655: Disappearance of two cars as Resolved.

Hello VerxulTeam.
There is no way for us to tell what happened to the vehicles nor we reimburse any lost vehicles.
Regards,
Geez

Fri, Apr 4, 11:00 AM · DayZ
Geez merged T190658: Broken/bugged animation when drawing weapon out from shoulder Inventory AND quickbar into T188454: Swapping item (Experimental 1.27).
Fri, Apr 4, 10:59 AM · DayZ
Geez merged task T190658: Broken/bugged animation when drawing weapon out from shoulder Inventory AND quickbar into T188454: Swapping item (Experimental 1.27).
Fri, Apr 4, 10:59 AM · DayZ
Geez changed the status of T190662: suggested changes to multivitamins, chlorine tablets, chelating tablets, tetracycline, charcoal tablets, and codeine pills from New to Feedback.
Fri, Apr 4, 10:57 AM · DayZ
KillerSquirrel created T190667: Bright Flashing Ocean Textures with MSI Vega 56 GPU.
Fri, Apr 4, 10:56 AM · Arma Reforger
Geez changed the status of T190627: New map Sakhal. Bugged item points spawning from Need More Info to Awaiting internal Testing.
Fri, Apr 4, 10:52 AM · DayZ
Geez closed T190036: Land_Pier_Crane_B spawns loot in an inaccessible location. as Resolved.

Resolved for 1.28

Fri, Apr 4, 10:31 AM · DayZ
R34P3R created T190666: Graphic bug whith rain puddles.
Fri, Apr 4, 10:21 AM · Arma Reforger
Geez closed T185675: Certain date and time settings make frozen ponds/lakes blue on Sakhal as Resolved.

Resolved for 1.28

Fri, Apr 4, 10:19 AM · DayZ
Geez closed T190654: What the hell is this? as Resolved.

Resolved in 1.28

Fri, Apr 4, 10:15 AM · DayZ
Geez added a comment to T190640: Livonia .

I'm on a community cherno server on Xbox, but I'm still having the same issues. had just finally finished my first base earlier this week, and the 04/03 update just deleted everyone's walls, gates, and towers.

just a few minutes ago, I decided to rebuild two of my walls as I had just picked up more planks. everything went fine, until the server did the daily reset, the very second I finished putting the second wall up completely.

went back into the server after it came back up, and again every single wall, plank, nail I put together had completely vanished, leaving no trace behind.

Fri, Apr 4, 10:05 AM · DayZ Xbox
DJTrump added a comment to T190654: What the hell is this?.

Fri, Apr 4, 9:26 AM · DayZ
Tankolai1 added a comment to T190640: Livonia .

I'm on a community cherno server on Xbox, but I'm still having the same issues. had just finally finished my first base earlier this week, and the 04/03 update just deleted everyone's walls, gates, and towers.

Fri, Apr 4, 9:13 AM · DayZ Xbox
DJTrump added a comment to T190654: What the hell is this?.

It's very funny, these are materials that don't work properly under certain light conditions namely the sun.

Fri, Apr 4, 9:11 AM · DayZ
XL added a comment to T190627: New map Sakhal. Bugged item points spawning.

Hello XL
Can you please send us coordinates for the faulty loot spawns?

Fri, Apr 4, 7:29 AM · DayZ
Berzerk123 added a comment to T189923: SaveCurrentFSMState Crash.

This happens all day. That's just the last three.

Fri, Apr 4, 6:51 AM · DayZ
Berzerk123 added a comment to T189923: SaveCurrentFSMState Crash.

dropping min in here.

Fri, Apr 4, 6:51 AM · DayZ
Nate_LapT added a comment to T190654: What the hell is this?.

Server weather is set too cold.
Make it warmer.

Fri, Apr 4, 6:18 AM · DayZ
ShodanCat created T190662: suggested changes to multivitamins, chlorine tablets, chelating tablets, tetracycline, charcoal tablets, and codeine pills.
Fri, Apr 4, 5:11 AM · DayZ
grubes added a comment to T190661: Keybinds with prefixes other than "Press" fail for Slot 4 and higher.

Instead of leaving it as "None", explicitly setting the single-press keybind to the "Single Click" prefix appears to correct the behavior.

Fri, Apr 4, 4:09 AM · Arma Reforger
grubes created T190661: Keybinds with prefixes other than "Press" fail for Slot 4 and higher.
Fri, Apr 4, 4:03 AM · Arma Reforger
grubes created T190660: Rebinding the "Roll Left" keybind results in only rolling right.
Fri, Apr 4, 3:31 AM · Arma Reforger
S2pidMunkey added a comment to T190640: Livonia .

Finally back up. Nitrado fixed the version error and the backup restored the walls. What a day.

Fri, Apr 4, 1:52 AM · DayZ Xbox
lya_neru created T190658: Broken/bugged animation when drawing weapon out from shoulder Inventory AND quickbar.
Fri, Apr 4, 12:54 AM · DayZ
tikondrik added a comment to T190647: Walls & Gates of my base have disappeard.

The problem was solved like this (another "crutch"):
In the file cfgIgnoreList.xml there are 2 lines like this:
<type name="Watchtower" cheatCheck="1"></type>
<type name="Fence" cheatCheck="1"></type>
deleting these lines solves the problem. but! If you started the server and there were no buildings, then they will not appear. Because the server started without any buildings and recorded this information in its files. So I had to take the mission files from the backup.

Fri, Apr 4, 12:18 AM · DayZ

Yesterday

RonDaDon created T190657: Zombies getting through doors..
Thu, Apr 3, 11:46 PM · DayZ Xbox
tikondrik added a comment to T190647: Walls & Gates of my base have disappeard.

I have exactly the same problem. All the buildings of the players have disappeared. Backups could not solve the problem. I don't understand what the problem might be...

Thu, Apr 3, 11:34 PM · DayZ
Twohip added a comment to T190640: Livonia .

I'm thoroughly disappointed with the recent patch as it has turned our server into sh**. The only reason I play dayz is to combat my crippling p*rn addiction but if this is what the results of the patch are going to stay as ill just be making my way back to the hub rather than rebuilding 😔

Thu, Apr 3, 11:18 PM · DayZ Xbox
VerxulTeam created T190655: Disappearance of two cars.
Thu, Apr 3, 10:51 PM · DayZ
DonutEscobarthee1st added a comment to T190640: Livonia .

I'm thoroughly disappointed with the recent patch as it has turned our server into sh**. The only reason I play dayz is to combat my crippling p*rn addiction but if this is what the results of the patch are going to stay as ill just be making my way back to the hub rather than rebuilding 😔

Thu, Apr 3, 10:42 PM · DayZ Xbox
DJTrump created T190654: What the hell is this?.
Thu, Apr 3, 10:40 PM · DayZ
DJTrump added a comment to T189748: Bug in the Sakhalin model.

What the hell is this?

Thu, Apr 3, 10:37 PM · DayZ
Ash-D added a comment to T190652: Navmesh generation runs into infinity..
Thu, Apr 3, 10:19 PM · Arma Reforger Modding
Ash-D updated the task description for T190652: Navmesh generation runs into infinity..
Thu, Apr 3, 10:14 PM · Arma Reforger Modding
GBatt11 added a comment to T190640: Livonia .

deleated those lines, restored from yesterday save under xbox1, server wouldn't show up for me but said it up. had to research it as ip changed. mine is up now. dozens of ppl in the discord say there's still won't show hours latter

Thu, Apr 3, 10:09 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .

deleated those lines, restored from yesterday save under xbox1, server wouldnt show up for me but said its up. had to re search it as ip changed. mine is up now. dozens of ppl in the discord say theirs still wont show hours latter

Thu, Apr 3, 9:59 PM · DayZ Xbox
Twohip added a comment to T190640: Livonia .

cant they do a roll back, and delay the update?

Thu, Apr 3, 9:43 PM · DayZ Xbox
chuckclose1 added a comment to T190640: Livonia .

deleated those lines, restored from yesterday save under xbox1, server wouldnt show up for me but said its up. had to re search it as ip changed. mine is up now. dozens of ppl in the discord say theirs still wont show hours latter

Thu, Apr 3, 9:42 PM · DayZ Xbox
BrunoBailoni created T190653: Buildings disappearing after last update.
Thu, Apr 3, 9:32 PM · DayZ PlayStation
GBatt11 added a comment to T190640: Livonia .

we have the same issues going on. deleted those lines, did a rollback, started the server and it hasn't showed up in the community list for 2 hours now.

Thu, Apr 3, 9:15 PM · DayZ Xbox
Kean__1 added a comment to T188391: PS5: Can't Save Game Master Scenarios on Rented Server.

....but it works on public Game Master servers on PS5 as I said. It's only on private, rented servers where it doesn't. If what you say is correct, why would it work on BI servers and not a rented one? In either case, would this change when mods finally become available for PS5?

Thu, Apr 3, 9:02 PM · Arma Reforger Playstation 5
Dirkalot added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

Y'all broke a mod that's been around since 2018 and has almost 1.4 million subs, lol

Thu, Apr 3, 8:51 PM · DayZ
Ash-D created T190652: Navmesh generation runs into infinity..
Thu, Apr 3, 8:35 PM · Arma Reforger Modding
Dirkalot added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

@Dirkalot mod for endless running. sorry, the translator didn't translate it correctly.

Thu, Apr 3, 8:21 PM · DayZ
Ded_Mazai added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

@Dirkalot mod for endless running. sorry, the translator didn't translate it correctly.

Thu, Apr 3, 8:20 PM · DayZ
Dirkalot added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

@Dirkalot This is related to the old mod, disable it.

Thu, Apr 3, 8:16 PM · DayZ
Murderlizer created T190651: Lost weapon.
Thu, Apr 3, 8:14 PM · DayZ
S2pidMunkey added a comment to T190640: Livonia .

If you revert to a backup and delete those lines BEFORE starting the server then everything should load without issues.

I think the backup put my server into the old version? Is there a way to fix this?

Thu, Apr 3, 8:13 PM · DayZ Xbox
Nate_LapT added a comment to T190627: New map Sakhal. Bugged item points spawning.

@Geez The loot is clipping under the panels because the proto is configured with Flag 32

Thu, Apr 3, 8:00 PM · DayZ
Thragg added a comment to T189923: SaveCurrentFSMState Crash.

@Geez What are we supposed to tell our clients when the server has been crashing every half hour for close to 2 weeks, and the latest hotfix is for “farming”?. What progress have you made with this issue considering it is affecting MANY large servers?

Thu, Apr 3, 7:57 PM · DayZ
Eleven101 added a comment to T189474: Textures loading in slowly or not at all.

Played yesterday for a few hours, slow texture loading with rebar enabled seems to be fixed for me atleast, also 100% CPU usage freezes didnt happen during my play session, still need to do some testing with those for a few more hours.

Thu, Apr 3, 7:55 PM · Arma Reforger
Ded_Mazai added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

@Dirkalot This is related to the old mod, disable it.

Thu, Apr 3, 7:43 PM · DayZ
Dirkalot added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

Bruhhhhh, now players can't jump or hold their breath without taking damage from zombies. Did y'all even test this hotfix?

Thu, Apr 3, 7:37 PM · DayZ
Abear1440 added a comment to T190648: Fences, Walls and Gates Disappearing.

You know, it really shows a lack of professionalism in this company when they roll out an update that impacts people's servers by changing a major piece of information in the code that deleted everyone's bases, all watchtowers, gates, and fences. The fact that this wasn't announced days, if not weeks, in advance is just unacceptable. It feels very unprofessional and like a fly-by-night operation.

Thu, Apr 3, 7:27 PM · DayZ PlayStation
Abear1440 added a comment to T190648: Fences, Walls and Gates Disappearing.

I figured out the problem.

Thu, Apr 3, 7:17 PM · DayZ PlayStation
Ciberdead created T190650: [Suggestion] AI in buildings (medic ai, repairmens,bunkers)) & building upgrades.
Thu, Apr 3, 7:07 PM · Arma Reforger