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- yancygarcia (yancygarcia)
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hope all the Automatic-Bugs happen in all the different combinations of gear, start/stop, at hills/plain road parking get fixed soon
In T170179#2404851, @Nate_LapT wrote:Duplicate from 1.19 exp https://feedback.bistudio.com/T168075
Hello I initialy tryied to create a private ticket for this one but I couldn’t change « public ». How to do that ?
4 year later, Still being yelled at over AR fire that were moving cuz my Oval-then circle-then oval radar is turned off.
I thought that players would work as a kind of virtual camera on server side in this case, but that clears it up.
dedicated server is remote machine, there is no camera on it
I don't understand how this applies to my case.
Above is an example response that can be used as a reference. Between offsets 0x0000002E and 0x00000032 should be the steam ID of the mod. But Offset 0x0000002D describes the steam ID length being 4 byes. 2E through 31 are not the correct steam ID, and neither is 2E through 32. I can only assume one of these bytes is a modifier for the steam ID, is corrupt, etc.
If you say so. But when you're in one of that towers in Livonia in the open field, and hiding inside, and there are wolfs and zombies in that stair corridor, running one through anoter, that doesn't seem right at all.
it does break the immersion.
Thank you for the report bioshock1998.
The issue has been resolved internally and the fix will appear in one of the future updates.
Regards,
Geez
If I follow this tutorial to the letter
Thank you for the report Jaakael.
The issue has been resolved internally and the fix will appear with the 1.21 update.
Regards,
Geez
In T170180#2404850, @Geez wrote:Hello again,
According to the devs:
https://developer.valvesoftware.com/wiki/Server_queriesIt's just 1b header + long challenge, then some data if challenge is in incoming message - otherwise 1b header + int16 rules count and list of rules - which is as in steam documentation.
Duplicate from 1.19 exp https://feedback.bistudio.com/T168075
Hello again,
Thank you for the report gregfr_3d.
We have confirmed the issue and it has been scheduled for a fix.
Regards,
Geez
In T170180#2404740, @Geez wrote:Hello p4k1tz.
Is there any relevant reason why do you need to know this information?
Thank you for the report.
We are aware of this problem and it has been already fixed on the internal version. The fix will appear on the public version in one of the future updates.
Regards,
Geez
Resolved for 1.20 stable.
Hello CptCookie.
The issue has been resolved internally and the fix will appear in one of the future updates.
Regards,
Geez
Hello OldRavenNL.
Can you please elaborate on the step "Create a basic mission". What is a basic mission in this case?
Regards,
Geez
Hello Brasil-Team.
Can you please check on the 1.20 update if the problem is still there?
Regards,
Geez
Hello Agentduplo.
Can you please tell us on which server has this occurred and approximately at what time and day?
Regards,
Geez
Thank you for the report.
This is a known issue and it is scheduled for a fix.
Regards,
Geez
Thank you lokasyon.
We will take a look at this with the BE team.
Regards,
Geez
Thank you blades1000.
We will take a look at this with the BattlEye team.
Hello Enragedcross99.
Please try the following:
Hello p4k1tz.
Is there any relevant reason why do you need to know this information?
Hello raxto.
This has been resolved internally and will appear in one of the future updates.
Regards,
Geez
Hello, thank you for answering me quickly. I have some photos but from source on it cheat. We had confirmations by chat (voice part) this individual's main account is called "Otsuchi-_" and are another account that he also plays a lot on it is "deepTwooo" but if you have party recordings on the 2074 server you could analyze the recordings and you will see by yourself that it is illegal. They are killing all the DayZ servers and it is unacceptable to cheat especially on this style of game. How can I send you the proofs I have? Thank you for your answer. Yours.
Thank you, we will look into this with the BE team.
Thank you, we will look into this with the BE team.
Thank you, we will look into this with the BE team.
Thank you, we will look into this with the BE team.
In T170109#2404582, @XMC_Cross wrote:In T170109#2404567, @BCz90 wrote:Zombie quantities are set via the economycore file for events.
<default name="dyn_dmin" value="8" />
<default name="dyn_dmax" value="10" />economycore file is for pc i believe, as for console the only economy file we have is the economy.xml file. the zone line in eventspawns.xml file is what controls the zombie spawns on events on console.
No problem! :)
In T170089#2404690, @raxto wrote:
In T170103#2404687, @DayZ_Killer_7M3S wrote:Hello Geez, Thank you for answering the position we applied for. I also thank you for solving the wall problems as well as the multiple accounts. But I'm talking to you about something serious, there are really cheaters on the 2074 server.
We infiltrated their communities and we found that they are really cheating. So we will have to consider solving this big problem. They are killing all the waiters. You absolutely have to do something good to you.
NAyRAM wrote:
The launcher on experimental branch does not seem to load servers past 259. Multiple people are experiencing the exact same issue.
@mrdarn you must use filter as server:spaggie, if you use only name launcher doesn't know if you mean server or map name.
Hello Geez, Thank you for answering the position we applied for. I also thank you for solving the wall problems as well as the multiple accounts. But I'm talking to you about something serious, there are really cheaters on the 2074 server.
This error I used to have but now I don't know how to fix it. flappy bird
In T170089#2403705, @Geez wrote:Hello Jordi435.
We have tested this internally and the grenades do spawn.
Regards,
Geez
If there is no simple enough solution to this problem and many people are faced with it, then it is necessary to develop a simple solution. By the way, I have played more than 4000 hours in the game. I have never had one or another problem. Maybe it is a patch issue (
I have been having the same issue since 1.19 patch. It is pretty random as of when it happens but there are times where I can be ingame for hours and the game would be fine and suddenly it crashes to a black screen. In order for me to close the game I need to use task manager and then I have a pop-up mentioning the init_dxgi error. Once this starts happening I can be ingame for a short amount of time and it will happen again. This issue prevents me from playing the game as it crashes very very often and I just die to AI everytime.
Also happening for me.
game version 1.20.155743
@quallensaft, maybe it's the same as not knowing that dynamic toxic zones don't spawn loot and not chem vials at all.
We are all engaged in a continual learning process.
In T170109#2404567, @BCz90 wrote:Zombie quantities are set via the economycore file for events.
<default name="dyn_dmin" value="8" />
<default name="dyn_dmax" value="10" />