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LOWCZ
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User Since
Mar 6 2013, 11:34 AM (340 w, 5 d)

Recent Activity

May 10 2016

LOWCZ added a comment to T82562: Incredibly low FPS when in multiplayer servers. When the status "reviewed" will change to "resolved"?.

Ever since i upgraded no problems with performance, even on wasteland servers with loads of players.

My specs are:

Intel Core i7-4770 (3.5, no OC yet)
ASUS GTX770-DC2OC-2GD5
16GB ram (Corsair DDR3 1866MHz CL10 Vengeance)
Game and win 7 on Samsung SSD840 256GB

I believe SSD has strong impact. I run everything on ultra, 1920*1200, dist. 2500, obj. 1500, shadow medium 100m, AA 4X and even wasteland runs 30-50fps.

Unfortunately arma 3 needs high-end machines :(
(i used to run it on laptop).

May 10 2016, 11:07 AM · Arma 3
LOWCZ added a comment to T75834: Add a deployable mannable Static Minigun (M134) and an autonomous version of it.

Agreed that static weapons could use some variety.

May 10 2016, 7:45 AM · Arma 3
LOWCZ edited Steps To Reproduce on T75739: Radio Bugs in ZSC.
May 10 2016, 7:43 AM · Arma 3
LOWCZ edited Steps To Reproduce on T74176: Tank drivers incompetent and quite disobedient.
May 10 2016, 7:06 AM · Arma 3
LOWCZ added a comment to T74176: Tank drivers incompetent and quite disobedient.

Thanks for your feedback :)

Me too want driver to get moving quickly in given direction but imho he should ignore soft obstacles only, like trees or small walls which he can overcome be force. Riding straight into building or big rock and get stuck doesnt help that much :).

Solution could be ignoring only "soft obstacles" or some sort of force move, with control + direction for example. Same could be applied to "continue route", example quick command in radio protocol. But it may be too complicated :D

May 10 2016, 7:06 AM · Arma 3
LOWCZ added a comment to T73026: Stupid naming of BTR-K.

+1

May 10 2016, 6:27 AM · Arma 3
LOWCZ edited Steps To Reproduce on T72582: Radio team selection from 9-9-color to 9-color.
May 10 2016, 6:16 AM · Arma 3
LOWCZ added a comment to T70587: Handcuffs and the movement of prisoners.

This and female soldiers pls :D

May 10 2016, 5:18 AM · Arma 3
LOWCZ added a comment to T70587: Handcuffs and the movement of prisoners.

Pump them with morphium or shoot them in the head.

May 10 2016, 5:18 AM · Arma 3
LOWCZ added a comment to T70364: [DEV]PCML/RPG42 balance.

+1

May 10 2016, 5:09 AM · Arma 3
LOWCZ added a comment to T70216: Additions to Turning out.

+1

May 10 2016, 5:04 AM · Arma 3
LOWCZ added a comment to T69389: REQUEST for Encumbrance/Fatigue Implementation (Overhauled ticket, updated content).

↑↑↑↑ +1

May 10 2016, 4:33 AM · Arma 3
LOWCZ edited Steps To Reproduce on T69262: Grenade/smoke grenade UI badly visible when Unarmed.
May 10 2016, 4:29 AM · Arma 3
LOWCZ added a comment to T69243: User interface for APCs, helis and guided missiles looks dated, is incoherent and un-immersive.

+999999

May 10 2016, 4:28 AM · Arma 3
LOWCZ added a comment to T69243: User interface for APCs, helis and guided missiles looks dated, is incoherent and un-immersive.

+1

May 10 2016, 4:28 AM · Arma 3
LOWCZ added a comment to T69182: Goggles incargo reflect the Chernarussian countryside :).

Nice one :D

May 10 2016, 4:26 AM · Arma 3
LOWCZ added a comment to T69181: Please add rifle grenades.

Wasn´t this in OPF?

May 10 2016, 4:26 AM · Arma 3
LOWCZ added a comment to T69121: FEATURE: Customizable aircraft loadouts.

+1

May 10 2016, 4:24 AM · Arma 3
LOWCZ added a comment to T69099: Unrealistic fire.

I really liked how fire influenced combat in Far Cry 2, would be interesting to see something similar in arma 3.

May 10 2016, 4:23 AM · Arma 3
LOWCZ added a comment to T69099: Unrealistic fire.

If only grass and trees could burn in arma 3.. But i guess it would also burn a lot of rigs :D

May 10 2016, 4:23 AM · Arma 3
LOWCZ added a comment to T69010: Medics, Engineers, AT/AA Soldiers and EODs are unable to take their special equipment with them on parajumps.

+1

May 10 2016, 4:16 AM · Arma 3
LOWCZ added a comment to T68981: Cheating using shift-click marker.

Yes, i do this a lot :D

May 10 2016, 4:15 AM · Arma 3
LOWCZ added a comment to T68683: The community's definite suggestion for better heli immersion and guided weapon FCS.

Upvoted.

May 10 2016, 4:03 AM · Arma 3
LOWCZ added a comment to T68540: movement blocking zafir scopes.

+1

May 10 2016, 3:58 AM · Arma 3
LOWCZ added a comment to T68536: You can't throw a grenade to vehicles.

Would be fun to throw grenade to UH-80 and close the doors :D

May 10 2016, 3:58 AM · Arma 3
LOWCZ added a comment to T68509: Issue with tactical view while using binoculars.

plutoto74 apparently didnt get this. Upvoted.

May 10 2016, 3:57 AM · Arma 3
LOWCZ added a comment to T68236: Feature Request: Driver and Gunner Position Vehicle Interiors for Armored Vehicles.

I love driving strider because of its interior. Can´t say same about other APC´s and new IFV´s. This is a MUST.

May 10 2016, 3:47 AM · Arma 3
LOWCZ added a comment to T68135: Patria AMV does not have a commander position.

+1

May 10 2016, 3:43 AM · Arma 3
LOWCZ added a comment to T64818: The ability to dig. Very simple If we can dig we can make bunkers or what not.

Simple Entrenching tool and ability to at least dug some dirt in front of yourself would be just fine for me.

May 10 2016, 1:38 AM · Arma 3
LOWCZ added a comment to T64710: Field names not appearing in the editor (Dev build only).

I also have this issue with MP mission filters:

http://postimg.org/image/pnll8m5oh/

(Dev Build)

May 10 2016, 1:34 AM · Arma 3
LOWCZ added a comment to T64623: Missing texts in Dev Build 0.53.103524.

Upvoted, same issue with missing MP mission filters for me :

http://postimg.org/image/pnll8m5oh/

(DEV Build)

May 10 2016, 1:31 AM · Arma 3
LOWCZ added a comment to T64584: Messed graphic when alt-tabing at night missions after patch.

Hey thanks, more people reported this by now and maybe before me too so it should be ok. It´s very annoying in wasteland when you dont have NV to fix it.

May 10 2016, 1:29 AM · Arma 3
LOWCZ edited Steps To Reproduce on T64584: Messed graphic when alt-tabing at night missions after patch.
May 10 2016, 1:29 AM · Arma 3
LOWCZ added a comment to T64419: Clothing should darken to symbolise being wet....

Upvoted.

May 10 2016, 1:23 AM · Arma 3
LOWCZ edited Steps To Reproduce on T63898: Using bandages with short key (H) and in vehicles too.
May 10 2016, 1:03 AM · Arma 3
LOWCZ added a comment to T63740: Allow rifles to be equipped in both the primary and secondary slot.

+1

May 10 2016, 12:52 AM · Arma 3
LOWCZ added a comment to T62718: Animating vehicle doors.

Upvoted, you should be able to use doors as limited cover.

May 10 2016, 12:13 AM · Arma 3
LOWCZ added a comment to T62543: Built-in Radio (Like in ACRE mod).

Upvoted.

May 10 2016, 12:05 AM · Arma 3

May 9 2016

LOWCZ added a comment to T61828: Radio Etiquette.

+1

May 9 2016, 11:25 PM · Arma 3
LOWCZ added a comment to T59631: Incredibly low FPS when in multiplayer servers.

Ever since i upgraded no problems with performance, even on wasteland servers with loads of players.

My specs are:

Intel Core i7-4770 (3.5, no OC yet)
ASUS GTX770-DC2OC-2GD5
16GB ram (Corsair DDR3 1866MHz CL10 Vengeance)
Game and win 7 on Samsung SSD840 256GB

I believe SSD has strong impact. I run everything on ultra, 1920*1200, dist. 2500, obj. 1500, shadow medium 100m, AA 4X and even wasteland runs 30-50fps.

Unfortunately arma 3 needs high-end machines :(
(i used to run it on laptop).

May 9 2016, 7:05 PM · Arma 3
LOWCZ edited Steps To Reproduce on T59297: H barriers symbol missing/wrong.
May 9 2016, 6:50 PM · Arma 3