Right now the heavily loaded AT Specialists (85%~ loaded) can sprint for about 70 ish meters and after that continue running indefinitely.
I suggest a -radical- increase in the degree of punishment for overloading your character while there is still dev-time, also for AI.
Then scale back on feedback and real life data to match. As sources I suggest watching videos of soldiers moving under fire in Afghanistan. These have typical loadouts weighing between 50 and 80 kgs, and rather than "running" or "sprinting" they "lumber" and "dash". Only the most athletic, heavily trained special forces soldiers with their lighter gear can be seen in some videos to actually move with high tempo.
Vehicles should receive a new value for moving around, thusly. AI should also be allowed to confiscate/use vehicles on their own, but that´s a far out request.