right rearview mirror bug not replicated on the current build
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Sun, Mar 30
since we are actively playing with the Escape and Liberation community the above situation hasn't happened to us yet, we would have noticed it for sure.. on the current build I can't replicate the problem
the problem was not replicated on the current build even after ten attempts
the Mi-17 lacked countermeasures
Sat, Mar 29
can't repro
fixed in the hotfix (rev 12692)
Fri, Mar 28
confirmed. Cannot find any event handler that works with "switch to group member"
I had some time to test. I observe that the following work:
Thu, Mar 27
Steam Beta Client was bugged for a while and caused crashes. Valve already fixed it.
Yeah well "cpu: Pentium(R) Dual-Core CPU E6300 @ 2.80GHz"
Too old CPU (That one is from 2009). That code that used the unsupported instruction was removed on profiling branch, but different code was added that uses the same instruction.
Your CPU is just too old, I'm surprised it can run windows 10.
We will not fix that.
Please. Stop openiing new tickets for the same thing.
You are getting an error message, it tells you why its crashing.
secExt_x64.dll That comes from the @Rocket Life modpack. Ask them. It failed trying to get your hard drives serial numbers.
Wiki documentation was wrong. Because https://feedback.bistudio.com/T178348 was not resolved until today. It'll be a thing in 2.20
2.20
??????
MarkerDeleted eventhandler only has two parameters, a string and a bool.
There is no _deleter. Not a bug.
Something is wrong with your Arma, there are lots of non-game files in the game folder. D3DCompiler, d3dx9, binkw, X3DAudio, xactengine?
Please delete all files (not folders!) in your game directory, then verify game files in steam to clean it up.
Does it still not work? Then https://community.bistudio.com/wiki/Arma_3:_Unusual_Process_Exit#0xC000007B_-_STATUS_INVALID_IMAGE_FORMAT (It currently links the wrong c++ 2013, it should be c++2022 now)
I need the crsah report files: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Don't believe what a spam bot is saying, it cannot be graphics card, the error is CPU side. It might be your CPU is too old though.
22:05:02 DX11 error : buffer Map failed : DXGI_ERROR_DEVICE_REMOVED
22:05:02 DX11 - device removed - reason: DXGI_ERROR_DEVICE_RESET
Something is very wrong with that trace file.
The game failed to capture properly, it should not only contain extDB entries.
And no it doesn't seem to be a extDB issue, all the extDB scopes are very short, its just that everything inbetween is somehow missing.
Maybe the normal captureFrame log file shows better info, and its just the trace file that's bad?
"deleteParentWhenTriggered" has a default value of true
"explodeParentWhenTriggered" has a default value of false
Wed, Mar 26
happens without cba; some quick notes from testing
I put a password on my base in topolim and it is not working, and now I am locked out of the base, can someone help me, my name is duduzimearthur on dayz
mission file to test. The code is already in the init field (put in Eden editor)