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Sat, Jan 4
In T187719#2731087, @lwing wrote:In T187719#2730416, @byNautiic wrote:I've experienced this a few times on Xbox Series X too.
Was only when using Soviet radio backpack though.
HyperX Cloud 3 headset, just in case it shows to matter.This happens with any comms in game including local voice chat. If you are mistaken and think I am refering to being able to hear myself talking then that is not the bug -- I only have the radio tuned to the same channel twice because it lets me demo the problem by being able to hear myself talk. You may have heard yourself twice while wearing the backpack because you had two radios and thus tuned to the same channel (which is not a bug)
Could it be related to T187337 ?
In T187719#2730416, @byNautiic wrote:I've experienced this a few times on Xbox Series X too.
Was only when using Soviet radio backpack though.
HyperX Cloud 3 headset, just in case it shows to matter.
Seems to be corrected in version 1.2.1.169. This ticket should be closed. Sadly, doesn't work with custom maps. I'll file a new ticket for this one.
Same thing in Experimental 1.3.0.25
Most likely this has already been fixed and is no longer relevant.
Current Active AI limit is 256
Fri, Jan 3
Hello everyone,
After more testing, it's not only the antenna building. Hitting trash bins and sheds will also show the blood splatter effect. The problem might be in the bayonet themselves, not the object being hit.
Ah apologies misread it, thankyou!
I've experienced this a few times on Xbox Series X too.
Was only when using Soviet radio backpack though.
HyperX Cloud 3 headset, just in case it shows to matter.
Hello david3331.
Have you tried to reinstall the game? Also have you tried to update/downgrade your GPU drivers? Also can you try running sfc/scannow to check for any corrupted files/installations?
Regards,
Geez
Hello GrandPanda.
Have you sent the report to us directly through the crash reporter? If so, then it is going to be looked at by our team members.
Regards,
Geez
This is no longer an issue with the new changes to razor wire in 1.3.0.25
This appears to have been fixed as of 1.3.0.25
This no longer appears to be an issue as of 1.3.0.25
Hello TruffleShuffle.
Is this still a problem at the moment?
Thank you, notified the team about the exploit steps in the guide.
In T181444#2728661, @Flynnruk wrote:
I agree
Thu, Jan 2
In T187850#2729554, @purechaos wrote:@kawalec I did not create that part of the guide, it was KABAN - the creator of the guide. It was worse before, I came after and added in that extra part.
I could talk to him to remove it. I also believe that the more people know about it the more of an issue it becomes, more people get reported and banned and therefore the faster it gets fixed.
The problem is back, I'm tired
same error
Am I on the wrong resource?
I've noticed that there was a -validate parameter added to the ScriptEditor module but it does not seem to work.
Thanks guys for commenting the issue, beside the exploit part the guide is great
@kawalec I did not create that part of the guide, it was KABAN - the creator of the guide. It was worse before, I came after and added in that extra part.
I could talk to him to remove it. I also believe that the more people know about it the more of an issue it becomes, more people get reported and banned and therefore the faster it gets fixed.
And more filters for ping.
Spoke with an Australian friend who also plays on US region based servers with me and he's having the same problem with his character locking up (Scenario 2).
Linking to T177072