Update:
It happens on the specific mapframe settings and also causes often crashes with packed map into pbo and testing on local server.
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Mon, Mar 31
I agree, something has to be done because playing like this is very very difficult. Often times it happens exactly when you don't want it to happen, like piloting a helicopter, active gunfight, clutch play, so on. like me once when I was eyeing down an enemy infantry in a jeep driving my way, once I was ready to shoot my game froze 3 times, it pissed me off so much.
Yes please. I will also even go further for Boats, and submarines (sdv).
@Geez - You can put this on Waiting. i think i found the problem in item transfer on dedicated. But i need to update the mod and test it on Dedicated. If the problem is solved, i will get back to u.
Hello fraky.
We will require more information in order to produce this problem.
Could you please share the file that you are trying to import and the project in terrain processor?
Hello CpatainAlex.
We do not remove any bans imposed by the game team kill detection system.
Hello Socrates.
Do you experience this issue if all the mods are disabled as well?
Dear Geez, now its also crashing by itself, without any players playing.
Hello JasonS.
Please try to disable Steam cloud sync for reforger, clear the C:\Users\<user-name>\Documents\My Games\ArmaReforger folder and then verify the game data. Also make sure your drivers are up to date.
Regards,
Geez
Hello mastersnake6.
Please check the following:
Do you have this issue across various servers or just one specific? And can you try experimental if you experience this there as well?
Hello R34P3R.
Does the issue occur if you disable the mods you are running?
Hello bublenebula.
Please try to disable Steam cloud sync for reforger, clear the C:\Users\<user-name>\Documents\My Games\ArmaReforger folder and then verify the game data. Also make sure your drivers are up to date.
Regards,
Geez
Resolved for 1.28
Resolved for 1.28
Resolved for 1.28
Resolved for 1.28
Resolved for 1.28
Thank you. That other ticket didn't catch my search as I was searching with "Mobile Command Unit" and MCU.
another week, will we get some feedback??
Duplicate T190344
on 1.,26 all be good, after update to 1.27 server start random crash with that error
Program: D:\DayZServer4\DayZServer_x644.exe
Reason: Access violation. Illegal read by 0x7ff611825d71 at 0xa8
Не работает
In T184946#2781372, @thuggins wrote:@Geez any update on this?
Resolved in 1.28
We will require experimental specificaly, thank you
slt, je trouve l'idée intéressante, mais les serveurs ne se lance pas souvent !!! comment pouvons nous améliorer notre maison si nous ne pouvons pas rentrer pour faire du loot ??
je suggère de placer des bots dans les maps d'exploration pour pouvoir y rentrer même en solo, avec différente difficultés pour rendre le jeux plus fun.
rien ne sert de faire un jeu si on ne peux pas y jouer, uniquement pour faire des achats ... c'est pas très cool ...
Merci
@Geez Hi Geez, did not have a Dump from Experimental, because we switched all to the current public build. But here is a Dump from the current 1.3.130 public, maybe this also helps.
slt, je trouve l'idée intéressante, mais les serveurs ne se lance pas souvent !!! comment pouvons nous améliorer notre maison si nous ne pouvons pas rentrer pour faire du loot ??
je suggère de placer des bots dans les maps d'exploration pour pouvoir y rentrer même en solo, avec différente difficultés pour rendre le jeux plus fun.
rien ne sert de faire un jeu si on ne peux pas y jouer, uniquement pour faire des achats ... c'est pas très cool ...
Merci
@DarkWolf - Last night i uploaded a small Patch and all worked fine. So, no more Timeout.
Hello everyone.
Can you please try to run the experimental release and provide us a crash dump from that one?
Thank you
This problem seems to not be cofined to ArmA Reforger. There is a similar issue happening on ArmA III
https://feedback.bistudio.com/T190541
Can confirm there is a similar issue on ArmA Reforger regarding Round Start:
https://feedback.bistudio.com/T190471
Resolved in 1.3.0.130
In T184946#2781354, @thuggins wrote:Anyone test 1.3 yet? I saw some callouts about multi threading improvements and memory leak fixes.
you could make your own custom conflict mission with as many purple towns as you wish.
This video shows all you need to know.
Its working good in 1.26 and 1.27, can be closed, thank you.