Hello NoNVGs.
We have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez
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Feb 27 2025
Hello ShodanCat.
Seems like possibly some corrupted files.
We suggest disabling Steam cloud sync and then verifying the game data through Steam.
Regards,
Geez
Thank you for the report.
This is a known issue that has been previously reported. Closing as a duplicate.
Regards,
Geez
Combat logging and alt accounts in general need huge work
@Geez This does not only apply to weapons. The animation is bugged and "skips" the animation when you pull weapons out and the audio along with it. But it also happens when just pulling normal items from your inventory to your hand.
Building on the second video is obviously existing locally on client-side, lacking its representation on server-side.
I am experiencing the same on my server.
Already fixed. Thanks for reporting!
Fixed, closing. Thanks for reporting!
Not sure about this one, forwarded to the Arma 3 team.
bug still exists in 1.27
Put ClearInventoryReservationEx(action_data); before the Lambda and still crashes. Will try removing the ExtendActionJuncture next to see if that fixes it. If you have another potential solution I'd appreciate it.
This Buildings door is also affected btw:
Feb 26 2025
I would just like to add that if any server owner has these settings with cheat check on, this is another reason why fences and watchtowers are deleting:
Can confirm we are also experiencing this.
Earlier I indicated an incorrect name of the problem - I fixed it.
Same issues our our servers. Random times etc
Same crash logs
Hi @Geez, the issue persists after both.
I have the same issue
I installed 2 fences with platforms on the top of a watchtower. Then finished dismantling the 1st floor of the watchtower and server crashed.
Since version 1.27, the buildable cabin I created has been crashing the game every time it was deployed. I searched extensively to find the cause of the problem. It comes from the model.cfg file—when the number of lines in SkeletonBones exceeds 138, the game crashes.
In T186274#2709679, @raytonite660 wrote:I remember bohemia bragged about cleaning game from hackers...apparently they don't check their own servers and as you can see no response on this topic
Can someone also please explain the purpose of these:
In T189318#2758239, @Geez wrote:Hello DrZiLLo.
Unfortunately we cannot view the video as it is set as private
Same problem here.
Maybe related? @Geez This is a client crash with similar access violation.
Related and could be merged. Notice that the pilot suit doesn't have this problem. Inflated and deflated versions of other clothing models are used by other assets to make them fit.
Resolved for 1.3
Hello DrZiLLo.
Unfortunately we cannot view the video as it is set as private
@Geez I can confirm: the bug is fixed in 1.27 Stable 🫡 Tested today on Official Server.
I have a cabin that can be built the same way as the Watchtower. Since version 1.27, upon deployment, the server crashes with exactly the same error...
I can confirm that this happens and is annoying AF.
Hello Traqu.
We have tested this on our end but we are unable to produce said issue. Can you try to disable Steam cloud sync and delete your DayZ documents folder and let us know if this persists?
Regards,
Geez
Hello Traqu.
We have tested this on our end but we are unable to reproduce this on our end.
Regards,
Geez
We also noticed same crash happens client-side as well
Another one server, same crash
Here is another one from another server
Unfortunately there are no steps to reproduce it. As we see from other reports, happens even on empty server.
We have much more same crashes across a lot community servers, but unfortunately they are unable to register on Bohemia Feedback Tracker to share their logs.
If you need more dumps/logs with same error from different servers - i can provide them.
addPlayerScores, addScore they also don't work if the player changes sides
we have to take detours