Since version 1.27, the buildable cabin I created has been crashing the game every time it was deployed. I searched extensively to find the cause of the problem. It comes from the model.cfg file—when the number of lines in SkeletonBones exceeds 138, the game crashes.
I am attaching both the crashing and non-crashing files. I have temporarily removed some lines to prevent the crash, but it is urgent to fix the issue. I am also including the crash log.