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The model.cfg has been crashing the server since version 1.27 Update
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Description

Since version 1.27, the buildable cabin I created has been crashing the game every time it was deployed. I searched extensively to find the cause of the problem. It comes from the model.cfg file—when the number of lines in SkeletonBones exceeds 138, the game crashes.

I am attaching both the crashing and non-crashing files. I have temporarily removed some lines to prevent the crash, but it is urgent to fix the issue. I am also including the crash log.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
Game Crash
Steps To Reproduce

More than 138 lines in SkeletonBones model.cfg

Event Timeline