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player's view continuously "lerps" or smooths to its new position after using freelook
Awaiting internal Testing, NormalPublic

Description

the player's view continuously "lerps" or smooths to its new position after using freelook until you stop moving the mouse long enough for the lerped/smoothed motion is fully completed. in other words, the camera will keep exhibiting a slight uncommanded movement everytime the player moves the mouse after using freelook unless the time between mouse inputs exceeds the total time for the interpolated/lerped/smoothed movement to complete.

this has been a very long-standing bug, i just never got around to making a report for it until now. :)

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
23H2
Category
Controls
Steps To Reproduce

to observe normal behavior:

toggle (or hold) freelook on
move mouse around, then let go of mouse
toggle (or let go) freelook off
observe the normal lerping/smoothing/interpolation back to "neutral" camera position

to observe the bug:

toggle (or hold) freelook on
move mouse around, then let go of mouse - then move mouse again before the lerped/smoothed/interpolation back to "neutral" camera position is finished
observe camera keeps lerping/smoothing a bit at the end of every mouse input UNLESS mouse input is stopped long enough for complete lerped/smoothed movement to finish
also observe that this continues happening with mouse inputs before lerped/smoothed movement is finished even with freelook deactivated (until mouse input is stopped long enough for complete lerped/smoothed movement to finish)

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Fri, Jan 3, 11:49 AM
This comment was removed by dedmen.
dedmen added a subscriber: dedmen.Mon, Jan 6, 12:39 PM