In T189207#2757802, @Bloodshot_vp wrote:In T189207#2757700, @kuzyn wrote:You need to use the hotfix mentioned above.
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kuzyn added a comment to T189207: Experimental 1.27 - Equipment bar no longer support extra player equipment bar slots correctly..
Feb 25 2025
Feb 25 2025
Jan 11 2025
Jan 11 2025
Jan 3 2025
Jan 3 2025
Dec 30 2024
Dec 30 2024
Nov 12 2024
Nov 12 2024
Oct 20 2024
Oct 20 2024
I also have problems with packing map. We need to ignore basically most of the errors to go through.
kuzyn added a comment to T170699: The Vehicle HUD is displayed when HUD is either hidden or disabled.
Oct 17 2024
Oct 17 2024
Oct 16 2024
Oct 16 2024
There are already 2 cars like Van or Multicar that are sitting in the game files for years and they were still not released.
Van is already in the DayZ as a wreck, but there is no driveable vehicle. But lately it was added to the Arma Reforger, so maybe it could be ported...
This is visible in many places across Sakhal...
kuzyn added a comment to T170699: The Vehicle HUD is displayed when HUD is either hidden or disabled.
Sep 12 2024
Sep 12 2024
Aug 26 2024
Aug 26 2024
In T179497#2659174, @winemax wrote:In T179497#2659157, @Extricated wrote:In T179497#2659155, @winemax wrote:Got the same issue, none of solutions in this thread worked. Any recomendations on this?
Are you currently opted into the Geforce Experience beta? That was what fixed things for me
Tried different options included beta, didmt work
Aug 23 2024
Aug 23 2024
There is a popular mod that lets you do it as a toggle option, but making it more immersive as an item would be interesting.
Aug 6 2024
Aug 6 2024
kuzyn added a comment to T120523: Terrain Builder Right-Click Option "Select Contained Terrain Vertices" works only once.
I would like to ask again if it will be fixed?
There are already some updates for TB, more should come post 1.26 if I understand correctly. What about this one?
Jul 10 2024
Jul 10 2024
May 31 2024
May 31 2024
Basically the answer is here https://forums.dayz.com/topic/259783-dayz-update-125/?do=findComment&comment=2494547
May 30 2024
May 30 2024
In T179126#2614793, @rekt0ro wrote:https://www.youtube.com/watch?v=04qiw3y0G1c
This is the worst one it's very annoying, it happens mostly during sunrise or sunset, pls fix it...
May 28 2024
May 28 2024
This is still the case on 1.25 (Livonia).
May 27 2024
May 27 2024
BK-18 bugged (found gun with chambered bullet, not reloaded, bullet was visible also on the ground).
Apr 18 2024
Apr 18 2024
Any news if colllisions for garden plot and fireplaces can be disabled for 1.25 or 1.26?
Apr 7 2024
Apr 7 2024
This is still happening. All sound from inside doors is played at the position of the outside doors.
kuzyn added a comment to T163086: Getting into a driver's seat whilst holding a lit glowstick causes weirdness.
Not sure if you have time for it in 2024 but it is still happening for chemlights and road flares.
Maybe it would be better to not allow players entering the cars with items in hands? Or at least not in the driver seat, since you can have everything in hands and you are still able to drive the car.
In T180389#2591361, @Dobi wrote:If it is possible please give me my stuff back that i had i Elektrozavosk
In T179497#2591469, @Mali_Yuda wrote:Found a fix finally, installed DayZ Exp, copied all from the document file to the normal DayZ, launched it and it worked.
Mar 30 2024
Mar 30 2024
kuzyn updated subscribers of T120523: Terrain Builder Right-Click Option "Select Contained Terrain Vertices" works only once.
@Geez
Hey. Since in the article for DayZ regarding 2024 Terrain Builder improvements were mentioned, I would like to do a little reminder that this bug is still in the Terrain Builder used for DayZ Tools.
Mar 12 2024
Mar 12 2024
In T179618#2581388, @Geez wrote:Hello kuzyn.
We have tested this thoroughly but we were unable to reproduce the issue.
Mar 2 2024
Mar 2 2024
Mar 1 2024
Mar 1 2024
I can confirm that it was always a problem and many people try to avoid them due to stairs issues.
kuzyn added a comment to T179537: Suggestion: Remove dynamic gas artillery to retrieve the quiet Apocalypse experience.
I do not agree. Maybe the time of strikes could be extended to make them less frequent, but they are adding more dynamics into the game.
Issue still occurs with car wrecks.
In this case on the image, I was standing in the blue circle and I've replaced boots which were inside the wreck in trunk with my own boots that were equipped in the inventory. The boots which were taken off from equipment, spawned on the roof.
After 2 updates it seems like it is still in the game unfortunately.
Feb 23 2024
Feb 23 2024
Jan 26 2024
Jan 26 2024
Hi, the bug is still here. Picture from 1.23 Livonia local server.
Seems like shattered glass is appearing only when player is between 20 up to 15m away from wrecks. If more than 20m or less than 15m glass is gone.
There is also a big difference with doors, seems like other wrecks got better LOD but for humvee its bugged.
Jan 16 2024
Jan 16 2024
kuzyn added a comment to T175021: Messed up ground textures outside mapframe in game for custom terrain.
Update for the previous post.
I noticed that on official Livonia map there are same bugs, for example transition between grass and dirt has leaves from forest, when in reality forest is further and does not touch this place.
Nov 23 2023
Nov 23 2023
kuzyn added a comment to T175021: Messed up ground textures outside mapframe in game for custom terrain.
Okay, another thing that seems to be "bugged" with those map settings... (especially looking at Cell size being 3.75).
There is a problem with correct transition between ground textures. I am totally aware of materials limit per cell. Everytime I regenerate my layers, Im using "6 materials per cell (Arma 2)" setting and I also do a double check of my mask layer with the custom tool called MaskColorChecker to see for any tiles with exceeded limit.
But textures after regenerating are still wrong, they have sharp edges and sometimes they inherit something from wrong materials. Example on the first attached photo.
Nov 22 2023
Nov 22 2023
If people don't like this idea in general and it makes conflicts regarding available loot, maybe it should be reworked only for joining with friends?
I have no idea how it works on consoles, but on PC Steam you have an option to join the game that your friend is actually playing. Maybe only in that case server should try to spawn the player joining the game somewhere near our friend (not in the same town exactly but in the next "bubble" or something like that). If it is possible with consoles as well, maybe thats a better solution to bring friends/teams closer. Of course, there should be a limit, like if the first player from that group of friends joins the server as a new character, there is a 2 or 5 minutes limit when you can join your friend in the nearby area. After that timer expires, it would spawn you randomly as before. That would prevent the situations where geared player can bring loot for friend from inland and pass it to a friend instantly.
Nov 21 2023
Nov 21 2023
In T176819#2535173, @Geez wrote:Hello.
We plan to deploy a fix for this as part of an additional patch for our 1.23 update, which should be deployed very soon. We highly encourage you to try it out on the Experimental branch.
Oct 9 2023
Oct 9 2023
Luckily I've managed to get record a video of City_Stand shadow bug, please see attached.
Oct 8 2023
Oct 8 2023
kuzyn added a comment to T176035: [Suggestion] Overhaul how players speak and listen over the radio transmission.
In T176035#2510154, @JerseyD911 wrote:For 10 years playing Dayz haven't caught a SINGLE transmission, and I'm trying to take radio every time I see it and always turn it on. Maybe if you implemented it in some sort of quest/mission or else, so ppl if they want to find some top/secret or else loot need to care the radio on and listen to a certain frequency or something. Few years ago on community servers you had to have radio on to get notification that airdrop is dropping here or there, if you didn't have radio - no notifications. PPL won't use radio as a communication item, that aspect is dead, everyone is on discord now, but if you implement it in some quest or mission as I said, not for talking to other players, ppl will have to use it if they want to get the loot in the end of that mission. Anyway, you got the point. As current state of things radion is a rudiment, just an item that can provide white noise, nothing more. You can also check professor Legasov mod on workshop as a reference
Oct 7 2023
Oct 7 2023
kuzyn updated the task description for T176035: [Suggestion] Overhaul how players speak and listen over the radio transmission.
Dear Geez,
Dear Geez,
Oct 5 2023
Oct 5 2023
Also the DayZ EU - DE 8350 (Exp) is under heavy load - for me it shows constant red icon for server and all actions are delayed.
kuzyn added a comment to T170699: The Vehicle HUD is displayed when HUD is either hidden or disabled.
In T170699#2415123, @Geez wrote:Thank you.
We have confirmed both of the problems and will take a look at what can be done.
Regards,
Geez
Aug 29 2023
Aug 29 2023
kuzyn edited Additional Information on T175021: Messed up ground textures outside mapframe in game for custom terrain.
Mar 24 2019
Mar 24 2019
This still doesn't work, are you serious devs? =(
Jun 8 2018
Jun 8 2018
Mine is locked too, I got kicked from server (timeout)
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