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Sound of the fireplace burning even though there is no fire
Reviewed, NormalPublic

Description

The sound of a fireplace inside a house sometimes does not end, even when there is no longer fire going on.
It happened for me when I left the building when fire was still going on and came back when it was extinguished, but sound was still playing.

No idea if its tied to the fireplace proxy or the building, but it happened in the: land_house_2w02.

On the first image where I was standing it was still hearable and you can see that there was no longer fire.
On the second image "status" of the fireplace.

Details

Severity
Minor
Resolution
Open
Reproducibility
Random
Operating System
Windows 11 x64
Operating System Version
22631.3155
Category
Sound
Steps To Reproduce

I didn't had time to test it further, but in my case steps were like that:

  • start the fire;
  • cook few things;
  • go away 100-150m from the building;
  • come back when there was no longer fire;
  • sound of fireplace was still being played.

Event Timeline

kuzyn created this task.Mar 2 2024, 10:33 PM
Geez changed the task status from New to Awaiting internal Testing.Mar 4 2024, 10:53 AM
Geez changed the task status from Awaiting internal Testing to Reviewed.Mar 12 2024, 11:18 AM
Geez added a subscriber: Geez.

Hello kuzyn.
We have tested this thoroughly but we were unable to reproduce the issue.

Hello kuzyn.
We have tested this thoroughly but we were unable to reproduce the issue.

Ok, I will try to reproduce that as well and record on my side and if it happens again I will let you know. However this issue is present for few updates so far, for the first time I encountered it approx. year ago in February/March. But for sure it is quite rare (I thought that maybe there is some possibility that desync between player and that specific object can cause that).