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Wed, Apr 10

johnb43 added a comment to T180338: "SlotItemChanged" EH running late/broken.

I have tested on the latest profiling branch using both BI and ACE arsenal - seems to have been resolved. Thank you very much!

Wed, Apr 10, 4:49 PM · Arma 3

Thu, Apr 4

johnb43 updated the task description for T180338: "SlotItemChanged" EH running late/broken.
Thu, Apr 4, 10:41 AM · Arma 3
johnb43 renamed T180338: "SlotItemChanged" EH running late/broken from "SlotItemChanged" EH running late/broken for hmd slot to "SlotItemChanged" EH running late/broken.
Thu, Apr 4, 10:40 AM · Arma 3
johnb43 created T180338: "SlotItemChanged" EH running late/broken.
Thu, Apr 4, 10:39 AM · Arma 3

Mar 4 2024

johnb43 added a comment to T179631: setUnitLoadout can't set UAV terminal in the editor.

There is no designed support for nils or other missing params, the fact that it worked is a coïncidence. I will have a look if this could be turned into feature.

Mar 4 2024, 8:12 PM · Arma 3

Mar 3 2024

johnb43 created T179631: setUnitLoadout can't set UAV terminal in the editor.
Mar 3 2024, 12:03 PM · Arma 3

Feb 3 2024

johnb43 added a comment to T79689: magazineTurretAmmo and setMagazineTurretAmmo do not function as expected if there are multiple magazines of the same type.

It would be very nice to see the following be implemented:

Feb 3 2024, 1:26 PM · Arma 3

Dec 17 2023

johnb43 created T177898: Virtual curators can be killed by rotors.
Dec 17 2023, 10:05 PM · Arma 3

Nov 8 2023

johnb43 added a comment to T176809: playSound3D not respecting speed of sound.

I can confirm this has been fixed in profiling branch 2.14.151142.

Nov 8 2023, 9:18 PM · Arma 3

Nov 6 2023

johnb43 created T176809: playSound3D not respecting speed of sound.
Nov 6 2023, 10:38 PM · Arma 3

Sep 15 2023

johnb43 added a comment to T175447: Empty UAV vehicle left behind when UAV is disassembled.

I understand it's how the game works, however when disassembled a drone should be hidden from the zeus interface, to prevent issues.

Sep 15 2023, 5:34 PM · Arma 3

Sep 13 2023

johnb43 created T175447: Empty UAV vehicle left behind when UAV is disassembled.
Sep 13 2023, 9:58 AM · Arma 3

Aug 24 2023

johnb43 added a comment to T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.

This issue is still present it seems. However, I can't' provide proper steps to replicate, as the server where it occurred is modded. All I know is that upon exiting the ACE Arsenal, some code (written by me, not ACE) which boils down to player setUnitLoadout getUnitLoadout player is run, which I believe causes the desync issue.

Aug 24 2023, 11:56 AM · Arma 3

Aug 3 2023

johnb43 added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

Unfortunately still broken in rev 150832.

Aug 3 2023, 8:12 PM · Arma 3

Aug 2 2023

johnb43 added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

Unfortunately still broken in rev 150832.

Aug 2 2023, 7:12 PM · Arma 3
johnb43 added a comment to T168091: addToRemainsCollector and removeFromRemainsCollector do not work on corpses.

I can confirm that this issue has been addressed, can be closed.

Aug 2 2023, 6:23 PM · Arma 3
johnb43 added a comment to T167534: Several issues with "compatibleItems" and "compatibleMagazines".

This can be closed, it's been addressed.

Aug 2 2023, 6:14 PM · Arma 3
johnb43 added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.
player addWeapon "vn_m79_p";
player addWeaponItem ["vn_m79_p", ["vn_40mm_m576_buck_mag", 1, "vn_m79_p_shot_muzzle"], true];
getUnitLoadout player select 2 // Returns ["vn_m79_p","","","",[],["vn_40mm_m576_buck_mag",1],""]

That's fixed.

Aug 2 2023, 6:05 PM · Arma 3

Jul 21 2023

johnb43 added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.
Jul 21 2023, 10:01 PM · Arma 3
johnb43 added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

getArray (configFile >> "CfgWeapons" >> "vn_m79_p" >> "muzzles")

what does this return?

Jul 21 2023, 9:21 PM · Arma 3
johnb43 added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

Thank you very much.

Jul 21 2023, 9:10 PM · Arma 3
johnb43 added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

So one more question, does weaponsItems show both magazines for the handgun if both loaded and in the correct order?

Jul 21 2023, 5:40 PM · Arma 3

Jul 20 2023

johnb43 added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

Is this a secondary muzzle mag showing as primary muzzle but not being loaded at all? or is it added to secondary muzzle but shows in primary muzzle array? Is it the only mag in the weapon? What happens if you have both mags

Jul 20 2023, 8:48 PM · Arma 3
johnb43 added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

player addWeapon "vn_m79_p";

nothing is added, cannot repro

Jul 20 2023, 5:29 PM · Arma 3
johnb43 edited Steps To Reproduce on T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.
Jul 20 2023, 5:23 PM · Arma 3

Jul 12 2023

johnb43 created T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.
Jul 12 2023, 6:29 PM · Arma 3

Oct 8 2022

johnb43 created T168091: addToRemainsCollector and removeFromRemainsCollector do not work on corpses.
Oct 8 2022, 7:42 PM · Arma 3

Oct 4 2022

johnb43 added a comment to T167534: Several issues with "compatibleItems" and "compatibleMagazines".

After a small message exchange with Dedmen, he told me to include all the following information in the ticket:

Oct 4 2022, 7:20 AM · Arma 3

Oct 2 2022

johnb43 updated the task description for T167980: BIS_fnc_setUnitInsignia doesn't always set insignia in MP.
Oct 2 2022, 9:47 PM · Arma 3
johnb43 created T167980: BIS_fnc_setUnitInsignia doesn't always set insignia in MP.
Oct 2 2022, 9:46 PM · Arma 3

Sep 30 2022

johnb43 added a comment to T167534: Several issues with "compatibleItems" and "compatibleMagazines".

Do you have an example for cases where it returns duplicates?

Sep 30 2022, 6:53 PM · Arma 3

Sep 28 2022

johnb43 added a comment to T161243: Getter for ctrlMapSetPosition.

This ticket can be closed, as it has been addressed.

Sep 28 2022, 8:18 PM · Arma 3

Sep 27 2022

johnb43 added a comment to T128594: "BackFromUAV" action doesn't work when controlling turret.

I have edited it to the correct description already, don’t think you need a note

Sep 27 2022, 10:00 PM · Arma 3
johnb43 added a comment to T128594: "BackFromUAV" action doesn't work when controlling turret.

Well, not sure why it even worked in the first place. The syntax of the action was wrong, and it doesnt take any additional arguments apart from the unit which player controls. https://community.bistudio.com/wiki/Arma_3:_Actions#BackFromUAV I corrected the syntax on wiki, please let me know if it works in all cases

Sep 27 2022, 7:24 AM · Arma 3

Sep 26 2022

johnb43 added a comment to T128594: "BackFromUAV" action doesn't work when controlling turret.

This is still broken for 2.10, would be nice if this could be addressed.

Repro please @johnb43

Sep 26 2022, 4:16 PM · Arma 3

Sep 24 2022

johnb43 added a comment to T128594: "BackFromUAV" action doesn't work when controlling turret.

This is still broken for 2.10, would be nice if this could be addressed.

Sep 24 2022, 10:07 PM · Arma 3
johnb43 added a comment to T167536: setUnitFreefallHeight dosent broadcast.

getUnitFreefallInfo takes a local argument, not a remote one, even though setUnitFreeFallInfo has a global effect.
If there is a bug, you have to check by switching locality on a unit (which can be only done with an AI) - like this:

Sep 24 2022, 9:07 AM · Arma 3

Sep 17 2022

johnb43 added a comment to T162218: Weaponstate not returning the correct fire mod.

I can confirm that this issue has been addressed, I think this ticket can be closed.

Sep 17 2022, 11:52 AM · Arma 3
johnb43 created T167534: Several issues with "compatibleItems" and "compatibleMagazines".
Sep 17 2022, 11:49 AM · Arma 3

Sep 11 2022

johnb43 added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

As far as I can tell, this issue has been addressed, I haven't had any crashes since.
For me, this ticket can be closed.

Sep 11 2022, 10:05 AM · Arma 3
johnb43 created T167469: loadAbs returns doubled mass for items within containers inside inventories.
Sep 11 2022, 9:57 AM · Arma 3

Mar 18 2022

johnb43 added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

Testing some more today (with one self-hosted server (host), other client) revealed that if the locality of the AI is changed, it fixes this bug - but only for the PC it was set local to.
So in my case it made it possible to pick up items from a dead body local to my connected client, but from my host I couldn't pick anything up from that body anymore.
When I made the body local to the host again, I could pick stuff up on the host again, but not from the connected client.

Mar 18 2022, 5:59 PM · Arma 3

Feb 18 2022

johnb43 added a comment to T79203: KeyDown UI event handler does not provide correct code for key combination (only single key press).

I like the new syntax of actionKeys. It makes some things previous impossible possible. However I have a request:

Feb 18 2022, 7:02 PM · Arma 3

Dec 4 2021

johnb43 created T162218: Weaponstate not returning the correct fire mod.
Dec 4 2021, 7:50 PM · Arma 3

Nov 19 2021

johnb43 added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

Thanks for the response. Which weapon did you choose to crash yourself with, in your test without mods?
I want to see if I'm able to reproduce it on my device.
Edit: https://youtu.be/Q5FTMVSJJN0 this is my repro attempt on Profiling. Am I doing the same as what causes your crash?

Nov 19 2021, 7:38 PM · Arma 3

Nov 18 2021

johnb43 added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

Tested on Profiling build 2.06.148478
Tested the script with only CBA and CUP weapons loaded, had no crashes or freezing while preforming the repro.
Can you test if the issue persists on profiling for you?

Nov 18 2021, 5:33 PM · Arma 3

Oct 24 2021

johnb43 added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

I forgot to mention that I managed to reproduce this bug on a different computer with the 2.04 legacy branch and the 2.06 stable branch.

Could you please provide a repro with no mods loaded. The mods might have lb event handlers set which could conflict with lbClear and thus cause crash. Not much we can do about that. However if the crash happens in vanilla content, we can investigate the cause more thoroughly. Thanks

Oct 24 2021, 3:40 PM · Arma 3
johnb43 added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

have you reported this issue to CUP and RHS?

Oct 24 2021, 1:06 PM · Arma 3
johnb43 edited Steps To Reproduce on T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.
Oct 24 2021, 10:21 AM · Arma 3

Oct 23 2021

johnb43 edited Additional Information on T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.
Oct 23 2021, 7:08 PM · Arma 3

Oct 20 2021

johnb43 added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

cma_x64AVX2!cma_x64AVX2 [fail:0]

crash is in your custom cma_x64AVX2 memory allocator, try not using that, that will probably fix it.
Also get rid of your -maxvram=6000 start parameter, thats nonsense.

Oct 20 2021, 7:14 PM · Arma 3

Oct 18 2021

johnb43 edited Additional Information on T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.
Oct 18 2021, 1:42 PM · Arma 3
johnb43 edited Steps To Reproduce on T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.
Oct 18 2021, 1:39 PM · Arma 3
johnb43 created T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.
Oct 18 2021, 1:38 PM · Arma 3

Oct 9 2021

johnb43 added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

I don't know this works in dedicated though, place

_nil = this spawn {_this setUnitLoadout getUnitLoadout _this}

in Init field, you can now loot items from these dead bodies.
However this sometimes failed to fix it(make him naked). Use sleep or waitUntil or something to more accurate execution? Need confirmation.

More useful usage example:

waitUntil {time != 0} ;
{_x setUnitLoadout getUnitLoadout _x} forEach allUnits ;

in init.sqf.

Oct 9 2021, 12:03 PM · Arma 3

Oct 7 2021

johnb43 created T161243: Getter for ctrlMapSetPosition.
Oct 7 2021, 8:00 PM · Arma 3
johnb43 created T161242: Add animation duration parameter to ctrlMapSetPosition.
Oct 7 2021, 7:06 PM · Arma 3