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Sun, Apr 21

Socrates created T180636: OnHit event handler for SCR_DamageManager.
Sun, Apr 21, 4:49 PM · Arma Reforger

Mar 16 2024

Socrates created T179972: Tab View control focus issue.
Mar 16 2024, 12:45 PM · Arma Reforger

Mar 7 2024

Socrates updated the task description for T179739: Add the ability to get subscriber count of ScriptInvokers.
Mar 7 2024, 9:36 PM · Arma Reforger Modding
Socrates created T179739: Add the ability to get subscriber count of ScriptInvokers.
Mar 7 2024, 9:31 PM · Arma Reforger Modding

Feb 25 2024

Socrates updated the task description for T179377: Add the ability to rename script files from Script Editor.
Feb 25 2024, 5:38 PM · Arma Reforger Modding
Socrates updated the task description for T179377: Add the ability to rename script files from Script Editor.
Feb 25 2024, 5:38 PM · Arma Reforger Modding
Socrates created T179377: Add the ability to rename script files from Script Editor.
Feb 25 2024, 5:37 PM · Arma Reforger Modding

Aug 28 2022

Socrates updated the task description for T167316: Strange behaviour of MissionProfileNamespace in InitServer.
Aug 28 2022, 10:01 AM · Arma 3
Socrates renamed T167316: Strange behaviour of MissionProfileNamespace in InitServer from Strange behaviour of to Strange behaviour of MissionProfileNamespace in InitServer.
Aug 28 2022, 9:55 AM · Arma 3
Socrates created T167316: Strange behaviour of MissionProfileNamespace in InitServer.
Aug 28 2022, 9:54 AM · Arma 3

May 26 2022

Socrates added a comment to T165204: Not enough "eye zoom"! Cannot properly see distant enemies..

Seconding this.
I believe that current system fits DayZ (which is close encounters-focused due to it's "Friendly?" nature and need of social interactions between players), but it needs fine tuning to fit Arma.
Reforger's implementation has several problems:

  1. It promotes close firefights no further than 100 meters (tbh, I never had even a midrange firefight at this moment), and this is wrong on so many levels as Arma was always about combined arms and actions on a squad/platoon level.
  2. Since soldiers become just a few pixels beyond 200 meters, players can't see the result of their shootings, even that Arma 3 jittery hit animation was much better. It's a game, almost no one enjoys bullet-raining trees and bushes for an hour as it happens in real life. This detrimens gunplay a lot.
  3. This basically makes any kind of rifle optics is necessary to hit something beyond 200 meters, so all public servers will be just PSO-1/ACOG fest. Humans are able to recognize and hit standing target with naked eye up to 400 meters as it stated, for example, in AK-74's shooting instruction books.
May 26 2022, 3:22 PM · Arma Reforger

May 22 2021

Socrates added a comment to T158403: Since the DLC came out, I'm unable to upload scenarios to the Steam Workshop. "Steam cloud is disabled in the Steam client.".

Can confirm - worked for me too. Thank you for posting the solution.

May 22 2021, 11:48 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

May 20 2021

Socrates added a comment to T158403: Since the DLC came out, I'm unable to upload scenarios to the Steam Workshop. "Steam cloud is disabled in the Steam client.".

"Since the DLC came out" or "Since the last Arma update 2.04 came out"
when exactly did that start? So far it doesn't seem to be caused by Arma.

May 20 2021, 9:40 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

May 19 2021

Socrates added a comment to T158403: Since the DLC came out, I'm unable to upload scenarios to the Steam Workshop. "Steam cloud is disabled in the Steam client.".

I have the same problem. I had it before 19th May when i was on Steam Beta branch, but since i opted out of it things became good again. Until today.
Error started appearing today again, i guess this Steam Beta update moved into their stable Steam branch.

May 19 2021, 11:22 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire