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[Modding API extension] Add the ability to fire weapons programmatically by creating .Fire() function in BaseWeaponComponent
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Description

Please provide the following when creating the Ticket:

Game Version number: 1.3.0.25
Modded?: (Yes/No) No
Issue Description:
Seems that at this point there is no way to fire weapon via script command. Consider adding .Fire() proto function to BaseWeaponComponent that would allow modders to fire weapons by non-AI and non-player triggered scenarios.

Details

Severity
Trivial
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

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Additional Information

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