It's still possible. Can just take lots and lots of tries if you are unlucky. Had to try it 20 times once till it worked.
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May 11 2016
Being cold increases your energy consumption.
It's the raised energy consumption from being cold, which is almost unavoidable when it rains.
Any melee currently hits multiple times.
"I'm pretty sure similar stuff was reported already, but any way." That's not how the feedback tracker is supposed to work.
My buddy told me ha had the same issue. Did you actually check their bodies for which parts are ruined? Hit detection seems to be a bit off, and often you only hit the arms while clearly aiming for the head.
Character always goes frail grandma style on stairs.
It takes about 8-10 hours, and it does work.
May 10 2016
No, both tents where fully functional.
Some more info, might be helpful:
If the freeze occurs while you walk towards a ledge, you die from fall damage even though you stop walking (while the dead body will be where you froze).
Still in 0.47
Started happening to me since I had walkie-talkies in my inventory, possibly related to that item.
Should be fixed with the new 114782.
Where the heck would you even want to swim to?
Same happens when emptying the ammo packs when they are on the ground.
This should definitly get fixed, it isn't randomly happening but can be (ab)used methodically, mostly because of client-sided hit checks. Say Someone is on the other side of an unenterable building and he knows you are there, you can just run pressed against the wall and circle the building without anyone seeing you. It's basically space-limited ghostmode.
Related to id=3898 and id=1732.
Happens to me when I run with fists up, I get set back a lot and can't move or exit, had to alt-f4 or ctr-alt-del. Happened 5 times, then I stopped running long distances that way. I suspect some anti-teleport-hack thinks you are hacking.
Related to id=5017 and id=1732.
Yeah, it would be very nice. I think this is necessary.
It works for me, it's just hard to get your energy and water levels up.
Duplicate of id=2050.
I have the same problem. I only managed to achive "healing"/"healthy" status once.
Related to id=3898 and id=5017.
Actually noticed this myself within the first hour of release, I had a gasmask on and I thought it my character had a hard time to breathe.
I died from that, too.
That's an intentional feature, called "raytracing".
The game uses raytracing for melee weapons, get used to it.
If people's complaint is that some weapons do not work as they should they should make a seperate report. The mechanic works as intended and is not buggy/broken.
Sounds wrong, too, the waves are only gently rolling on the coast, while it shouls like big waves breaking on cliffs.
Not being able to shoot for 2 minutes after logging in is the best solution for this issue I think.
Why is this marked as low priority? Sound is important in a game like this.