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Oct 26 2021

Geez changed the status of T161617: EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded from New to Assigned.
Oct 26 2021, 1:18 PM · DayZ Modding, DayZ
Hunterz updated the task description for T161617: EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded.
Oct 26 2021, 1:06 PM · DayZ Modding, DayZ
Hunterz added a comment to T161617: EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded.

really need that event works correct because want know when sound was ended

Oct 26 2021, 1:05 PM · DayZ Modding, DayZ
Hunterz renamed T161617: EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded from EventSound Event_OnSoundWaveEnded works only one time when sound is loaded to EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded.
Oct 26 2021, 1:00 PM · DayZ Modding, DayZ
Hunterz created T161617: EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded.
Oct 26 2021, 12:58 PM · DayZ Modding, DayZ

Oct 7 2021

Geez changed the status of T161188: areaflags.xml needs updated to 1.14 from New to Need More Info.

Hello SmallZzy.
Where did you download this specific file?
Regards,
Geez

Oct 7 2021, 4:14 PM · DayZ Modding, DayZ
Geez changed the status of T161221: Please increase limit for netsynced variables from New to Assigned.
Oct 7 2021, 3:58 PM · DayZ Modding, DayZ

Oct 6 2021

Hunterz added a comment to T161221: Please increase limit for netsynced variables.

not counted, just saw that message multiple times and think will be nice increase that limit little bit if possible

Oct 6 2021, 9:27 PM · DayZ Modding, DayZ
Arkensor added a comment to T161221: Please increase limit for netsynced variables.

How many is the limit based on your testing?

Oct 6 2021, 9:20 PM · DayZ Modding, DayZ
cdatakill added a comment to T161221: Please increase limit for netsynced variables.

pretty please 8|

Oct 6 2021, 8:32 PM · DayZ Modding, DayZ
Hunterz created T161221: Please increase limit for netsynced variables.
Oct 6 2021, 8:30 PM · DayZ Modding, DayZ
Dumpgrah added a member for DayZ Modding: Dumpgrah.
Oct 6 2021, 5:25 PM

Oct 5 2021

Unknown Object (User) removed a member for DayZ Modding: Unknown Object (User).
Oct 5 2021, 5:51 PM
SmalllZzy created T161188: areaflags.xml needs updated to 1.14.
Oct 5 2021, 3:02 PM · DayZ Modding, DayZ

Oct 4 2021

inkihh created T161165: Modded Server crash.
Oct 4 2021, 3:47 PM · DayZ Modding, DayZ
Geez changed the status of T161100: Misplaced operators compile with no message to notify of possible issues from New to Assigned.
Oct 4 2021, 1:34 PM · DayZ Modding, DayZ
Geez changed the status of T161112: Add ability to Get/Set sound controller variables from script from New to Assigned.
Oct 4 2021, 1:34 PM · DayZ Modding, DayZ
Geez changed the status of T161162: Modded Server crash from New to Reviewed.

Hello inkihh.
This crash appears to occur due to some kind of modded weapon, possibly from CPBWeapons mod.
Regards,
Geez

Oct 4 2021, 1:19 PM · DayZ Modding, DayZ
inkihh created T161162: Modded Server crash.
Oct 4 2021, 12:31 PM · DayZ Modding, DayZ
emmawattson added a comment to T161112: Add ability to Get/Set sound controller variables from script.
Oct 4 2021, 11:58 AM · DayZ Modding, DayZ

Oct 3 2021

inkihh created T161139: Modded Server crash.
Oct 3 2021, 3:05 PM · DayZ Modding, DayZ

Oct 2 2021

inkihh created T161121: Modded Server crash.
Oct 2 2021, 10:54 PM · DayZ Modding, DayZ
inkihh created T161114: Modded Server crash.
Oct 2 2021, 6:19 PM · DayZ Modding, DayZ
Arkensor created T161112: Add ability to Get/Set sound controller variables from script.
Oct 2 2021, 4:38 PM · DayZ Modding, DayZ
Jacob_Mango updated the task description for T161100: Misplaced operators compile with no message to notify of possible issues.
Oct 2 2021, 10:32 AM · DayZ Modding, DayZ
Jacob_Mango created T161100: Misplaced operators compile with no message to notify of possible issues.
Oct 2 2021, 6:32 AM · DayZ Modding, DayZ
inkihh created T161089: Modded Server crash.
Oct 2 2021, 12:00 AM · DayZ Modding, DayZ

Sep 29 2021

Jacob_Mango added a comment to T160681: DayZ Linux - Curl crashes server.

That's it, refing it all the time.

Sep 29 2021, 2:06 PM · DayZ Modding, DayZ
MarioE added a comment to T160681: DayZ Linux - Curl crashes server.

It pretty much sounds like you ref'd the RestCallback instance somewhere... you should not use refs on them under any circumstance

Sep 29 2021, 2:03 PM · DayZ Modding, DayZ
Geez changed the status of T160979: [Feature Request] allow animals link to local space of vehicle from New to Assigned.
Sep 29 2021, 9:50 AM · DayZ Modding, DayZ

Sep 28 2021

Hunterz created T160979: [Feature Request] allow animals link to local space of vehicle.
Sep 28 2021, 9:53 AM · DayZ Modding, DayZ

Sep 27 2021

Hunterz added a comment to T158984: [Feature Request] animal input controller methods.

Also StartCommandAttack in DayZAnimal will be good with parameters of target entity like have DayZInfected.

Sep 27 2021, 11:31 AM · DayZ Modding, DayZ

Sep 26 2021

Hunterz added a comment to T158984: [Feature Request] animal input controller methods.

Will be very useful also set target position, or entity, allow change behavior like calm, aggro and do at least some documentation for ai methods in vanilla code. Extending animals methods with bone transformations like have player and infected, also related methods from dayzinfectedinputcontroller. Modding animals allow modders add rideable horses, pet animals and so on. Please try on some next update reveal some methods for modders. Thanks

Sep 26 2021, 12:22 PM · DayZ Modding, DayZ

Sep 22 2021

komer added a comment to T150980: Add a callback function before engine applying any damage to alter how much damage is applied to an object.

@Arkensor,
Well, finally, we added a command, so much time has passed, thanks for the information that we have added this command.

Sep 22 2021, 6:23 PM · DayZ Modding, DayZ
simonvic added a comment to T160585: Can't get WorldSpace coordinates of "eyeScope" and "cameraDir" selection of optic when attached to weapon.

Awesome, thanks!

Sep 22 2021, 12:04 PM · DayZ Modding
Geez closed T159622: Add DumpStack(out string) function as Resolved.

Hello Arkensor.
The feature will be added in the next 1.14 update.
Regards,
Geez

Sep 22 2021, 9:56 AM · DayZ Modding, DayZ
Geez closed T160585: Can't get WorldSpace coordinates of "eyeScope" and "cameraDir" selection of optic when attached to weapon as Resolved.

Hello simonvic.
This issue will be resolved in the upcoming 1.14 update.
Regards,
Geez

Sep 22 2021, 9:55 AM · DayZ Modding

Sep 21 2021

blacklotus923 added a comment to T160388: New C0000005 ACCESS_VIOLATION Server Crash When Running A Few Script Heavy Mods.

@Geez It seems any mod with recipes or scripts hits the limit, e.g. CarCover (just recipes), eAI (just ai scripts), MuchStuffPack (mainly recipes), etc. So what is the actual limit that's being hit? What can mods do different to avoid this limit or can it be raised? Many mods are getting close to hitting the limit with just 2 or 3 mods, are we just not going to mod any more? that's 90% of the reason folks play.

Sep 21 2021, 8:09 PM · DayZ Modding, DayZ
Jacob_Mango added a comment to T160826: Allow DayZDiag.exe to join a local MP server multiple times.

For the " FPS limit while not focused" does changing the "Update in background" option in game menu change anything?

Sep 21 2021, 12:14 PM · DayZ Modding, DayZ
Helkhiana added a comment to T150980: Add a callback function before engine applying any damage to alter how much damage is applied to an object.

i wish they would have posted here about it too :D just tested it and it seems to work well so far

Sep 21 2021, 10:52 AM · DayZ Modding, DayZ
Geez closed T151774: 1.08.153164 - SendNotificationToPlayerExtended and SendNotificationToPlayer unable to send to all players as Resolved.

Hello everyone.
There have been changes done to this for the next update.

Sep 21 2021, 10:34 AM · DayZ Modding, DayZ
Arkensor added a comment to T150980: Add a callback function before engine applying any damage to alter how much damage is applied to an object.

@komer ... except they just added that to class Object ...

Sep 21 2021, 9:16 AM · DayZ Modding, DayZ

Sep 20 2021

komer added a comment to T150980: Add a callback function before engine applying any damage to alter how much damage is applied to an object.

So much time has passed, and the developers cannot add at least some useful function, the models edit which ones or create updates, where they changed 1 line of localization.
for all the time have not added 1 useful function.

Sep 20 2021, 7:24 PM · DayZ Modding, DayZ
Liven added a comment to T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic.

Still no news?

Sep 20 2021, 3:25 PM · DayZ Modding, DayZ

Sep 19 2021

Liven added a comment to T160826: Allow DayZDiag.exe to join a local MP server multiple times.

@Jacob_Mango For the " FPS limit while not focused" does changing the "Update in background" option in game menu change anything?

Sep 19 2021, 8:13 PM · DayZ Modding, DayZ
TheJebusLizard added a comment to T149087: Launcher Server Browser Mod Limit.

Any feedback on this? There is a great number of mods who's developers create single mods, but don't allow repacking, which transforms the game into something entirely different. Obviously would be great if the mod developers would allow this (or even rename their mods to something smaller), but that's going to be like wrangling cats.

Sep 19 2021, 1:17 PM · DayZ Modding, DayZ
Jacob_Mango added a comment to T160826: Allow DayZDiag.exe to join a local MP server multiple times.

Also, a way to remove (or change) the FPS limit while not focused on the game. Currently, it is set to 19fps.

Sep 19 2021, 8:41 AM · DayZ Modding, DayZ

Sep 16 2021

Arkensor created T160826: Allow DayZDiag.exe to join a local MP server multiple times.
Sep 16 2021, 3:36 PM · DayZ Modding, DayZ
Arkensor renamed T160826: Allow DayZDiag.exe to join a local MP server multiple times from Allow DayZDiag.exe to be started multiple times for local MP testing to Allow DayZDiag.exe to join a local MP server multiple times.
Sep 16 2021, 3:36 PM · DayZ Modding, DayZ
affenb3rt created T160820: Make GetProtectionLevelEx none static.
Sep 16 2021, 10:39 AM · DayZ Modding, DayZ
Geez changed the status of T160773: Famas has camo1 and camo2 hiddenselections but model.cfg lacks the sections[] config for them from New to Assigned.
Sep 16 2021, 10:00 AM · DayZ Modding, DayZ

Sep 14 2021

dedmen changed the status of T160680: DayZ Linux - Script shutdown does not work from Assigned to Feedback.

Fixed with build 154188, I don't know when that will come to experimental.

Sep 14 2021, 2:19 PM · DayZ Modding, DayZ

Sep 13 2021

wouter.commandeur created T160773: Famas has camo1 and camo2 hiddenselections but model.cfg lacks the sections[] config for them.
Sep 13 2021, 9:00 PM · DayZ Modding, DayZ
dedmen added a comment to T160681: DayZ Linux - Curl crashes server.

Actually this crash seems to just be a generic memory allocation crash. Not related to web requests itself.

Sep 13 2021, 3:01 PM · DayZ Modding, DayZ
dedmen added a comment to T160681: DayZ Linux - Curl crashes server.

Cannot reproduce?
Try this

/// add to CustomMission class
override void OnClientReadyEvent(PlayerIdentity identity, PlayerBase player) {
        super.OnClientReadyEvent(identity, player);
        RestApi restApi = CreateRestApi();
        restApi.EnableDebug(false);
        RestContext restContext = restApi.GetRestContext("https://api.cftools.cloud/gamelabs/dz");
        restContext.SetHeader("application/json");
        restContext.POST_now("/v1/trace", "test");
    }
Sep 13 2021, 2:16 PM · DayZ Modding, DayZ
dedmen changed the status of T160681: DayZ Linux - Curl crashes server from New to Assigned.
Sep 13 2021, 10:42 AM · DayZ Modding, DayZ

Sep 10 2021

lanser added a comment to T159664: Mod sequence and functions overrides non correct in 1.13.
Sep 10 2021, 11:15 PM · DayZ Modding, DayZ
lanser added a comment to T159815: Handling of casts, error in CalculateVisibilityForAI.
Sep 10 2021, 11:13 PM · DayZ Modding, DayZ
lanser added a comment to T151046: Missing functionality of CanDisplayCargo().
Sep 10 2021, 9:57 PM · DayZ Modding, DayZ
lanser added a comment to T160150: string::LastIndexOf wrong docs and function not linked.
Sep 10 2021, 9:57 PM · DayZ Modding, DayZ
lanser added a comment to T160436: [Feature Request] Ability to add more frequencies to string m_RadioFreq;.
Sep 10 2021, 9:55 PM · DayZ Modding, DayZ
lanser added a comment to T160337: You were kicked (client not responding) (0x000400F0) crash.
Sep 10 2021, 9:52 PM · DayZ Modding, DayZ
TheEmperorFox added a comment to T159611: WeaponCleaningKit (ReplaceEdibleWithNew).

Hi Geez,

Sep 10 2021, 7:57 PM · DayZ Modding, DayZ
dedmen claimed T160681: DayZ Linux - Curl crashes server.
Sep 10 2021, 2:48 PM · DayZ Modding, DayZ
dedmen changed the status of T160680: DayZ Linux - Script shutdown does not work from New to Assigned.
Sep 10 2021, 2:46 PM · DayZ Modding, DayZ

Sep 9 2021

philippjoos edited Additional Information on T160681: DayZ Linux - Curl crashes server.
Sep 9 2021, 6:39 PM · DayZ Modding, DayZ
philippjoos created T160681: DayZ Linux - Curl crashes server.
Sep 9 2021, 6:39 PM · DayZ Modding, DayZ
philippjoos created T160680: DayZ Linux - Script shutdown does not work.
Sep 9 2021, 6:30 PM · DayZ Modding, DayZ

Sep 8 2021

Liven added a comment to T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic.

This problem persists on 1.14
Any news on that?

Sep 8 2021, 10:44 AM · DayZ Modding, DayZ

Sep 7 2021

Jacob_Mango added a comment to T160388: New C0000005 ACCESS_VIOLATION Server Crash When Running A Few Script Heavy Mods.

Well, Expansion-Vehicles and Expansion-Market are going to be getting an increase in the number of scripts soon, sorry about that. There will be an active effort to reduce the number of scripts in the future though once we know what needs to be reduced.

Sep 7 2021, 6:48 AM · DayZ Modding, DayZ

Sep 6 2021

Geez edited projects for T160585: Can't get WorldSpace coordinates of "eyeScope" and "cameraDir" selection of optic when attached to weapon, added: DayZ Modding; removed DayZ.
Sep 6 2021, 5:15 PM · DayZ Modding
Geez changed the status of T160549: Move call to MiscGameplayFunctions.RemoveSplint from DeactivateCondition to OnDeactivate from New to Assigned.
Sep 6 2021, 5:10 PM · DayZ Modding, DayZ
Geez changed the status of T160585: Can't get WorldSpace coordinates of "eyeScope" and "cameraDir" selection of optic when attached to weapon from New to Assigned.
Sep 6 2021, 5:09 PM · DayZ Modding

Sep 5 2021

blacklotus923 added a comment to T160388: New C0000005 ACCESS_VIOLATION Server Crash When Running A Few Script Heavy Mods.

@Geez With recent updates/improvements to several mods like Expansion, eAI, BaseBuildingPlus, FarmingPlus, etc, a few very in-demand mods appear to fill up the current hard limit very quickly. Is this something that can be increased, or is there a way that mod authors can improve their scripts to reduce the overall footprint when several mods are combined?

Sep 5 2021, 2:13 AM · DayZ Modding, DayZ

Sep 4 2021

affenb3rt created T160549: Move call to MiscGameplayFunctions.RemoveSplint from DeactivateCondition to OnDeactivate.
Sep 4 2021, 4:55 PM · DayZ Modding, DayZ

Sep 3 2021

tjensen updated subscribers of T155892: Feature request: File prefix for the currently loaded mission folder.

💖 1.14 💖 Thank you @Geez and the DayZ dev team! 💖

Sep 3 2021, 2:59 AM · DayZ Modding, DayZ

Sep 1 2021

Ed_P updated the task description for T160460: [Feature Request] Updated MultiMaterial shader.
Sep 1 2021, 11:36 AM · DayZ Modding, DayZ
Ed_P created T160460: [Feature Request] Updated MultiMaterial shader.
Sep 1 2021, 11:35 AM · DayZ Modding, DayZ
PR9INICHEK created T160455: Problem with spawn items like car parts on wrecks but for another objects.
Sep 1 2021, 6:33 AM · DayZ Modding, DayZ

Aug 31 2021

Geez closed T160388: New C0000005 ACCESS_VIOLATION Server Crash When Running A Few Script Heavy Mods as Resolved.

Hello blacklotus923.
It appears that the crashing occurs due to the hard limit of the script.
There is a limit on how much can the script contain, if you have too many mods or too many large mods, this will happen. The way to resolve is to run less mods or less larger mods.
Regards,
Geez

Aug 31 2021, 3:14 PM · DayZ Modding, DayZ

Aug 30 2021

Skytheguy created T160436: [Feature Request] Ability to add more frequencies to string m_RadioFreq;.
Aug 30 2021, 8:49 PM · DayZ Modding, DayZ
Geez changed the status of T160360: Incorrect compilation from New to Assigned.
Aug 30 2021, 10:36 AM · DayZ Modding, DayZ

Aug 27 2021

blacklotus923 created T160388: New C0000005 ACCESS_VIOLATION Server Crash When Running A Few Script Heavy Mods.
Aug 27 2021, 4:23 AM · DayZ Modding, DayZ

Aug 24 2021

NoNameUltima edited Steps To Reproduce on T160360: Incorrect compilation.
Aug 24 2021, 7:07 PM · DayZ Modding, DayZ
NoNameUltima edited Additional Information on T160360: Incorrect compilation.
Aug 24 2021, 6:58 PM · DayZ Modding, DayZ
NoNameUltima edited Steps To Reproduce on T160360: Incorrect compilation.
Aug 24 2021, 5:16 PM · DayZ Modding, DayZ
NoNameUltima edited Steps To Reproduce on T160360: Incorrect compilation.
Aug 24 2021, 5:14 PM · DayZ Modding, DayZ
Xairo added a comment to T151046: Missing functionality of CanDisplayCargo().
modded class Clothing
{      
    override bool CanDisplayCargo()
    {
        return false;
    }
}
Aug 24 2021, 10:35 AM · DayZ Modding, DayZ
Geez closed T160337: You were kicked (client not responding) (0x000400F0) crash as Resolved.
Aug 24 2021, 10:03 AM · DayZ Modding, DayZ
NoNameUltima edited Steps To Reproduce on T160360: Incorrect compilation.
Aug 24 2021, 5:07 AM · DayZ Modding, DayZ
NoNameUltima created T160360: Incorrect compilation.
Aug 24 2021, 5:06 AM · DayZ Modding, DayZ
OfficialWardog added a comment to T151046: Missing functionality of CanDisplayCargo().

Hello LBmaster.
Can you please check the vanilla scripts? As we are using this for barrels, stashes or vehicles.
Regards,
Geez

Aug 24 2021, 12:20 AM · DayZ Modding, DayZ

Aug 23 2021

GlutenFreeVapes added a comment to T159481: Howto easy cooperate between mods?.

You should have MOD A and MOD B work separately.
Then when someone wants to use MOD A and MOD B, they should be using a different version which is compatible or a optional add-on version.

Aug 23 2021, 10:12 PM · DayZ Modding, DayZ
ajdrigs added a comment to T160337: You were kicked (client not responding) (0x000400F0) crash.

Hello ajdrigs.
The crash dumps point towards one of the mods running on the server, unfortunately we cannot pinpoint which mod is causing this. We suggest that you try to connect to a different server with similar mod list to see if the issue persists as well.
You can also try to verify the game data through steam. However, if the problem is in the mod itself, then there is nothing we can do as the mod creators have to fix the issues in their mods on their end.
Regards,
Geez

Aug 23 2021, 9:22 PM · DayZ Modding, DayZ
Geez changed the status of T160337: You were kicked (client not responding) (0x000400F0) crash from New to Reviewed.

Hello ajdrigs.
The crash dumps point towards one of the mods running on the server, unfortunately we cannot pinpoint which mod is causing this. We suggest that you try to connect to a different server with similar mod list to see if the issue persists as well.
You can also try to verify the game data through steam. However, if the problem is in the mod itself, then there is nothing we can do as the mod creators have to fix the issues in their mods on their end.
Regards,
Geez

Aug 23 2021, 12:59 PM · DayZ Modding, DayZ

Aug 22 2021

ajdrigs created T160337: You were kicked (client not responding) (0x000400F0) crash.
Aug 22 2021, 4:23 PM · DayZ Modding, DayZ

Aug 21 2021

Beavis added a comment to T155500: Knife Sheath cannot be reskinned.

Please?

Aug 21 2021, 6:12 PM · DayZ Modding, DayZ

Aug 19 2021

Geez merged T160303: CanDisplayCargo not working as intended into T151046: Missing functionality of CanDisplayCargo().
Aug 19 2021, 12:22 PM · DayZ Modding, DayZ
Geez merged task T160303: CanDisplayCargo not working as intended into T151046: Missing functionality of CanDisplayCargo().
Aug 19 2021, 12:22 PM · DayZ Modding, DayZ

Aug 18 2021

OfficialWardog added a comment to T151046: Missing functionality of CanDisplayCargo().

Alternative solution, which is incorrect and a workaround, is to lock inventory from script on child items, which is unnecessary.

Aug 18 2021, 11:34 PM · DayZ Modding, DayZ