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Launcher Server Browser Mod Limit
Assigned, UrgentPublic

Description

Server Browser Mod Limit

The new server browser has a mod limit, if your server has more than 39 mods enabled, the browser will not report the mods.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
General
Steps To Reproduce

Enable more than 39 mods on a server, and view the server browser.

Event Timeline

Diesel42o edited Steps To Reproduce. (Show Details)
Diesel42o changed Severity from None to Major.Feb 15 2020, 7:18 PM

@Geez @Sumrak This was tested in detail by Diesel, but I have verified independently that 39 is the limit that I seem to be limited to also.

Geez changed the task status from New to Assigned.Feb 17 2020, 1:27 PM
Geez added a comment.EditedFeb 24 2020, 4:27 PM

Hello Diesel42o.
The next experimental update will have a partial fix - the servers that appear as servers without mods will have mods reported, however, the information will not be complete (due to the amount of data that the server reports about the mods). There is no ETA for a full fix, for now we suggest to have shorter names of the mod folders or smaller amount of mods installed.
Regards,
Geez

raxto added a subscriber: raxto.Mar 23 2020, 3:32 PM

Any feedback on this? There is a great number of mods who's developers create single mods, but don't allow repacking, which transforms the game into something entirely different. Obviously would be great if the mod developers would allow this (or even rename their mods to something smaller), but that's going to be like wrangling cats.

I've tried the Arma server config workaround (steamProtocolMaxDataSize = 1024;), but this did nothing.

Would be great to get an update on this, as it's almost been 2 years since the last one.

Still not fixed, I'm hitting the limit with 36 mods, though.

Same problem here any fix?