Hello miaind.
Please click on "Show details and prepare report" and then upload the generated archive to this ticket.
Regards,
Geez
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Advanced Search
Apr 28 2025
Hello kecskeverem.
Unfortunately we cannot reimburse the lost tent. We are however aware of such issues and they are being looked into.
Hello.
Please click on "Show details and prepare report" when the issue occurs and then upload the generated archive to this ticket.
Regards,
Geez
Hello Zeeky.
Could you try another version of the driver? Also do you use any sort of external sound card? And have you tried to run sfc/scannow for any corrupted files/installations?
Hello DanielCrane.
Can you please describe in greater detail what the issue is?
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Should be resolved now.
Thank you.
Can you think of any actions that possibly trigger this problem?
a video of the issue could be helpful.
Thank you
Solved servers just came back online!
problem is still persisting..... brilliant devs
Apr 27 2025
This problem excited from ARMA 2 times. Developers, please provide a clear answer. Something like: this cannot be fixed at the hardware level and the only solution is to use an Nvidia GPU, or that it is a low priority issue and will be fixed eventually.
There should also be way to use sea water, you should be able to filter out the salt...
CHEATER DAYZ
Maybe this has something to do with the place being bombed twice in a row? I went to a place that had been bombed and I could clearly see the gas. I went somewhere else and heard that the same place was being bombed again. I went to it and couldn't see the gas so I went in and found out that there was gas but it wasn't visible. Maybe the events overlapped? When the first bombing event was over it also removed the visible gas from the next bombing event but not the actual gas?
Attaching the Playerdb from both the Linux server during the issue, and the Windows copy that fixed the broken Linux file.
Ive attached the bug report
Mapa sem veículos terrestres
Apr 26 2025
and they were in nabor
Server name: 1023 | ASIA PACIFIC - SY
Address: 128.0.114.20:10400
Server version: 1.27.159674
Required game version: 1.27.0
You hear that devs? maybe you could prove him wrong?
"What happens with feedback like this in terms of knowing if there is any chance of it happening?" I see you're new to this, don't warry, you'll learn :)
What happens with feedback like this in terms of knowing if there is any chance of it happening?
This just went to reviewed with no response?
Do you want me to reproduce and if so what do you need me to capture to show you?
No Mods I buy the Game Eastern, I play only on official Server now my Playtime are 34 Hours.
Every time I walk into a structure, my sound crashes completely. It ruin's it. Have correct input/output/drivers. Please fix. Here's the timestamp - 128.0.114.20:10400.
Would be great if y'all fixed the restart looping. It's old and played out.
I personally like the 3D map, and it's a shame it's not used on Official.
Apr 25 2025
In T189923#2797917, @ad.HD wrote:My thoughts exactly. Not to mention I don’t have an experimental server set up to test on and I definitely don’t have players to test on it even if I did. It’s hard to just up and test this issue on experimental. Was just wondering if everyone else had the same thoughts.
I guess we just keep our fingers crossed that it’s actually fixed?
No progress on this issue? Once you've noticed it, you can't unsee it—please do something about it.
In T186766#2710597, @BGZ wrote:Ffs.. Where is the problem to implement the server list fetching logic in a same/similar way DZSA did?
They are crawling servers from the Steam API (https://api.steampowered.com/IGameServersService/GetServerList/v1/) which cannot be spoofed that easily as direct A2S queries.You guys (BI devs) have implemented pretty solid solution for the official server verification with a pub/private keys, but you can't fix community servers list? ... Bullshit, I don't believe in that, you just don't give a sh** about this issue and that's it.
I've added a NULL Pointer check to the vanilla code to prevent server crashes. More specifically I've added NULL pointer checks on the variables ctx, state, and m_fsm in the modules weapon_base.c and weaponfsm.c. I've published this as a workshop item WeaponFSM Fix . Keep in mind this hardcodes these two modules with 1.27 code so it may break when 1.28 is released. Please remember to remove this mod when 1.28 is released.
Hello.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
Resolved on the current exp
Hello,
We have tested this on our end but we are unable to reproduce the described issue.
Regards,
Geez
Hello,
We have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez
Thank you for the report.
this is a known issue that has been reported previously. closing the ticket as it is a duplicate.
Please provide the requested information under the original ticket.