The say3D script command now returns an object.
You cannot end a editor script with an object, you always have to end with nothing.
Workaround would be to change
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Feb 1 2021
Yes corrupted bisign. Already fixed in next game update or performance branch.
Mod problems are also relevant, mods shouldn't crash the game.
Please read and follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
If you can't show me what causes the crash, I cannot fix it.
Your screenshot shows DayZ, but you reported this as a Arma ticket?
What is it? Also this ticket doesn't provide enough information to fix anything.
Please read and follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Please read and follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Would break scripts and UI's, officially changing FOV was never supported and that won't change
Please read and follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
0:09:31 ErrorMessage: The cloud file provider is not running.
Microsoft OneDrive is messing up and blocking Arma from reading files.
This is not a Game crash report, this is a Arma launcher crash report.
Can you reproduce? if not I'd just close this as a random fluke.
Easy to implement, pretty annoying to add to options menu though. So probably won't be done.
Fixed in 2.00/2.02
Fixed a couple days after the 2.00 update came out.
its fixed for 2.02 or you can go and grab Arma performance/profiling branch which also has the fix.
Do you know if that is new? As I recently touched exactly that code.
Game crashed trying to log
Was already fixed, but due to general delay of dev branch updates the fix didn't get out yet.
Fixed next dev branch update
well it says your Swap file is too small, did you try to increase the size of your swap file?
Your page file seems to be 8.8GiB in size, maybe increase it to 12GiB.
Please try verifying your game files via Steam, and make sure that the latest Windows Updates are installed.
10:05:21 DX11 error : CreateBuffer failed : DXGI_ERROR_DEVICE_REMOVED
10:05:21 DX11 - device removed - reason: DXGI_ERROR_DEVICE_HUNG
Are you running a Windows Preview version? Or Early Preview or beta, I'm not sure how its called.
Can't really see why it happens. But all your crashes are around the same area
Do you mean it crashes every time also with different servers and different missions?
Or it crashes everytime on that specific KOTH server?
The count of them is not limited, its not a FIFO.
They fade out over time and get deleted when faded out
Well your log confirms that its stuck, but it also doesn't say why.
Did you try verifying your game files via Steam?
The crashdump doesn't make sense.
It crashed while loading "gm\\gm_core\\gm_core_vehicles\\data\\systems\\vehiclemarkings\\fonts\\gc_schablonier\\gry\\9_ca.paa".
You can probably fix this by starting your game with -exThreads=0, but I don't know what's causing it, maybe some RAM issues?
Cannot reproduce.
Try creating a new ingame profile
Sadly the report doesn't have enough information.
I know why it crashes, but not what causes it. It seems to be some bad script, but there is no sufficient information to know which.
Your game should really be crashing instead of giving you undefined variables, i got a seperate report that reported crashing and could reproduce it, I don't know why your client isn't crashing, it should be.
I made a mistake in deserialization.
Jan 29 2021
Jan 21 2021
Corrupted file in a mod, CUP Terrains.
"ca\takistan\data\tk_polopoust_nopx.paa"
Jan 12 2021
I fear that just hiding the entries causes too many issues.
So will have to choose the variant of temporarily removing filtered out elements..
Which for listbox will be quite a bit more expensive than tree, but probably still better than scripted filtering ofc.
Jan 8 2021
Fixed in 2.03 147115
Jan 7 2021
Markers don't support setting tooltips currently, and I don't want to add that as it would be a pretty big change
8:19:46 ErrorMessage: DX11 error : CreateTexture failed : E_OUTOFMEMORY
10:02:18 File read error: addons\map_altis.pbo,1b1: A device which does not exist was specified.
10:02:18 File read recovery from error 1b1 has failed with error 1b1: A device which does not exist was specified.
10:02:18 Error 1b1 reading file 'addons\map_altis.pbo'
10:02:18 ErrorMessage: A device which does not exist was specified.
10:02:18 Application terminated intentionally
I suspect this will be ALOT of work to fix. Buuut, doesn't hurt to take a look
Visual Studio being big angery and not accepting my debug files.
Sorry can't use the above as I fucked up, I sent new binarize.exe in CUP Discord 🙃
allControls control
2.03 dev-branch
markerShadow apparently can be 2 too.
but wiki says 1/0 and I've never seen a 2.
I guess I'll keep the command as true/false
Now where do I get a example listbox to test with from :U
I don't know UI config stuff :(
I could modify ACE arsenal I guess
Due to how engine filtering works (removing items from the list, and storing them elsewhere internally) it can cause issues when you use script commands to retrieve the current values in the listbox..
and can also cause issues when you add items while a filter is active.
Crash reports are inconclusive.
I'd say verify game files via steam.
Or if you are using a USB Headset, try disconnecting it and see if that changes something.
Crash ticket is too old now, crash reports are inconclusive.
Ticket is old, and not-reproducible crash looks just like a random fluke.
Ticket is old and no further reports since then, crashlogs look random and indicate a problem with the users computer, not with Arma.
Jan 6 2021
I'm not technical support by the way.
input file "p:\ca\buildings\misc\naviglight.p3d" was binarized, which should have worked still, but didn't.
Not sure what exactly caused the crash here as the crashdump doesn't have all the info.
Next A3Tools update will cause binarize to generate bigger, complete crashdumps.
I hope above stuff fixed for profiling v10, or next dev branch whenever that might be
Jan 5 2021
Jan 4 2021
Fixed on dev-branch and 2.02
looks like random memory corruption magic error.
Reproducible or any further hints?
Please provide RPT logfile.
Can you add a screenshot of how a ControlsTable looks like? No idea what that is.
How do you sort combo? is there a cbSort or does lbSort also work on combo?
Can you add a script to create a simple ControlsTable, with example usage of the (to be added) sort command?
default value if no idcSearch is present is -1
negative number means not initialized/not present.
displays message saying arma 3 was shut down incorectly
No sufficient information. Does it crash? or just freeze?
Have you tried playing in windowed mode instead of fullscreen?
Verify your game files via Steam.
If that doesn't help, launch your game with -noCB, in Arma 3 launcher's parameters tab its the one all the way on the bottom.
fix on dev-branch/2.202