using the setobjectscale command forces the objects direction toward the default direction of the object and cannot change direction from that regardless if the command is reran after the object is rotated
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Engine
Steps To Reproduce
load dev version
drop any object
rotate object to any direction other than direction dropped
issue setobjectscale for anything other than 1 (even in 3den)
object rotates back to default and then scales to size
Additional Information
using the command below allows one to simulate a scaled object even while moving (using scale variable assigned to unit):
onEachFrame {{_x setObjectScale (_x getVariable ["scale",1])} foreach (allunits select {!isnil{_x getVariable "scale"}});false;};
Event Timeline
Comment Actions
Was already fixed, but due to general delay of dev branch updates the fix didn't get out yet.