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Oct 8 2020

mdc added a comment to T151990: ItemTransmitter.EnableBroadcast doesn't work.

Unfortunately I can also confirm this bug.

Oct 8 2020, 11:04 AM · DayZ Modding, DayZ
hlynge added a comment to T153234: SetPosition does not work with transport class.

Hi Komer - regarding your Bot work I would really appreciate if you contact me on discord: hlynge#2885

Oct 8 2020, 11:02 AM · DayZ Modding, DayZ
hlynge added a comment to T151736: AimChange and other bugs.

Trying to understand why I am not able to use the DebugMod code to create "bots" on a Server+Client setup.
Please contact me on Discord: hlynge#2885

Oct 8 2020, 11:01 AM · DayZ Modding, DayZ
Geez changed the status of T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo from New to Assigned.
Oct 8 2020, 10:59 AM · DayZ Modding, DayZ
Jacob_Mango created T154127: DayZ Launcher doesn't show mod version.
Oct 8 2020, 10:53 AM · DayZ Modding, DayZ
AWG added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

@AWG ... yeah I know... it's not a 100% fix of the CCTObject-Error... but it works for my Server for the most of our Mods we had before 1.09... just before I found the "fix", we droped down to 19 Mods... 2 Vehicle-Mods were left...
and now? We are BACK to about 90% of our Mods/Scripts

for PsychoDayZ:
did you tried the "PsychoDayZ Vehicle Expansion 1.09 FIXED"-Mod?
https://steamcommunity.com/sharedfiles/filedetails/?id=2231173248&searchtext=psychodayz

there are also some other Mods the fix doesn't work with... like DRUGSPLUS... some crafting-recepts...

there is also a bug that there is no error message, but the server doesn't start...
stop/freez at "Exporting inputs cfg "profiles\Users\Survivor\Server.core.xml"

I will still trying to fix the Problem 100%... but for now... it's working more or less :P

Oct 8 2020, 10:52 AM · DayZ Modding, DayZ

Sep 26 2020

borizz.k added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

The issue has been fixed internally and the fix will appear in one of the future updates!

@borizz.k There has been no update since this was fixed. Be patient.

Sep 26 2020, 4:55 PM · DayZ Modding, DayZ
Rlyeh added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

@AWG ... yeah I know... it's not a 100% fix of the CCTObject-Error... but it works for my Server for the most of our Mods we had before 1.09... just before I found the "fix", we droped down to 19 Mods... 2 Vehicle-Mods were left...
and now? We are BACK to about 90% of our Mods/Scripts

Sep 26 2020, 4:23 PM · DayZ Modding, DayZ
Jacob_Mango added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

The issue has been fixed internally and the fix will appear in one of the future updates!

Sep 26 2020, 4:04 PM · DayZ Modding, DayZ
borizz.k added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

@Geez
Mind sharing the solution?

Clothing has been split up into Clothing and Clothing_Base, Clothing extending Clothing_Base, Clothing class being moddable now.

Sep 26 2020, 2:35 PM · DayZ Modding, DayZ

Sep 25 2020

CptCookie added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

Thanks for the resolution Geez!

Sep 25 2020, 10:31 PM · DayZ Modding, DayZ
broman added a comment to T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.

@Helkhiana thank you for sharing this fix!

Sep 25 2020, 10:22 PM · DayZ Modding, DayZ
Helkhiana created T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.
Sep 25 2020, 7:35 PM · DayZ Modding, DayZ
Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

As i thought. Thanks for the reply. The idea behind this ticket was to actually solve the issues that were put in with the logic in these events. We appreciate the change to clothing nonetheless. I will open a new ticket to keep track of the real issue. Solution is simple really and we can work together on it if needed.

Sep 25 2020, 7:13 PM · DayZ Modding, DayZ
Geez added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

has the logic in CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo for clothing been revised as well?

Sep 25 2020, 2:10 PM · DayZ Modding, DayZ
Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

has the logic in CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo for clothing been revised as well?

Sep 25 2020, 12:41 PM · DayZ Modding, DayZ
Geez added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

@Geez
Mind sharing the solution?

Sep 25 2020, 12:32 PM · DayZ Modding, DayZ
Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

@Geez
Mind sharing the solution?

Sep 25 2020, 12:25 PM · DayZ Modding, DayZ
Geez closed T152125: Request: ClothingBase or Clothing to be moddable as Resolved.

Hello everyone.
The issue has been fixed internally and the fix will appear in one of the future updates!
Regards,
Geez

Sep 25 2020, 12:23 PM · DayZ Modding, DayZ

Sep 24 2020

InclementDab created T154067: OnMouseButtonUp does not get triggered when Button switch is set to "Normal".
Sep 24 2020, 4:46 AM · DayZ Modding, DayZ

Sep 23 2020

Arkensor created T154054: Request for Enscript behavior confirmation.
Sep 23 2020, 11:49 AM · DayZ Modding, DayZ
AWG added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

@Rlyeh your mod fixed the issue for me for a couple mods, but then when I tried to add back in others (like PsychoDayZ Vehicles), the same error started coming up again. Still, this is progress. Thanks for your help!

Sep 23 2020, 11:48 AM · DayZ Modding, DayZ
AWG added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.
Sep 23 2020, 7:09 AM · DayZ Modding, DayZ

Sep 22 2020

Rlyeh added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

it's WORKING NOW!

Sep 22 2020, 5:26 PM · DayZ Modding, DayZ

Sep 21 2020

Geez changed the status of T154008: Enscript compile crash with template classes and another compille unit on the same line from New to Assigned.
Sep 21 2020, 1:11 PM · DayZ Modding, DayZ
Geez changed the status of T153944: Using += operator in a for loop is invalid from New to Assigned.
Sep 21 2020, 12:30 PM · DayZ Modding, DayZ
Geez changed the status of T153973: Enscript wrapping expessions in multiple parentheses results in broken casting from New to Assigned.
Sep 21 2020, 12:21 PM · DayZ Modding, DayZ
Arkensor created T154008: Enscript compile crash with template classes and another compille unit on the same line.
Sep 21 2020, 11:51 AM · DayZ Modding, DayZ
Geez changed the status of T153954: Need someone that can help me opening the MDMP files so i can find out why my server is crashing from New to Reviewed.

Hello unknownsoldier.
According to the dump files, its due to the following mod: ZNModPack2.

Sep 21 2020, 10:26 AM · DayZ Modding, DayZ

Sep 20 2020

Salutesh added a comment to T153922: Strange behavior with CreateInInventory .

Same issue exists for me when using "CreateAttachmentEx" with the correct InvetorySlot like for example:

Sep 20 2020, 2:40 PM · DayZ Modding, DayZ

Sep 19 2020

Arkensor renamed T153973: Enscript wrapping expessions in multiple parentheses results in broken casting from Enscript broken casting to Enscript wrapping expessions in multiple parentheses results in broken casting.
Sep 19 2020, 11:22 AM · DayZ Modding, DayZ
Arkensor created T153973: Enscript wrapping expessions in multiple parentheses results in broken casting.
Sep 19 2020, 11:22 AM · DayZ Modding, DayZ

Sep 18 2020

mdc added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

Containers themselves (pouches, medkits, etc) are only a factor when they're attached to something that inherits from ClothingBase, as the CanReceiveItemIntoCargo checks go up the hierarchy to parent objects, so if - for example - a bag has a Protector Case attached to it, the Protector Case will return false because its parent - a clothing item - returns false.

Sep 18 2020, 8:59 PM · DayZ Modding, DayZ
unknownsoldier updated the task description for T153954: Need someone that can help me opening the MDMP files so i can find out why my server is crashing.
Sep 18 2020, 7:16 PM · DayZ Modding, DayZ
unknownsoldier created T153954: Need someone that can help me opening the MDMP files so i can find out why my server is crashing.
Sep 18 2020, 7:09 PM · DayZ Modding, DayZ
Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

this is affecting clothes only. whether they can take items inside inventory (if in cargo it won't) and if the clothes can be put inside inventory of anything (if it has items inside then you can't put them in another inventory). simplez

Sep 18 2020, 4:26 PM · DayZ Modding, DayZ
lava76 added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

You are wrong. Also, like I said, there's no mods making containers nestable to begin with.

Sep 18 2020, 4:23 PM · DayZ Modding, DayZ
InclementDab added a comment to T153944: Using += operator in a for loop is invalid.

Please forward this to the Enfusion team

Sep 18 2020, 11:07 AM · DayZ Modding, DayZ
InclementDab created T153944: Using += operator in a for loop is invalid.
Sep 18 2020, 11:06 AM · DayZ Modding, DayZ
andro_dawton added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

Nonetheless the "fix" is renabling "bad" modded containers to be nested again, or I`m wrong?

Sep 18 2020, 9:15 AM · DayZ Modding, DayZ
Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

exactly as lava76 said...
These checks are for clothing, not Container_Base. Nesting of containers is very different issue. Even so it shouldn't be so hardly enforced on us.

Sep 18 2020, 2:35 AM · DayZ Modding, DayZ
lava76 added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

Some mod objects was allowing someting like this: Container inside container attached to container inside container attched to container ...

Sep 18 2020, 2:29 AM · DayZ Modding, DayZ

Sep 17 2020

Salutesh updated the task description for T153922: Strange behavior with CreateInInventory .
Sep 17 2020, 4:51 PM · DayZ Modding, DayZ
Salutesh updated the task description for T153922: Strange behavior with CreateInInventory .
Sep 17 2020, 4:49 PM · DayZ Modding, DayZ
Geez changed the status of T153926: Enscript single statement body evaluation bug from New to Assigned.
Sep 17 2020, 4:40 PM · DayZ Modding, DayZ
Geez changed the status of T153922: Strange behavior with CreateInInventory from New to Assigned.
Sep 17 2020, 4:38 PM · DayZ Modding, DayZ
Arkensor created T153926: Enscript single statement body evaluation bug.
Sep 17 2020, 2:18 PM · DayZ Modding, DayZ
Salutesh edited Steps To Reproduce on T153922: Strange behavior with CreateInInventory .
Sep 17 2020, 10:01 AM · DayZ Modding, DayZ
Salutesh updated the task description for T153922: Strange behavior with CreateInInventory .
Sep 17 2020, 10:00 AM · DayZ Modding, DayZ
Salutesh created T153922: Strange behavior with CreateInInventory .
Sep 17 2020, 9:59 AM · DayZ Modding, DayZ
komer added a comment to T153234: SetPosition does not work with transport class.
//Working version of how to teleport transport now
Sep 17 2020, 9:41 AM · DayZ Modding, DayZ

Sep 16 2020

Rlyeh added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

The Problem is following:

Sep 16 2020, 1:58 AM · DayZ Modding, DayZ
Rlyeh added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

new Mod Try:

Sep 16 2020, 1:41 AM · DayZ Modding, DayZ

Sep 15 2020

Arkensor added a comment to T153782: Enscript class member load order behavior.

perhaps my report has been misread? I gave examples for both working and non-working. I have just run this code on the latest DayZ build.
It is simplified more. I was testing various things. For this issue we can boil it down to the following:

Sep 15 2020, 4:37 PM · DayZ Modding, DayZ
Arkensor updated the task description for T153782: Enscript class member load order behavior.
Sep 15 2020, 4:23 PM · DayZ Modding, DayZ
andro_dawton added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

To be honest I don't understand why your team went to such lengths to check if the parent is man and if that and that.

Sep 15 2020, 4:13 PM · DayZ Modding, DayZ
AussieCleetus added a comment to T136305: Publisher not setting published id on new uploads.

This is still a problem

Sep 15 2020, 7:37 AM · DayZ Modding, DayZ

Sep 14 2020

Geez changed the status of T153782: Enscript class member load order behavior from Assigned to Reviewed.

Hello Arkensor.
According to the Enf team this seems to be working as intended.
The example you have provided generates the following for them (This also seems to work in C++ the same way):

Sep 14 2020, 1:52 PM · DayZ Modding, DayZ
Geez changed the status of T153782: Enscript class member load order behavior from New to Assigned.
Sep 14 2020, 1:26 PM · DayZ Modding, DayZ
Geez changed the status of T153758: Enscript class variables with function invokes ... I really don't know from New to Assigned.
Sep 14 2020, 1:18 PM · DayZ Modding, DayZ
Geez changed the status of T153756: Enscript unable to understand hex literals as array dimensions from New to Assigned.
Sep 14 2020, 1:13 PM · DayZ Modding, DayZ
PartialVoid added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

I had the same Problem...
but meanwhile, I wrote a own Fix-Mod
which is fixing both "Can't find variable 'DEFAULT'"

https://steamcommunity.com/sharedfiles/filedetails/?id=2226713625

Sep 14 2020, 10:16 AM · DayZ Modding, DayZ
AWG added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

@Rlyeh that link doesnt work for me, could you please share how you fixed the CCTObject.c DEFAULT error? Thank you for the response!

Sep 14 2020, 8:19 AM · DayZ Modding, DayZ

Sep 13 2020

Digiblast added a comment to T153745: Problems with Armor mod that I made.

Also I'm not able to activate NVG on the helmet that I made either.

Sep 13 2020, 3:19 PM · DayZ Modding, DayZ
Jacob_Mango added a comment to T153804: Exit Code:0x00000001 - UNABLE_TO_INIT_DXGI File Music\config.cpp, line 0: '.':'@' encountered isntead of '='.

Nothing you nor Bohemia can fix. This is an issue with sub-par created/packed mods.

Sep 13 2020, 7:31 AM · DayZ Modding, DayZ
Pawny added a comment to T153804: Exit Code:0x00000001 - UNABLE_TO_INIT_DXGI File Music\config.cpp, line 0: '.':'@' encountered isntead of '='.

I have the same problem, since i buy the game i cant play any match, i really want to play and i dont know what to do, i need help :c

Sep 13 2020, 2:03 AM · DayZ Modding, DayZ
RyanC1209 created T153804: Exit Code:0x00000001 - UNABLE_TO_INIT_DXGI File Music\config.cpp, line 0: '.':'@' encountered isntead of '='.
Sep 13 2020, 1:58 AM · DayZ Modding, DayZ

Sep 12 2020

Rlyeh added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

I had the same Problem...
but meanwhile, I wrote a own Fix-Mod
which is fixing both "Can't find variable 'DEFAULT'"

Sep 12 2020, 9:33 PM · DayZ Modding, DayZ
Arkensor created T153782: Enscript class member load order behavior.
Sep 12 2020, 12:20 PM · DayZ Modding, DayZ
Arkensor updated the task description for T153758: Enscript class variables with function invokes ... I really don't know.
Sep 12 2020, 12:00 PM · DayZ Modding, DayZ
Arkensor updated the task description for T153758: Enscript class variables with function invokes ... I really don't know.
Sep 12 2020, 11:58 AM · DayZ Modding, DayZ

Sep 11 2020

Arkensor created T153758: Enscript class variables with function invokes ... I really don't know.
Sep 11 2020, 5:23 PM · DayZ Modding, DayZ
Geez added a comment to T153447: Enscript boolean evaluation parser/compiler bug.

@Geez just in case you overlooked this one :)

Sep 11 2020, 2:41 PM · DayZ Modding, DayZ
Geez changed the status of T153447: Enscript boolean evaluation parser/compiler bug from New to Assigned.
Sep 11 2020, 2:39 PM · DayZ Modding, DayZ
Pimpi added a comment to T153698: Disable new Flag Pole System.

And how big is the Radius of the Flag? Its 60m ? in all directions? So as a ball or a cylinder?

Sep 11 2020, 1:36 PM · DayZ Modding, DayZ
Pimpi added a comment to T153698: Disable new Flag Pole System.

What exactly does or do the parameters mean?

Sep 11 2020, 1:32 PM · DayZ Modding, DayZ
Arkensor created T153756: Enscript unable to understand hex literals as array dimensions.
Sep 11 2020, 1:21 PM · DayZ Modding, DayZ
Geez added a comment to T153698: Disable new Flag Pole System.

Hello Pimpi.
It is possible to speed up parameters in globals.xml the way it is not going to be usable any more.

Sep 11 2020, 12:54 PM · DayZ Modding, DayZ
Geez changed the status of T153698: Disable new Flag Pole System from New to Reviewed.
Sep 11 2020, 12:53 PM · DayZ Modding, DayZ
Arkensor updated subscribers of T153447: Enscript boolean evaluation parser/compiler bug.

@Geez just in case you overlooked this one :)

Sep 11 2020, 12:46 PM · DayZ Modding, DayZ
Geez changed the status of T153739: Enscript runtime string bug ... sort of from New to Assigned.
Sep 11 2020, 12:33 PM · DayZ Modding, DayZ
Helkhiana updated subscribers of T152125: Request: ClothingBase or Clothing to be moddable.

@Geez I bring this to your attention as it's been now quite a while and nothing happened.

Sep 11 2020, 4:36 AM · DayZ Modding, DayZ
Digiblast added a comment to T153745: Problems with Armor mod that I made.

@ArmorModTest
(2221278327)

Sep 11 2020, 12:56 AM · DayZ Modding, DayZ
Digiblast created T153745: Problems with Armor mod that I made.
Sep 11 2020, 12:55 AM · DayZ Modding, DayZ

Sep 10 2020

Arkensor created T153739: Enscript runtime string bug ... sort of.
Sep 10 2020, 9:06 PM · DayZ Modding, DayZ

Sep 9 2020

AWG updated subscribers of T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

After 1.09 update, a new error similar to this one is breaking a lot of mods.

Sep 9 2020, 8:27 PM · DayZ Modding, DayZ
Pimpi created T153698: Disable new Flag Pole System.
Sep 9 2020, 5:53 PM · DayZ Modding, DayZ

Sep 8 2020

Arkensor created T153646: Enscript modded function signature parameter name bug.
Sep 8 2020, 9:46 PM · DayZ Modding, DayZ

Sep 5 2020

AussieCleetus added a comment to T153553: GetHumanInventory().CreateInHands() broken on client-side spawned survivors.

for more context, the intention is to be able to create a survivor on the client-side for using in the PlayerPreviewWidget that I can adjust textures or items on, without affecting the actual player itself.

Sep 5 2020, 4:18 PM · DayZ Modding, DayZ

Sep 4 2020

Geez changed the status of T153553: GetHumanInventory().CreateInHands() broken on client-side spawned survivors from New to Assigned.
Sep 4 2020, 1:13 PM · DayZ Modding, DayZ
Geez closed T149404: Bugs with modified time for CAContinuousTime() as Resolved.
Sep 4 2020, 12:42 PM · DayZ Modding, DayZ

Sep 3 2020

AussieCleetus created T153553: GetHumanInventory().CreateInHands() broken on client-side spawned survivors.
Sep 3 2020, 10:31 PM · DayZ Modding, DayZ
MartinFLemus added a comment to T145183: DayZPlayerInventory crash log error.
Sep 3 2020, 8:39 AM · DayZ Modding, DayZ

Aug 31 2020

Geez changed the status of T153456: Enscript is unable to understand float + hex from New to Assigned.
Aug 31 2020, 11:17 AM · DayZ Modding, DayZ
Geez changed the status of T153455: Enscript parser is unable to understand expression inside bracket access from New to Assigned.
Aug 31 2020, 11:17 AM · DayZ Modding, DayZ
Geez changed the status of T153454: Enscript compiler - operator bug from New to Assigned.
Aug 31 2020, 11:16 AM · DayZ Modding, DayZ
PR9INICHEK updated subscribers of T149404: Bugs with modified time for CAContinuousTime().

@Geez please close this ticket :)

Aug 31 2020, 7:08 AM · DayZ Modding, DayZ

Aug 30 2020

Hunterz created T153480: [Feature Request] Ladders on vehicles.
Aug 30 2020, 8:37 AM · DayZ Modding, DayZ

Aug 28 2020

Liven added a comment to T153415: BehaviourGroupInfectedPack cast return NULL.

Jacob_Mango, I tried many many things but still can't figure out how this system works.
I don't have the “null” problem any more (the group is created with a BehaviourGroupInfectedPack) but I think my zombies are still not link to the group behavior because they continue to move randomly.
I looked at SG and Expansion code and tried to adapt config.cpp files (in \IA\, \data\aiconfigs\ and \Characters\) to link group behaviours to zombies but didn't succeed.

Aug 28 2020, 8:33 PM · DayZ Modding, DayZ
Arkensor created T153456: Enscript is unable to understand float + hex.
Aug 28 2020, 4:18 PM · DayZ Modding, DayZ