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Bugs with modified time for CAContinuousTime()
Closed, ResolvedPublic

Description

actiondestroypart.c

modded class ActionDestroyPartCB : ActionContinuousBaseCB
{
	override void CreateActionComponent()
	{
		m_ActionData.m_ActionComponent = new CAContinuousTime(90);
	}
};

Was
m_ActionData.m_ActionComponent = new CAContinuousTime( UATimeSpent.DEFAULT_DESTROY );

Change to
m_ActionData.m_ActionComponent = new CAContinuousTime(90);

Bugs:

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

Not something that needs to be addressed. User error - by having set different times for client and server due to different loaded mods.

@Geez please close this ticket :)

Geez closed this task as Resolved.Sep 4 2020, 12:33 PM
Geez claimed this task.