Hi @Alwin! I am very glad that you drew attention to this problem. Very often I add a repair-engineer to the tank-crew. In this case, my ears are bleeding and I have to abort the mission.
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Advanced Search
Feb 20 2017
Feb 17 2017
Feb 16 2017
Feb 14 2017
why, then, in the main menu/field manual it says that the lowered weapon has a positive effect?
Feb 13 2017
As seems to me was Fixed in 1.66, at least I no longer see
+1
BIS! Maybe somebody will fix it finally? For almost 8 months this ticket hanging in the void. This is something that can be corrected in 2 minutes!
Thanks for your attention
Feb 11 2017
@Alwin
When a player, by means editor adds new units to to existing allied units, then this unit should automatically join to nearby commanders (ranked higher than this unit). However, in the EDEN, it so happens that a higher rank joins the low rank! I don't know for what reason private soldier will command over a Lieutenant or more higher rank? This in real life may not be!
Feb 8 2017
This bug was not fixed yet.
@razazel Thank you. I hope so
This is the real Christmas for us, thank you!
ignored since July 12 2016
Don´t worry guys. This issue was reported yesterday. It´s under investigation.
Feb 7 2017
Hi @Alwin! please give this issue full attention. If you encounter difficulties with repro, then I'll give you the exact point on the map where you can reproduce this bug
Feb 6 2017
Feb 3 2017
!Fantastic news! Thank you very much @Alwin
Feb 2 2017
Redoing these animations would take enough time.
@Alwin Unfortunately I have no way to reproduce the problem.
As seems to me, there is unpredictable. If you play in a tank gameplay 10-20 minutes you will face this. Put in a map tank platoon (you are the commander) and try to command subordinates and to attack the enemy. In this case, sooner or later you will soon face a problem
@Alwin please take this issue much attention! This is a shameful problem that breaks the tank gameplay. Engine of Tracked vehicles should be reviewed thoroughly. For this reason, tanks roll over and jump.
Jan 31 2017
I always use the skill for AI- 0.85 and precision - 0.45.
Such accuracy (0.45) already looks quite a serious threat to the player.
As seems to me, at precision -0.45 AI should be accurate enough against the turrets also.
@Alwin I tried setup various.
Hi, thaks for your attention. I understood
good news, thank you
Jan 30 2017
It outside possible penetration via all case of the tank
Jan 29 2017
Jan 27 2017
@TheMasterofBlubb
Not one 125 mm cannon on this planet is not able to destroy the tank through the other tank. This is undoubtedly an error of BIS. Video provided by @Lex does not need comments.
Unfortunately, the BIS is in no hurry to correct their mistakes and most likely in tanks DLC we will still see it, along with jumping tanks.
Thanks. I hope that, now the player can use this to remove all the animals around player, without losing sound of environment
Jan 26 2017
Perhaps people's which now operating in the Bohemia Interactive do not know how to work with Arma engine. I have no other explanation.
No one is even trying to fix this shit. Instead of solving this problem, now at this moment BIS is making a new DLC, which adds a new errors to Arma3, This is Cool!
Dec 6 2016
...looks like this shit will never be fixed. v1.66 - the player still sees it.
@Bis spit on this problem