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May 10 2016

lyndonguitar added a comment to T79598: The game cannot start (error message at startup).

hello?

May 10 2016, 9:27 AM · Arma 3
lyndonguitar added a comment to T79598: The game cannot start (error message at startup).

Still can't after three more months :(

May 10 2016, 9:27 AM · Arma 3
lyndonguitar added a comment to T79598: The game cannot start (error message at startup).

weird, after last nights windows update(or maybe arma's update, I don't notice updates on steam that much) it now displays a crash error

Problem signature:

Problem Event Name:	APPCRASH
Application Name:	arma3.exe
Application Version:	1.32.127.785
Application Timestamp:	543e7ada
Fault Module Name:	eamapps\common\Arma 3\arma3.exe!CreateFX
Fault Module Version:	6.3.9600.17278
Fault Module Timestamp:	53eeb4a3
Exception Code:	c0000139
Exception Offset:	00098f05
OS Version:	6.3.9600.2.0.0.256.4
Locale ID:	1033
Additional Information 1:	1abe
Additional Information 2:	1abee00edb3fc1158f9ad6f44f0f6be8
Additional Information 3:	1abe
Additional Information 4:	1abee00edb3fc1158f9ad6f44f0f6be8
May 10 2016, 9:27 AM · Arma 3
lyndonguitar added a comment to T79598: The game cannot start (error message at startup).

Hello, I've included a screenshot of what came up on my 'xapo*' search, and it included mostly the files you've mentioned. both set of files appear in both the system32 and the sysWOW64 folders

I tried running with the -nosound parameter and it still displays the same error message.

Thanks for the reply!

May 10 2016, 9:27 AM · Arma 3
lyndonguitar added a comment to T79598: The game cannot start (error message at startup).

Still can't fix it, please help

May 10 2016, 9:27 AM · Arma 3
lyndonguitar added a comment to T79598: The game cannot start (error message at startup).

i still can't play the game

May 10 2016, 9:27 AM · Arma 3
dazhbog added a comment to T79598: The game cannot start (error message at startup).

Hi, pls try running the game with '-nosound' command line parameter. Also, try searching the windows directory for 'xapo*' and post the results here, you should probably see something like:

c:\Windows\System32\XAPOFX1_0.dll
c:\Windows\System32\XAPOFX1_1.dll
c:\Windows\System32\XAPOFX1_2.dll
c:\Windows\System32\XAPOFX1_3.dll
c:\Windows\System32\XAPOFX1_4.dll
c:\Windows\System32\XAPOFX1_5.dll

May 10 2016, 9:27 AM · Arma 3
lyndonguitar added a comment to T79598: The game cannot start (error message at startup).

anyone?

May 10 2016, 9:27 AM · Arma 3
lyndonguitar edited Steps To Reproduce on T79598: The game cannot start (error message at startup).
May 10 2016, 9:27 AM · Arma 3
Bohemia updated subscribers of T79598: The game cannot start (error message at startup).
May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79598: The game cannot start (error message at startup): Arma 3.
May 10 2016, 9:27 AM · Arma 3
falagor added a comment to T79597: Incorrect translation of str_a3_rscdisplaydebriefing_timetext to russian.

Changed, thank you.

May 10 2016, 9:27 AM · Arma 3
DoctorSheep edited Steps To Reproduce on T79596: Command Request:: Introduce a command to animate an object silently.
May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79596: Command Request:: Introduce a command to animate an object silently: Arma 3.
May 10 2016, 9:27 AM · Arma 3
sms edited Steps To Reproduce on T79597: Incorrect translation of str_a3_rscdisplaydebriefing_timetext to russian.
May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79597: Incorrect translation of str_a3_rscdisplaydebriefing_timetext to russian: Arma 3.
May 10 2016, 9:27 AM · Arma 3
Goschie added a comment to T79595: Command Request: Introduce a command to get in model vehicle seat coordinates.

In all my attempts to find seat locations, the only known way is to work with global units with moveindriver.. ect. But its incredibly brute force, takes up network usage in MP, takes up needless amounts of resources, and made me cringe when I coded it. Basically, the brute force method does not work locally. The only real way of resolving this is by giving out the commands as doctorsheep said, or forcing BIS and the community to add the selection position names in config.

May 10 2016, 9:27 AM · Arma 3
DoctorSheep added a comment to T79595: Command Request: Introduce a command to get in model vehicle seat coordinates.

It seems to me like requesting it as a config issue would result in more work having to be done to add the memory points AND any models created by the community not having those points would be useless to me AND memory points added to the config are optional.

The "proxy:" locations are exactly what I'm looking for, they are guaranteed to exist, I just need a way to access them. Whether it be through selectionPosition or a command that just pulls all of the locations into an array like this ticket.

https://dl.dropboxusercontent.com/u/1132210/Screenshot%202014-10-23%2009.24.18.png

May 10 2016, 9:27 AM · Arma 3
Killzone_Kid added a comment to T79595: Command Request: Introduce a command to get in model vehicle seat coordinates.

Ok, as you wish, I am unresolving this.

May 10 2016, 9:27 AM · Arma 3
Killzone_Kid added a comment to T79595: Command Request: Introduce a command to get in model vehicle seat coordinates.

I think this is more of a config issue, as we do have the means to retreve this informatin whenever alvailable. Would you like to make another ticket regarding config problem?

May 10 2016, 9:27 AM · Arma 3
DoctorSheep added a comment to T79595: Command Request: Introduce a command to get in model vehicle seat coordinates.

Killzone Kid, the only vehicles with memory points corresponding roughly to actual seat locations are the FFV enabled ones (added only after the FFV stage). All other vehicles lack per seat memory points and use general memory points like a single "pos cargo" for cargo seats.

May 10 2016, 9:27 AM · Arma 3
Killzone_Kid added a comment to T79595: Command Request: Introduce a command to get in model vehicle seat coordinates.

The command is selectionPosition, the problem is the absense of actual selections for the seats.

May 10 2016, 9:27 AM · Arma 3
Killzone_Kid added a comment to T79595: Command Request: Introduce a command to get in model vehicle seat coordinates.

On further testing, selectionPosition can be used to retrieve memory point positions just fine. Those could be found in config

MH-9

heli selectionPosition "pos driver";
heli selectionPosition "pos codriver";
heli selectionPosition "pos cargo lf";
heli selectionPosition "pos cargo l";
heli selectionPosition "pos cargo lr";
heli selectionPosition "pos cargo rf";
heli selectionPosition "pos cargo r";
heli selectionPosition "pos cargo rr";

Going to resolve this.

May 10 2016, 9:27 AM · Arma 3
DoctorSheep edited Steps To Reproduce on T79595: Command Request: Introduce a command to get in model vehicle seat coordinates.
May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79595: Command Request: Introduce a command to get in model vehicle seat coordinates: Arma 3.
May 10 2016, 9:27 AM · Arma 3
Fireball added a comment to T79594: Launcher hiding behind Windows taskbar and unable to be moved up..

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:27 AM · Arma 3
Gekon added a comment to T79594: Launcher hiding behind Windows taskbar and unable to be moved up..

It seems you are either running a smaller resolution than the minimum launcher size (891x690px) or you have your DPI set above the recommended 96dpi, making the launcher bigger (and all other elements as well).

Temporary fix: move your taskbar to a side.

Future fix: we have redesigned the launcher, making it a bit more flat, resizeable and also removed those buttons. These should solve your issue. Check the dev-branch.

May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79594: Launcher hiding behind Windows taskbar and unable to be moved up.: Arma 3.
May 10 2016, 9:27 AM · Arma 3
GhostSniper189 edited Steps To Reproduce on T79594: Launcher hiding behind Windows taskbar and unable to be moved up..
May 10 2016, 9:27 AM · Arma 3
schmidt edited Steps To Reproduce on T79593: If I rearm soldiers from my team they stop reacting on orders.
May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79593: If I rearm soldiers from my team they stop reacting on orders: Arma 3.
May 10 2016, 9:27 AM · Arma 3
338Caliber edited Steps To Reproduce on T79592: Explosive Charge Placment.
May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79592: Explosive Charge Placment: Arma 3.
May 10 2016, 9:27 AM · Arma 3
Fireball added a comment to T79591: Arma 3 Publisher Won't Upload PBO.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:27 AM · Arma 3
DarkDruid added a comment to T79591: Arma 3 Publisher Won't Upload PBO.

Thanks for the feedback! Marking as resolved.

May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79591: Arma 3 Publisher Won't Upload PBO: Arma 3.
May 10 2016, 9:27 AM · Arma 3
Bohemia edited Steps To Reproduce on T79591: Arma 3 Publisher Won't Upload PBO.
May 10 2016, 9:27 AM · Arma 3
Bohemia added a comment to T79591: Arma 3 Publisher Won't Upload PBO.

It has been confirmed that the reason for this is a 200MB limit on Steam Workshop - please close thread as 'no bug', thanks!

May 10 2016, 9:27 AM · Arma 3
Frager added a comment to T79589: Helicopter showcase.

@DarkDruid ,problem is fixed,i didnt verify the game integrity,sorry for inconvenience

May 10 2016, 9:27 AM · Arma 3
Fireball added a comment to T79589: Helicopter showcase.

Cheers.

May 10 2016, 9:27 AM · Arma 3
Frager edited Steps To Reproduce on T79590: Problem on Titan Compact Launcher.
May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79590: Problem on Titan Compact Launcher: Arma 3.
May 10 2016, 9:27 AM · Arma 3
Shields added a comment to T79589: Helicopter showcase.

I only experienced the same issue with the development build hence why i asked.

May 10 2016, 9:27 AM · Arma 3
DarkDruid added a comment to T79589: Helicopter showcase.

Hi, I am not able to reproduce this issue. Are you still able to reproduce it? Do you use any mods? Thanks

May 10 2016, 9:27 AM · Arma 3
Frager added a comment to T79589: Helicopter showcase.

@Shields ,i didnt mention that i am on the arma 3 dev build,i am on the stable build,and everyday i check dev changelog

May 10 2016, 9:27 AM · Arma 3
Shields added a comment to T79589: Helicopter showcase.

Sure you don't have the development build of arma 3?

May 10 2016, 9:27 AM · Arma 3
deanosbeano added a comment to T79588: Accuracy to Decimal.

Looks like the game is using single precision found the problem on a duplicate 0018538

May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79589: Helicopter showcase: Arma 3.
May 10 2016, 9:27 AM · Arma 3
Frager edited Steps To Reproduce on T79589: Helicopter showcase.
May 10 2016, 9:27 AM · Arma 3
ocf81 added a comment to T79588: Accuracy to Decimal.

Yeah, the engine should really bump the precision on the numbers used in scripts and do a conversion if this gets translated to the graphic environment.

May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79588: Accuracy to Decimal: Arma 3.
May 10 2016, 9:27 AM · Arma 3
Bohemia updated subscribers of T79588: Accuracy to Decimal.
May 10 2016, 9:27 AM · Arma 3
deanosbeano edited Steps To Reproduce on T79588: Accuracy to Decimal.
May 10 2016, 9:27 AM · Arma 3
Unknown Object (User) added a comment to T79587: Game Suddenly Quits without Errors on Loading a multyplayer match..
May 10 2016, 9:27 AM · Arma 3
pusteblume added a comment to T79587: Game Suddenly Quits without Errors on Loading a multyplayer match..

I got the same problem.

dmp: http://puu.sh/dnRHU/d0f20ae057.rpt

  • This is the only file i got.

Thanks for the help!

May 10 2016, 9:27 AM · Arma 3
Iceman added a comment to T79587: Game Suddenly Quits without Errors on Loading a multyplayer match..

Hey, are there not any other files? I'm talking about bidmp and mdmp, which are crucial for analyzing crashes. Thanks.

May 10 2016, 9:27 AM · Arma 3
Frager added a comment to T79587: Game Suddenly Quits without Errors on Loading a multyplayer match..

upload a crashdump so they can fix ur problem
Hello,
Thank you for reporting the issue.
We need crash dump files from this folder for solve your problem.
C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When the archive is smaller than 5000k, you can attach it here. When it is bigger, please use some free sharing service and post link here.

How to find correct crashdump file:
Try to make the crash happen
Look into crashdump folder
Upload crashdump with latest date in name (crashdump is rpt + bidmp + mdmp file with same name). Please try to provide as many crashdumps as possible, it helps us investigating the problem in a big way.

Thank you.
copied

May 10 2016, 9:27 AM · Arma 3
Networkz added a comment to T79587: Game Suddenly Quits without Errors on Loading a multyplayer match..

Dumps have been found and Uploaded. Thank you for the help.

May 10 2016, 9:27 AM · Arma 3
Networkz edited Steps To Reproduce on T79587: Game Suddenly Quits without Errors on Loading a multyplayer match..
May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79587: Game Suddenly Quits without Errors on Loading a multyplayer match.: Arma 3.
May 10 2016, 9:27 AM · Arma 3
captainhat edited Steps To Reproduce on T79586: Arma 3 loading screen appears when the game gets a small laggspike (Multiplayer/LAN).
May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79586: Arma 3 loading screen appears when the game gets a small laggspike (Multiplayer/LAN): Arma 3.
May 10 2016, 9:27 AM · Arma 3
Bohemia added a project to T79585: Bugs and improvements to helicopter destruction: Arma 3.
May 10 2016, 9:26 AM · Arma 3
Killzone_Kid edited Steps To Reproduce on T79585: Bugs and improvements to helicopter destruction.
May 10 2016, 9:26 AM · Arma 3
d3nn16 edited Steps To Reproduce on T79584: 3 small issues with respawn functions.
May 10 2016, 9:26 AM · Arma 3
Foxtrot edited Steps To Reproduce on T79583: Lightbars on Vehicles with no option to turn on.
May 10 2016, 9:26 AM · Arma 3
Bohemia added a project to T79584: 3 small issues with respawn functions: Arma 3.
May 10 2016, 9:26 AM · Arma 3
Bohemia added a project to T79583: Lightbars on Vehicles with no option to turn on: Arma 3.
May 10 2016, 9:26 AM · Arma 3
Mlswe added a comment to T79582: download updaten! I was running the game, when you are inside the game, "Charge Screnen" forward every 10 seconds! ran a check.

when i start A2/A3 its minimize .. i can hear the shots are firing but i cant open up the screen

May 10 2016, 9:26 AM · Arma 3
Iceman added a comment to T79582: download updaten! I was running the game, when you are inside the game, "Charge Screnen" forward every 10 seconds! ran a check.

Hello,

thank you for your report and files. It seems that your problem is that DirectX crashes. This may be from various reasons, such as outdated DirectX, outdated drivers, overclocked CPU or GPU [by manufacturer or user] and many more.

Sadly, there is nothing that can be done from our side. I linked this problem to bug number #0000579, where you can read useful tips in comments. Also, please check out the forums page for another useful tips:
http://forums.bistudio.com/showthread.php?147598-Endless-DXGI_ERROR_DEVICE_REMOVED-Crashes

Sorry for the inconvenience, have a nice day.

May 10 2016, 9:26 AM · Arma 3
Mlswe edited Steps To Reproduce on T79582: download updaten! I was running the game, when you are inside the game, "Charge Screnen" forward every 10 seconds! ran a check.
May 10 2016, 9:26 AM · Arma 3
Bohemia added a project to T79582: download updaten! I was running the game, when you are inside the game, "Charge Screnen" forward every 10 seconds! ran a check: Arma 3.
May 10 2016, 9:26 AM · Arma 3
oukej added a comment to T79580: AI team mates fall behind in running because of raised weapons.

This has been fixed by the new stamina system.

May 10 2016, 9:26 AM · Arma 3
TutSi added a comment to T79580: AI team mates fall behind in running because of raised weapons.

Agree /fixed.

May 10 2016, 9:26 AM · Arma 3
Lotus edited Steps To Reproduce on T79581: Jip "Join In Progress" is broken -> Desync vehicle (Car).
May 10 2016, 9:26 AM · Arma 3
Bohemia added a project to T79581: Jip "Join In Progress" is broken -> Desync vehicle (Car): Arma 3.
May 10 2016, 9:26 AM · Arma 3
mickeymen added a comment to T79580: AI team mates fall behind in running because of raised weapons.

related to http://feedback.arma3.com/view.php?id=22100

May 10 2016, 9:26 AM · Arma 3
TutSi added a comment to T79580: AI team mates fall behind in running because of raised weapons.

In a infantry simulator game, this should be number 1 to fix,and this is repored since year, since version 1.32 (we have 1.52 now). Thats only my opinion.

May 10 2016, 9:26 AM · Arma 3
joostSidy added a comment to T79580: AI team mates fall behind in running because of raised weapons.

This is not my experience, AI definitely seek more cover in Combat mode en they scan better for enemies, for instance behind them. They will also move with me (as their leader), even if it's a bit on the slow side.

But this ticket is not about that, it is about longer range covering of ground, say 500m for instance. The ai will get a bit stuck in aiming down the sights while moving which is not appropriate in that situation.

May 10 2016, 9:26 AM · Arma 3
joostSidy added a comment to T79580: AI team mates fall behind in running because of raised weapons.

I just discovered that the problem has something to do with moving in formation. As long as they're in formation, they run with rifle low, with the occasional peeking through the scope, very good. When they are behind, they get a bit confused and start raising rifle a lot or constantly, then they get tired and slow and get even more behind which results in very slow progress.

May 10 2016, 9:26 AM · Arma 3
joostSidy edited Steps To Reproduce on T79580: AI team mates fall behind in running because of raised weapons.
May 10 2016, 9:26 AM · Arma 3
benreeper added a comment to T79580: AI team mates fall behind in running because of raised weapons.

With the way the AI reacts when in Aware and Combat, there is fundamentally no difference in the two modes. They basically become too afraid to move, even with max courage.

May 10 2016, 9:26 AM · Arma 3
Bohemia updated subscribers of T79580: AI team mates fall behind in running because of raised weapons.
May 10 2016, 9:26 AM · Arma 3
Bohemia added a project to T79580: AI team mates fall behind in running because of raised weapons: Arma 3.
May 10 2016, 9:26 AM · Arma 3
Bohemia added a project to T79579: Servers do not load maps in the voting screen.: Arma 3.
May 10 2016, 9:26 AM · Arma 3
TGBlack edited Steps To Reproduce on T79579: Servers do not load maps in the voting screen..
May 10 2016, 9:26 AM · Arma 3
oukej added a comment to T79578: AI is not alerted when unit on same side is killed with silent weapon.

This should now be fixed in the dev branch. Thank you for helping us improve the game!

May 10 2016, 9:26 AM · Arma 3
mrflay added a comment to T79578: AI is not alerted when unit on same side is killed with silent weapon.

Related to:

0013494: AI knows about all units of the same side in the direction it is facing (within spotting distance)
http://feedback.arma3.com/view.php?id=13494

0013493: AI is alerted immediately when a unit it knowsabout is killed
http://feedback.arma3.com/view.php?id=13493

May 10 2016, 9:26 AM · Arma 3
mrflay edited Steps To Reproduce on T79578: AI is not alerted when unit on same side is killed with silent weapon.
May 10 2016, 9:26 AM · Arma 3
Bohemia updated subscribers of T79578: AI is not alerted when unit on same side is killed with silent weapon.
May 10 2016, 9:26 AM · Arma 3
Bohemia added a project to T79578: AI is not alerted when unit on same side is killed with silent weapon: Arma 3.
May 10 2016, 9:26 AM · Arma 3
Fireball added a comment to T79577: Entering Multiplayer Crashes on searching.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:26 AM · Arma 3
Iceman added a comment to T79577: Entering Multiplayer Crashes on searching.

Hello,
from the crashdumps it is clear that your game crashes because of corrupted memory allocator in Windows. There is unfortunately nothing which can be done by us. I'd suggest repairing/reinstalling your system.
Sorry for inconveniences, have a nice day.

May 10 2016, 9:26 AM · Arma 3
xLOCOx added a comment to T79577: Entering Multiplayer Crashes on searching.

Anything I can do more to speed things up???

May 10 2016, 9:26 AM · Arma 3
xLOCOx edited Steps To Reproduce on T79577: Entering Multiplayer Crashes on searching.
May 10 2016, 9:26 AM · Arma 3
Bohemia added a project to T79577: Entering Multiplayer Crashes on searching: Arma 3.
May 10 2016, 9:26 AM · Arma 3
TurtleImpaler edited Steps To Reproduce on T79576: Windows 10 Testing.
May 10 2016, 9:26 AM · Arma 3
Bohemia added a project to T79576: Windows 10 Testing: Arma 3.
May 10 2016, 9:26 AM · Arma 3
Bohemia added a project to T79575: Game crashes after entering MP browser: Arma 3.
May 10 2016, 9:26 AM · Arma 3
Dehlaw edited Steps To Reproduce on T79575: Game crashes after entering MP browser.
May 10 2016, 9:26 AM · Arma 3